Erannorth Chronicles cover
Erannorth Chronicles screenshot
PC Steam
Genre: Strategy, Adventure, Indie

Erannorth Chronicles

Controller Support (currently in Experimental and Developent Branch).

03/02 # 1.032.6 (Experimental + Development)



Hi folks,

This patch adds native & steam input support for various controllers. If you have a controller and want to test it out, or just wanted to play Chronicles from your couch, you can now switch to the experimental branch without a password and give it a go.

If you were using a Steam profile to emulate mouse/keyboard behavior you should probably now want to switch to the gamepad template (or use the provided "Erannorth Chronicles v2" profile for best experience).



Patch Notes - 03/02 # 1.032.6

  • Added a button in Settings to change the Controller Profile bindings
  • (New) Steam Input profile (Erannorth Chronicles v2):

    • The LStick will emulate virtual mouse through Steam Input and A,B will act as virtual mouse buttons.
    • Right stick will pan the world map.
    • D-Pad will now offer a different option:

      • Up => ALT (Can be used with A button to display the card info.)
      • Down => CTRL (Can be used with A button to discard the card.)
      • Left => Backpack
      • Right => Deck Switcher

    • Button Y will open/close the character sheet.
    • Button X will close all open popups.
    • Right Bumper will end the turn.
    • Left Bumper will open the activities menu if available and center at the PC.
    • Left Trigger will open the Deckbuilder.
    • Left Command will open the Journal.
    • Right Command will will bring up the Menu.

  • Without a profile the following Native Controller Bindings will still work (but it's recommended to use the profile).

    • Left stick will emulate a mouse cursor.
    • Right stick will pan the world map.
    • D-Pad is unused.
    • Button A will act as left click
    • Button B will act as right click (auto cast cards, move in the world map etc.)
    • Button Y will open/close the character sheet.
    • Button X will close all open popups.
    • Right Bumper will end the turn.
    • Left Bumper will open the activities menu if available and center at the PC.
    • Right Command will will bring up the Menu.



The new build should make no difference if you don't have a controller. (Both should be working along seamlessly.)

Patch Notes - 27/01 # 1.032.2-3

Hi folks,

Yesterday's (1.032.2) and today's (1.032.3) hotfixes resolve the latest reported issues, along with a couple of things that I was working on at the time.

You can read more details in the patch notes below.

26/01 # 1.032.2

  • Fixed some typos in some perks and in the enemy database
  • "Benefactor Shield" will now scale up with the Enemy level.
  • "Philtre of Power" recipe changed to "Philtre of Dreamwalking + 2x Vampire Ash"
  • Cards with a "Draw" Discard Effect will properly won't count themselves towards the 10 cards limit imposed on the "Draw" effect.
  • Alchemy card "Projection" now has Imbue:Fire.
  • "Magic Threads III", perk now give +1 proficiency in Fire, Water, Earth & Air & +1 bonus in Intense damage.
  • "Firebreath" now requires an Enemy as its Target to avoid hurting accidentally the player.
  • "Magnus Opus" cards have now a custom cost, as their default T-1 cost was way too low.
  • New Action Effect: MultiplyStatus[status]:x, multiplies any existing status counters by x (regardless resistances). ie. MultiplyStatusVulnerable:2, doubles any Vulnerable counters (already) on the enemy (regardless resistances).
  • Gauntlet Stages after the first, will always start at a Town node.


27/01 # 1.032.3

  • Multiple asynchronous instances of Chaotic damage, ie. due to casting the cards / ally abilities before the previous one fully resolves, would now take into account when an enemy is "not destroyed yet" but is "marked for destruction" and seek (if possible) a different target.
  • Equipment items that cause the player to "Pay Life" to use (ie. Sapphire Pendant), won't be automatically equipped.