We are the Entity Investigation & Research Institute. You just got hired by EIRI; researching and battling the Visitors, unknown entities that have invaded our world. A dark sci-fi dungeon crawling RPG with themes of exploration and survival.
Gameplay:
Battle: Destroy entities to gain XP, currency and items.
Explore: Investigate procedurally generated maps for entities and items.
Research: Discover more about the entities.
Refine: Craft/purchase/discover new items to improve your loadout.
Advance: Defeat bosses to receive high rarity rewards.
Features:
Hybrid real-time/turn-based battles.
Randomized maps.
90 basic entities and 60 bosses.
10 secret entities.
Randomized Unique entities.
Randomized Unique items and 180+ standard items.
20+ moves with unique Critical bonuses.
Hardcore mode.
Version 1.0 Announcement
Entity Researchers will finally be leaving Early Access on March 2nd. It's been great gathering feedback and hugely improving the game since EA release. Thanks to everybody that has supported the game during this time, plenty of things have changed over the EA period; a list of changes and additions will be included with the V1.0 update.
Entity Researchers Version 0.20
With this final update all the Casefile entity models are now unique, now Entity Researchers can finally be called complete. With 30+ new models the game is now much more fleshed out, each Casefile entity encounter will now be much more memorable. The next version will hopefully be V1.0 and the move to full release. Plenty of stuff to be done behind the scenes, hopefully I will have a more concrete release date soon but the game is ready.
Just a minor update filling out the entity images, all 90 basic entities are now complete, it's taken a while. As I am working on all the other things that moving from Early Access requires please let me know if you encounter any bugs that can be fixed before Entity Researchers release. Regards