Fixed terminals freezing if someone else interacts with it
Fixed voice chat not working after level travels
Fixed player stuck in the air after using ropes
Fixed jumping on beds
Stopped hounds from no-clipping into walls when turning around
Made the hound sounds more consistent
Added a settings slider to adjust entity sounds
Removed the hound stun cooldown and made them move much slower in easy mode
Fixed the hub not showing the correct level information
Added a warning for a voice chat engine crashes until it's fixed
Fixed a bug where hounds sometimes didn't stop
Fixed player counts always showing 1 in the server list
Hotfix #4
Nerfed hounds even more in Easy/Normal mode.
Fixed an issue where hounds wouldn't be stunned sometimes.
Fixed proximity chat not working properly.
Hotfix #3
Nerfed hounds by allowing you to stun them multiple times.
Escape the Backrooms Part 2 is Out Now!
Wanderers, it’s time to return to the backrooms for a new expedition featuring 12 new and expanded levels, 7 new entities, and a complete overhaul of the game mechanics.
Here are some of the new levels you can explore the next time you no-clip into the backrooms:
Improvements
Added an inventory system
Added a sanity system
Changed normal difficulty to spectate players when you die
Added a hard difficulty which kills every player if one player dies
Changed easy mode to not decrease sanity and only require one player to find the exit
Changed nightmare mode to decrease 1.5x sanity
Added the ability to reset your achievements in the settings menu
Enjoy!
Hotfix #2
- Added the ability to save progress in Multiplayer games - Most crashes in multiplayer from changing levels should be fixed - Added an option to toggle the VHS filter - Added an option to hide your body - Added an option to invert your mouse - Fixed an issue with players jumping out of windows in the Poolrooms - Some other small changes
Hopefully I didn't break anything. Tomorrow I'm going to rework Level Fun and The End so they don't cause endless pain and suffering.
Hotfix #1
- Minor balancing in the Level Fun arcade room. - Minor balancing in the End. - Fixed an issue with infinitely falling in the Poolrooms. - Fixed an issue with getting stuck on Level Run at the last door. - Fixed an issue with players being able to enter some doors to escape the horde in Level Run. - Fixed spectators being stuck with a white screen. - More to come soon as I learn more details about some bugs.