Endless Horde cover
Endless Horde screenshot
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Endless Horde

Happy Winter Sale! 40% off

Happy Winter Sale!



Endless Horde v2.2.3 is now online! 40% off


New features/Improvements



  • Ice Barrels. Ice barrels have been placed in the map as part of the default map defenses
  • Balancing. The undead is now a faster but has less HP
  • Minor Fixes. Fixed a couple bugs related to the undead


Incoming New Stuff



  • We are looking to reward the top players of the leaderboard and offer everyone a new challenge. Look forward to the next updates.

Words from the devs



  • Hoping to centralize and reward our fellow gamers, we have created a steam group. There will be game giveaways every now and then, so stay tuned. Join us!

  • If you enjoyed Endless Horde, don't hesitate to write a review, it will be of great help. Make focus on what you liked and what you didn't like. It will help us improve EH and our future games!



And as always, thanks for your support!

HALLOWEEN SALE! 40% off and new update!

We hope you have a happy Halloween sale!

Endless Horde v2.2 is now online!


New features/Improvements



  • Map Defenses. Turrets and some guards have been placed in the maps to help the player fend off the hordes during the early waves.
  • Gameplay Tips. New gameplay tips were added to the loading screen
  • Difficulty Balancing. The HP of the zombies will now be increased every 3 waves. The more scientists dead, the more it will increase. The game will now be a bit harder.
  • Fixed Props. Several tweaks to the props so they don't block the sight of the units
  • SoundFix. Fixed the annoying bug where you could still hear sounds that were not on camera



Incoming stuff



  • More Map Defenses
  • New achievements.
  • New Units.


Words from the devs




  • We want to apologize for the late update and the delay of Deadly Escape's release. With hurricanes in the north and earthquakes in the south, some of our devs got affected. Nothing serious but enough to cause delays.
  • As always, if you liked the game, don't hesitate to write a review. We plan to update this game for a long long time, your reviews are always helpful.
  • Don't hesitate to post about any bug you may find!


And as always, thanks for your support!

UPDATE #7 - 40% off during Summer Sale and NEW MAPS!



New features/Improvements



  • Two new maps. Based on the upcoming Deadly Escape, new maps are now playable.





    You must have survived 50 waves(not in a row) to unlock both maps.

  • Minimap Improvements. Units taking damage will now blink red. The units will remain red if they died.
  • Run in background feature. The game can now run while minimized.
  • Achievement fixes.
  • Resolution bug fix. See day one update. Also read the "words from the devs" for more info.
  • Improved Nav. No more "Time stopping doors"
  • Small bug fixes.


Incoming stuff



  • New achievements.
  • Gameplay Balancing. Some of the new updates have made the game too easy.
  • Multi-Language support.
  • New Units.


Words from the devs




  • We wish you a happy summer sale shopping!
  • If you are enjoying the game, please consider writing a review. They help us maintain the game and our other projects.
  • With big changes, new bugs could appear, don't forget to post them at the forums so we can fix them!
  • If you are still experiencing the resolution bug, please post on this thread and we'll get in contact with you
  • We'll re-balance the game soon!
  • Apologies for the late update!




And as always, thanks for your support!

UPDATE #6

New features/Improvements



  • Grid Bug. Fixed a bug where some grid spaces stopped working.
  • Map selection screen. In preparation to the new maps, a map selection screen has been implemented
  • Difficulty balancing. Small changes related to the game difficulty
  • Small bug fixes.


Incoming stuff



  • Resolution bug fix. See day 1 update for more details
  • Multi-Language support
  • Two new maps
  • Minimap Improvements Scientists under attack will turn red and blink


Words from the devs



UPDATE #5

New features/Improvements



  • Placement Grid Update. The grid used to place units is now more accurate. Fixes several bugs like units overlapping.
  • Skip Preparation Phase. During the preparation phase (GET READY), you can now click the counter for the wave to begin
  • Volume Options Fix. The values of the music/SFX values have been fixed, the lowest volume possible will now be lower.
  • Barrel Fixes. Fixed several bugs related to the barrels and also made them more efficient.


Incoming stuff



  • Resolution bug fix. See day 1 update for more details
  • Multi-Language support
  • Two new maps
  • Difficulty changes. With the recent updates, the game might have become a bit too easy. We'll fix that soon.
  • Minimap Improvements Scientists under attack will turn red and blink


Words from the devs



Mac OS and Linux version now available.

Endless Horde is now available for Mac OS and Linux



Welcome to the players of these platforms, we hope you all enjoy the game.

Feel free to post about any bug, gameplay suggestions and ideas for new content at the community forums.

Thanks!

UPDATE #4

New features/Improvements



  • Minimap improvements. The minimap now shows the area of the map where the camera is looking at.
  • Speed up button reward. Using the speed up button will also reward you with some EXP. The harder the wave, the most EXP you'll get. Of course, at the risk of making the game harder.


Incoming stuff



  • Resolution bug fix. See day 1 update for more details
  • Mac and Linux version of the game
  • Multi-Language support


Words of the devs(aka. Spoilers section)



  • We are scheming to add a multiplayer mode, but it is in very early stages. Feel free to post gameplay ideas at the forum

  • Our second game is on steam greenlight, check it out here, vote and leave a comment. We'll be very grateful.

  • New maps and achievements coming soon!

  • Don't forget to review the game! it helps us keep the improvements and content flowing! Spreading the word helps too!

And as always, thanks for your support!


UPDATE #3

Endless Horde v1.0.3



New features/Improvements




  • Steam Trading Cards
  • Minimap Toggle with M, you can also click on it for the camera to
    move over that area.
  • Speed up button. Once every undead has spawned during that wave, the speed up button will become available. It makes the undead become faster for that impatient, yet skillful player. Careful, could result in game over. Not recommended for early waves or lower level players.
  • Increased EXP per wave
  • Increased supplies spawn rate


Incoming Features


UPDATE #2

New features/Improvements

  • Experience pickup. The pickup with a yellow outline will now give you EXP
  • Fixed a couple bugs preventing some achievements to not activate. They should activate once you launch the game if done already.
  • Fixed a couple bugs related to the game over screen plus some additions


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Incoming Features

  • Steam Cards support
  • Multi-Language support
  • Steam Cloud support

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Bugs to be fixed

<*>Resolution bug. See day 1 update for more info on this.

Thanks!

DAY 1 UPDATE

New features/Improvements


  • The camera can now be moved using ASDW.
  • Supply pickups now last longer before they fade out.
  • Supply pickups will now spawn on camera.



-------------------------------

Incoming Features[PENDING]


  • Improvements to the game over screen.
  • Steam Cloud saves.
  • Steam Cards support
  • Multi-Language support


-------------------------------

Bugs to be fixed


  • "Resolution bug". Causes the cursor to not properly align
    with the interface.

    If you happen to experience this bug, a temporary fix by
    the awesome solarstrike can be found here


-------------------------------

We highly encourage you to post about any bug you find.
Suggestions for the gameplay are highly welcome too.

Thanks!