It's awhile since release and I want to give an update on the things I wanted to add.
Achievements are implemented and working, if you have any problems with them please let me know.
The Spanish version has taken longer to get made than expected because my Spanish speaking friend had some things come up that has taken a massive portion of her time. It's also her vacation week next week so it may be awhile before she gets back to me and I have time to implement everything.
After seeing it in game I did not add the additional music track. It breaks the flow of the game too much and just did not feel right.
The versions for Mac and Linux are sadly not going to make it. I thought I could fix the problems that prevented me from releasing with them however in the end was not able to.
Released!
After a year and a half of on and off development I’m proud to present Energia!
Moving on to business I am going to be adding a few things over the next few days that I could not cram in before release:
-Steam achievements including one for completion of each of the Hard levels
-A version that hopefully can run on Mac and Linux
-A Spanish version
-An additional music track and some other slight sound improvements
If everything goes as planned I should have these done within a week from now. If you find any bugs, have suggestions or have any feedback I’d love to know. Additionally sorry to the 4ish people who started playing before about an hour and a half after release, the wrong build was set live and some bugs came with it.