Thank you for all the comments and suggestions. We have just released a new patch with the following changes:
Parts increase their stats with tuning by 10-15% for each level.
Fixed the achievement for obtaining all bodies.
Fix for deleting a game - it will now be properly deleted from the Steam cloud.
Fixed a minor error in the workers’ salaries calculation for the first year (they did not get salary for the first week of the game).
Minor balancing updates - Black Market jobs rewards are increased.
Made the offer to buy elixirs appear after year 5 for the first time.
Made some advertisements come later, so that the more expensive ones are not available from the start.
Let us know what you think. Your feedback helps us make the game better!
Yours, Epic Devs
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Patch 1.01 released
Dear builders,
we thank you for your honest reviews, even though most are negative.
This helps us a lot to see what you do not like, and change it the way you like it.
With the patch that now got live, we have applied the following changes:
shortened and lowered volume for chewing, munching, slurping
fixed an issue, where volume did reset itself to maximum
added 16 more contracts for the first decade [Balance]
decreased salaries and level up costs by 20 percent [Balance]
fixed an issue, where achievements did not count properly, please load the game with the new update, this will give you the earned achievements
Our next tasks until Monday
more and better contracts
boost the stats gained from tuning items
change the concept of defects/bugs
Stay tuned and help us make the game better and better. And hopefully, someday you will like us more :)