I am really happy to announce new standalone content pack for Putrefaction 2 called Putrefaction 2: Rumble in the hometown, featuring new campaign with new enemies and boss to fight!
It will come out October 12th and it's cost will be 0.99$.
Check out store page for more info!
Putrefaction 2: Void Walker is out on Steam Early Access!
Hello guys! am very happy to announce that the sequel to Putrefaction is now out on Steam Early Access!
You can check it out!
http://store.steampowered.com/app/567060
The game have about a half of single-player campaign and functioning survival mode. Please support the game by leaving your feedback on steam forums! Thank you.
Putrefaction 2 on Greenlight!
Hi guys! I am happy to announce that my new game Putrefaction 2 is on Steam Greenlight! This is a sequel to my first game, and I want to make this one right.
The game will be very different and improved experience, compared to first title. It is now much more fast-paced, open and colorful shooter, however it still retains impactful and gory gunplay from original. I am aiming to fix all mistakes I had previously and I hope everyone will enjoy this game even more.
Please vote for it:
http://steamcommunity.com/sharedfiles/filedetails/?id=805837428
New update. Version 1.02a
New update was just added to the game:
Crippling shots skill is replaced with new skill Critical damage
New event types: now character can improve their skills in some events.
Additional events added to map 1 and map 2
Some minor bug fixes
Version 1.01a
New update:
You can now select multiple characters in battles with classic rts selection rectangle
Faster Running perk removed from the game and replaced with Victory rush perk
Small bug fixes and ai improvements
The game is out! Version 1.0a
It finally happened! The game is out of early access.
new version 1.0a added:
Small interface improvements
Bug fixes
Tutorial updates.
I wanna thank the community for all the support I received. Without your feedback that would've never happened.
Early Access version 0.92a
New version was just added:
New events added
Small interface improvements
Small bugs fixed
Early Access version 0.91a. Coming close to full release
Hello everyone! New version was just added to the game, with couple of minor bufg fixes, graphical updates and interface improvements.
The game is coming close to full release. I am planning to release it as a full game probably next week. There still be minor bug fixes and content updates, but none of the game mechanics will change anymore and the gameplay will stay the same.
Envy the Dead has changed and evolved massively for the months it was in Early Access, and I think the moment came, when I don't want to add any major things, because I don't want it to stuck in Early Access for years. Thank you for your support, this community helped the game tremendously to become what it is now.
Early Access version 0.9a
New version of the game:
Medkit ready and Instrument ready abiities are now passives
Final boss fight on stage 3 added
Minor bug fixes
Early Access version 0.85a
New update:
New music
Lighting on stage 3 improved
Ai fixes, interface improvements and other bug fixes