I'm glad all those evenings messing around tinkering with the atmosphere have paid off! Thank you for your support and for playing and enjoying my game. Keep up to date on Twitter: https://twitter.com/ja_bu_ga
Eschaton v1.2 - 08 May 2023
Eschaton v1.2 has been released and should be available to download shortly. Thank you for your purchases of Eschaton through the Ludonarracon event.
Multiple bug fixes pertaining to fixing the out of bounds issues, particle effects and general optimisation
Better effects in the ending scene and a better camera setup so you don't miss anything
Added subtle music zones with standard audio shenanigans
Fully removed motion blur (nobody liked it, I didn't either to be honest but I'd just gotten used to it)
Made the credits viewable without actually having to leave the game, also expanded the credits
Thank you for your support, for any questions please get me on twitter or the Steam forums https://twitter.com/ja_bu_ga
Eschaton V1.1 - Achievements, Steam Deck, Fixes
Eschaton v1.1 has been released, containing some new features and bug fixes. The game also works completely on the Steam deck as well as having improved controller support.
There are five achievements to find in Eschaton, all are hidden from the start.
Updates:
Steam deck compatible
Full controller support
Steam achievements
Long overdue inverted view option
Fixes to sound levels
General bug fixes
Steam deck
Eschaton is fully playable on the Steam deck. Please use the community forum to report any issues
Inverted view
You can invert the Y-axis on the pause menu options ingame thanks to the maniacs who play like this
Fixes to sound levels
No more tinnitus as the sound levels has been normalised.
Thanks.
1.05B - Universal Gamepad Support
Expedited the gamepad support to come before V1.10, Eschaton should now be playable with any Steam compatible controller. Please raise any issues in the community hub!
Gamepad support implemented
The player is now unlikely to miss picking up the flashlight
The game menu and view sensitivity sliders have been updated to be even better than before
Updated menu with enticing 'Coming soon...' features
Further additions and bug fixes of minor item descriptions
V1.10 with the story content update, speedrunning and more is coming soon.
Build 1.05
QOL changes and updates based on feedback, as well as starting to implement some content which just didn't make it to launch. Thank you for the feedback so far, the game is still on sale if you'd like a spooky gift for your friends.
Changes in this update(1.05):
Restyled main menu to include speedrun option (currently locked)
Changed main menu to be better readable with mouseovers
Added a message at the start for videogame players not familiar with conventions of first person exploration games or first person games in general
Added more items to find
Fixed edge case issues where the player could get stuck requiring a reset
Fixed typos in minor item descriptions
Optimised assets and lighting
Fixed the water to have a better effect
Fixed the game icon
Added more easter eggs
Build 1.05 is the last major patch before 1.1, which will include all of the new content and features shown here: https://store.steampowered.com/news/app/1951940/view/3425577645362605591
Thank you so much for the feedback so far. The main feedback I received was down to the mouse sensitivity. There is now a slider in the pause menu where you can edit the mouse sensitivity. I have tried to make it accommodate everybody.
The current build is now 13E, which will be reflected on the version number on the main menu.
Fixed mouse sensitivity with a slider
Added some more interactive objects
Added an easter egg that literally nobody will find
Fixed some description spelling errors
Finally thank you for the support so far! Eschaton will remain on sale for the next week!
I'm happy to announce that Eschaton has been released. Thanks to everybody who helped along the way. I am genuinely blown away by the support I have seen in the first few hours after publishing Eschaton.
Please considering checking out the recent gameplay trailer if you haven't seen it yet:
Post launch
Although Eschaton is only a short game, I always had plans to maintain it post launch with at least one big chunky update. Some new features will be implemented, as well as updates to the current content. These are features which were not planned to be implemented for the v1.0 release, including but not limited to:
Extra gameplay content, titled 'Memory'
Extra gameplay content, titled 'Decision'
Speedrun mode
Controller support (Currently the menu system does not support controller)