So, see you there! https://www.kickstarter.com/projects/adriagames/epifrog-25d-adventure-in-the-swamps-0
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Monthly Changelog - June 2021
Hai Epifrogians!
It's probably the biggest changelog in our history! It's probably the last changelog before the official demo release! Looks what's new in Epifrog swampy world.
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NEW: Tadpole grow mechanic has been added. NEW: From now on, the Magic Pond Statue is able to take damage. NEW: Build&rebuild mechanic is ready. NEW: The Hero (Epifrog) can use Super Defence&Super Run commands. NEW: Frogs can defend the gate while U'mans are forcing it. NEW: Carnivore plants&sticky bubbles has been successfully added and implemented. NEW: No action mechanic when mini-game failed. NEW: Creating a Mockup Interface Magic Pond Statue NEW: Special terrain modules for beta gameplay has been added. NEW: Created the Interface Weaponry Mockup NEW: A visual representation of frogs throwing craft items - particle system NEW: Tadpole spawn mechanics has been implemented. NEW: The HUD has been added as well. NEW: Creation of Places and Their Representation for Alternate Buildings. NEW: Creating Icon Atlas for building interfaces. NEW: Implementation of Interface Statue Magic Pond Sacrifice. NEW: Animations with shader and material for Small Tadpole and BigTadpole has been added to game. NEW: Created Toggle Mode.
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NEW: Frog behavior added so now they attack U’mans when on their way back to the village NEW: Frog Hunger Mechanic and Frog’s behavior while dying have been updated NEW: Tutorial mechanic has been created and implemented NEW: Game Over Screen has been implemented NEW: Watchtower and U’mans Stone prefabs have been added NEW: Sacrifice mechanic for Magic Pond Statue has been created & implemented NEW: Spears have been added as a raw material to the storage NEW: Hunger mechanic has been implemented NEW: Each unit from now on has different sound while walking NEW: Creation of a texture detection system under the units to generate appropriate sounds NEW: Building’s HUD has been implemented NEW: Mockup AlternateBuilding Inspector Ui has been created
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NEW: U’man behaviour during Frog Village attack has been implemented NEW: Ui & pike crafting from now on available in Weaponry NEW: Menu scale adjustment NEW: Day&Night sounds adjustment NEW: Gate and traps opening with a kick has been implemented NEW: Material sound has been added NEW: Units sounds - receiving damage have been added NEW: Units sounds - dealing damage have been added NEW: Ambient Sounds have been added NEW: Graphic representations of constructed buildings - an icon - were created
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FIX: Throwing frogs out of the party when giving the order. FIX: Turning on and off health bars and the problem of equipment. FIX: Uman’s sometimes stay on spawn. FIX: The frog returning to the village does not react. FIX: Errors after restarting the game. FIX: Graphic error of the Party aura at frogs. FIX: Uman Brutes attack but do no Damage. FIX: Errors at main menu. FIX: Pop-up menu graphical error. FIX: Frogs' inventory slots stack.