As promised, Epistory - Typing Chronicles is now available on Linux and Mac! If you encounter any bugs please give us a heads up and we’ll fix them as soon as possible.
The challengers amongst you will be pleased to find the new “Arena” mode in the main menu. It’s a special place where the world will finally recognize the value of your typing skills. We’re still working on the leaderboard that should come soon. It’s also a bit rough around the edges.
Note that Spanish language has been added to the game. More languages to come during the Early Access.
Here's the patch note for the new version:
New Features Added: Infinite Battle “Arena” mode, where you’ll soon be able to challenge yourself and get your name at the top of the leaderboard.
Added: Linux version
Added: Mac version
Added: Spanish version
And plenty of stuff behind the scene for the upcoming Chapter 2...
Various improvements Removed magic effect on enemies' last word.
Special characters are displayed when the required magic is locked.
Reworked “Burning Hollow” level design.
Reworked story in “Forgotten Forest“.
Bug fix Fixed: typing the word while it moves result in some letters not colored properly.
Fixed: avatar moving using the last letter of a word typed if the typing mode auto switch is triggered.
Fixed: auto typing mode switch was not happening if an untypeable (fire) word was displayed
Fixed: brambles were reorienting upon hit
And a lot more.
Happy Halloween to all!
More bug fix!
We reactivated the "continue" button. If you encounter any bugs (with the save or otherwise) please give us a heads up.
Here's the patch note for the new version:
Added: keyboard layout option.
Fixed: some upgrades displaying localization tag.
Fixed: some element not paused correctly.
Fixed: solved puzzle tile had the wrong orientation after solving it.
Fixed: player was orienting towards target, even up & down.
Fixed: flower grower not spawning flowers after load.
Fixed: player locked when using a save-file after/during a camera travelling.
Fixed: inspiration points sound firing too late.
Fixed: Points were not given if you quit the game during a combo or a points flowing animation.
Fixed: parts of the world missing if the game was exited at certain key points.
Bugs Fixed
Hi Guys,
In this discussion, we'll share with you every little bug we fix.
You are all doing a great job with bug reporting.
Thank you.
Bugs fixed for today's update:
Fixed crash on exit
Fixed WASD that was not working properly
Fixed Eszett problems
Options menu - language
More updates very soon.
What to expect in the coming days & weeks
Hello everyone,
After the Early Access launch yesterday we received a lot of feedback and we are excited to see reactions, videos & liveliness in the community.
For the next few days we will focus on ironing out the bugs and quirks that were reported. Most notably any save bug that you or we encounter. The game is currently playable in several settings but the save is sometimes a bit dodgy so that is our top priority.
Then, in the coming weeks, we will continue to produce the next chapter of the game. We should be able to deliver it in a month. A month and a half, maximum.
We will of course do minor content release in between chapters with stuff like improved UI and feedback, bug fixes & general polish. We want to avoid players going through a new chapter while it's only half done because it will ruin part of the joy of discovery.
We are also going to create an unstable branch for the game so you can try our latest advancements before we make it available for everyone. We may also add a separate branch for people wanting to try the new areas before they are finished if you ask for it.
Thank you, more news soon.
Epistory is now live!
Hi Folks! We are happy to announce that Epistory is now available on Steam with a special 10% off during the first week. Get the game and give us your feedback.