added background image to main menu (created by Inkpendude)
added music to main menu (created by ComposerOfEmotions)
added card setup in deck. when adding cards to the deck, you can now choose which upgrades. in the game when evolving the card the number of upgrades is random, minimum 1, maximum total of upgrades activated when configuring the deck
added two levels to the map Flying assault
fixed deck deletion
V0.6.0
added:
projectile speed card
spell duration card
knockback card
frost attack card
archer char
changes:
the deck is now linked to the character. When selecting the character you can change the deck or create a new one
remove toggle version button and add switch version option in settings screen
shield and rusted shield cards: reduced damage block
spiral ball and mace cards: reduced max projectiles
maps: reduced chance of dropping coins
fixed:
landscape sensor
v0.5.0
Added levels to the first map
Adding 2 modes to maps: - Objectives: When completed, the portal appears and unlocks the next level of the map - Endless: no goals, no end, try to survive as long as you can
Added configuration for portal activation mode - Useful if you don't want to enter the portal accidentally
v0.4.0
- added new map - added camera zoom setting - changed version number from v1.x.x to v0.x.x,
Bug fixes
fixed summary screen when completing map
v1.3.0
added deck system
replaced upgrades screen, will be random according to selected deck
added character selection screen (currently only 3)
added map selection screen (currently only 3)
increased limit of active skills (ultimate) from 1 to 2
removed skills limit (autocast and passives)
some skills now have crosshairs
save/continue feature removed
stats and items replaced for passive skills
added Backpack system:
consumable items are purchased before playing
during the game you can use purchased consumables
shortcut to open backpack is R on keyboard and Y on xbox controller
when dying all items in the backpack will be lost
added toggle button between current and old version for those who don't like current version
to decide which version to follow or what to improve please leave your feedback here or on discord, it would be great
Bug fixes
fixed game crash after ~30min
fixed sound effects configuration
New Patch
reworked centipede enemy sprite
thief enemy now drops stolen items
fixed touchscreen buttons
fixed some game crashes
New Patch
New enemy:
Thief: does not attack you but steals your drops
Item and spell limit:
maximum 5 items
maximum 5 spells: 4 autocast and one activated (ultimate)
Stats system:
now at levelup you get 10 upgrade points, which can be spent on a spell upgrade or stat points
added stats(str,int,agi, etc...) tab in upgrades popup