I will continue to improve Ersatz & hopefully add to it in small ways over the coming months. The last few days have seen two more small updates to the game. These focus on bug fixing and some QoL improvements.
If there's something you'd like to suggest or you have a bug to report, I check the community hub semi-regularly, or you can email me at allin.indie@gmail.com.
Update v1.0.3 Change Log:
- Fixed issue with leaderboard times being uploaded being a larger size than it can take, causing times to roll over into negatives. Any times over this limit will now display as the max of this value rather than going negative.
Update v1.0.4 Change Log:
- Reduced screen shake across the board. Will add a setting for this if enough people request.
- Stopped camera occasionally allowing the player to be out of view entirely.
- Stopped player getting stuck "inside" Grovelin Chief boss if they are above it when it stands up.
- Fixed issue with 2 particular pistons killing player when they shouldn't have.
- Small optimisation to particles and object loading.
Ersatz is out NOW! & Small bug fixes update logs :)
After years of hard work on my own, working on design, art, animation, coding and music, I finally am pleased to announce the release of Ersatz on Steam!
Here are some small bug fix reports found in the first few hours of launch.
Update V1.0.1 Change log:
- Fixed level select time displays from showing incorrect level information
- Stopped collisions with bullets whilst sliding stopping another slide until dashing
- Stopped pausing in the 'How to Play' room, which would cause crashing
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Update V1.0.2 Change log:
- Fixed issue with loading save file after closing and reopening game.