I want to start off by welcoming Isserley to the project. Isserley is going to be composing the original score, which will comprise of Industrial noisiness, ambience and even a little classical! Here is a short blurb from her own mouth.
I've played the beta a whole bunch and you're in for a real treat, as long as you consider being on edge for hours on end a treat
And from what she has produced so far, this game is not only going to be a real hellish treat for your eyes but also for your ears. Stay tuned for more updates soon and make sure to check out her Facebook page.
Even More Enemies?!?
In other news, I recently created something that was inspired by an old movie called Salem's Lot.
For those that have seen it may remember THAT window scene.
A Familiar Face Returns
Great Balls of Fire
Early Look at a new Character
Happy New Year
Happy New Year to all. I hope you all had a wonder Christmas and New Years Celebrations.
I haven't stopped working at every chance I get and today I put together the Title Screen for the game.
Those of you who are fans of Dungeon Nightmares may see a little resemblance between the two.
Development Update
A lot of changes have happened recently and I wanted to share some of the latest additions to the game.
Most recently, I have started to work on the traps found in the dungeons and will be a re-imagination of what I did in Dungeon Nightmares II.
Pendulums
A Close Shave https://www.youtube.com/watch?v=sIZaz5MO4FQ