Guess it’s been too long since our last announcement. Sorry that we can’t deliver the content update as promised.
Things happened, and we had to pause the development for almost 2 months.
Long story short, we're sort of burned out, and decided to cool ourselves with a long break after a whole year of development.
We also had a discussion about the future of this project, and we came up with some conclusions that we need to tell you.
It might upset some, but in the end it’s what is best for the dev team and the continuation of this project.
EC2 is now free
[For those who already purchased the game, you can contact us to get the DLC for free when it's available.]
Yes, this game will already cost nothing once Steam approves the price change (It takes about one week to process).
Some of you might have a bad image of "Free to Play" model, but we can assure you that it doesn't mean this game will be a money-grabbing gacha game.
Just like our previous title, you can complete Epic Conquest 2 in several days without spending anything. Of course, once the game is 100% completed.
We'll have some DLC in the form of cosmetics, HQ artwork, music pack, etc if you're willing to support the developer. And that's that. No paywall to enjoy and finish the game.
There might still be some sort of premium items, but we'll make sure that you can get it just by grinding. Or, if it's not available to grind, it's an item that won't put you in a great disadvantage if you don't have it.
But why tho
We just realized that this style of development (paid early access) doesn’t suit us at all. It feels like we're being burdened by responsibility in every sale we made. We end up doing things in a hurry, rather than enjoying the process in our own pace and polishing every bit of the game. Therefore, we decided to return to our old and comfy way, that is more enjoyable for us to continue the development.
Apparently, what makes us most motivated is simply to have more people enjoy our creation. And if some people decide to support us along the way (not just in money. we also accept morale support :p), that would greatly help us stay motivated and always do our best!
We're working on Mobile version
Right now, there are so many players from the first Epic Conquest (currently with over 4mil installs), patiently waiting this project to be completed, and published to android.
At first, we said that it will be ready by the end of 2021. But looking at how slow the development progress can be, we don't think we can finish it on time.
They've supported us over the year, and making them wait even longer just doesn't sit right.
Therefore, we decided to support both platforms (PC and android) at the same time, even if it takes more work and time.
Of course this will impact the game itself, but we don't think it will be much different from EC2 at its current state.
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So, once again, We're very sorry for the slow updates.
If you have some questions, just ask here.