Engine Evolution 2022 cover
Engine Evolution 2022 screenshot
Genre: Racing, Simulator, Sport, Indie

Engine Evolution 2022

Update 2022.0.10 (v2)

- cleaner UI
- updated Discord/Web bots

Update 2022.0.10

- Formula physics is now faster; it is now more similar to the old physics, using new code.
- The game remembers the last selected vehicle after the restart.
- Few minor bug fixes
- The FULL RELEASE of the 2022 version is near. I will be happy to hear any bug reports from you!

Update 2022.0.9 (v2)

- motorbikes and formulas are split again
I decided to split it again because I think that formulas are overall bad in racing. I will develop them separately, and then we will see what can be done.

Update 2022.0.9

- Motorbike/formula physics refactoring
- Increased formula physics precision
- Improved formula balancing
- Fix particle system bug
- Minor optimization

Update 2022.0.8 (v2)

- Ragdoll should no longer lag
- Small Champion of the day fix

Update 2022.0.8

- Formulas rebalance

Update 2022.0.7

- New formula physics
- Motorbikes and formulas are now matched together
- Improved crash camera
- A lot of new particle effects

This update is perhaps the most controversial change in the whole history of Engine Evolution; for that reason, I will try to explain my decision to go against the results of the player's will.
1) This new formula physics should be better than the previous one.
2) Matchmaker can be split again if needed.
3) It will be more likely to play against players. -> As much as 80% of the taces will be without AI, I expect.
4) I made it in a way that the game contains both old and new physics, so it can be brought back easily in a day.
5) This change increases the likelihood of sidecars in the future. (10% to 80%)

Update 2022.0.6 (v5)

- Improved server auto-selecting

Update 2022.0.6 (v4)

- New camera animation after the crash.
- Improved system tracking ping, which will help me match players better in the future.
- Minor Discord and web bots updates.

Update 2022.0.6 (v3)

- Penalties are now more consistent and shorter
- Players with a penalty are now ghosts
- Slightly improved code that handles collision detection
- More of the UI in the main menu reflects current gameplay 2.0 changes, simplified online players
- Fixed bug: The non-arcade mode has correctly 1,5 s penalty now, as it was intended.