Just wanted to post a quick announcement that the false positive report from Malwarebytes Anti-Malware will be fixed in the next update of MBAM. Thank you for the information! I've heard that AVG Free might have a similar issue, so if anyone runs into an antivirus program not liking ESA, please contact me!
About updates and Malwarebytes Anti-Malware
Hello everyone!
There haven't been updates to Environmental Station Alpha for some time now, and I wanted to explain why & what I can do about that in the future.
Over a year ago I noticed that a graphical effect in the game had broken down while applying some simple bugfixes. Basically all underwater/hot areas (i.e. areas with a wavy effect) appeared completely black on my computer. Since the effect was done via a plug-in, my options seemed to be either to remove the effect entirely or re-do it from scratch. I opted for the latter but due to working on ESA 2 (and later Baba Is You) the re-do ended up being a much more demotivating task than what I expected.
Long story short, the game is still unupdated because of this, but I plan to finally fix the problem and get the game to a patchable state again. I wanted to say this to explain why some bugs are still unfixed (even though I claimed to fix them).
The other thing relates to some recent posts about Malwarebytes Anti-Malware reporting ESA's files as Potentially Unwanted Programs (PUPs). I noticed that the party developing MAM had reported going to be stricter with PUP detection in the future, so this issue is probably a side-effect of that. In the past the AVG anti-virus program also briefly considered games made with the same tool as ESA to be harmful.
I'll contact Malwarebytes about this and hopefully the issue will be resolved soon.
Sorry on both of these accounts and thank you very much for your patience! I hope ESA 2 will be able to deliver more of what you enjoyed in ESA (in case you did in fact enjoy ESA!)
Environmental Station Alpha in the Humble Clickteam Fusion Bundle!
Environmental Station Alpha is featured right now in the Humble Clickteam Fusion Bundle along with several really cool games made with Clickteam programs. Go check the bundle out: https://www.humblebundle.com/clickteam-fusion-bundle
Small update!
Fixed a long-time issue where sequence breaking at a certain point could cause the player to get permanently stuck on the derelict ship!
ESA speedrun at the European Speedrunner Assembly 2016 event!
ESA will be speedrun by Jazzy and ESGPuppetmaster later today at the European Speedrunner Assembly 2016 speedrunning event; if you want to see the game raced by two very skilled speedrunners, do join the stream!
The run will be at 21:51 UTC.
http://www.esamarathon.com/
Anniversary sale!
To celebrate the first anniversary of the game, Environmental Station Alpha is -50% on Steam for this weekend! The OST also has a 33% discount!
New patch! Mac port updates and bugfixes
This update changes the mac port to use a different, more efficient wrapper, which should make the game run much better on macs while making it more stable as well! Please send feedback if something breaks or changes due to this update.
Also some exploits were fixed along with certain longtime bugs. Thank you for playing the game!
Small patch
- Rebalanced some bossfights
- Added "grace frames" to the jump; now if the player jumps right after falling off, the game will still treat the jump as a normal one. Please report any bugs related!
- Re-added the old challenge mode due to requests; there's a hint in the game for how to access it but for now let's say that it's the opposite of the normal challenge mode.
Thank you for playing the game!
Environmental Station Alpha soundtrack now available on Bandcamp!
The musician, Roope Mäkinen, has released the soundtrack on Bandcamp so that it can be purchased separately from the game! If you liked the music, do support it:
https://nnoby.bandcamp.com/album/music-for-an-imaginary-soundchip-environmental-station-alpha-soundtrack
Challenge mode patch!
New patch is here! This patch reworked the challenge mode so that it's less similar to other modes (+ somewhat more of a challenge). Some room layouts were also edited slightly, and as usual there were a couple bugs fixed.
We're also working on a possible fix for certain issues on the Mac version. It'll take some more time due to various reasons but hopefully especially the lag issues some have experienced will get a lot better soon! Sorry about this having taken so long.