Estranged: Act II cover
Estranged: Act II screenshot
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Genre: Adventure, Indie

Estranged: Act II

Early March Update: Ending Content

Brand New Content

There is now more content after the "cold" scene, at the end of Act II with the return of an old friend.



To start from the "cold" scene, you can use the cheat map arctic#cinematic

Full Change List

  • Adds new story scene after the current "cold" scene
  • Moves credits to after the new content
  • Fixes floating camera in the range
  • Fixes two doors sharing the same save ID in in chapter 3
  • Adds captions and subtitles to new content
  • Work on sound for the new scene, adds ambience and sound effects
  • Tweaks layout of the in-game credits
  • Fixes corpses registering for the "deadly fisherman" achievement
  • Updates translations to latest

This update brings you very close to the planned end of Estranged: Act II. If there are elements of the game you'd like me to change, please do let me know via the feedback mechanisms below (before it gets too late!).

You can contact me in the comments here, using the in-game feedback, emailing alan [at] alanedwardes (dot) com or via Discord - https://discord.gg/estranged

Thank you for being part of the Estranged project!
Alan

Late February Update: New Game Trailer

I have been taking a break from development for a week to plan, shoot and edit a new trailer for Estranged: Act II!

Here's the finished product, available on YouTube (4k, 60FPS), and on the store page (in 1080p).

[previewyoutube="de4BaFiGYd0;full"]

Behind the Scenes


Part 1 - Storyboard

The main structure of the trailer was something I planned out first, with the rough storyboard completed within an evening.



Part 2 - Script

The next part was the script, since in the trailer you can hear John's voice setting the scene from his perspective.
MUSIC, FADE FROM BLACK
John: The island seemed like the perfect place.
John: Tranquil
John: Picturesque
MUSIC FADE TO ECHO, CUT TO BLACK
John: Isolated
MUSIC
John: They didn't tell us what had happened
John: I don't think they even knew
John: But they tried to cover it up
John: How can one company sow so much destruction
John: I need to find a way home

Part 3 - First Draft

After that, the work on the video began! I completed the first couple of shots with the music and voice over in place. Here's the very first draft video:
https://www.youtube.com/watch?v=foJHTwJBkrs
Part 4 - Daily Drafts to Completion

I made in total 8 drafts, uploading around 1 a day until the trailer was complete. Working like this helped me keep the end in sight, and helped with giving myself a daily goal of uploading a draft showing more progress.

I was also able to circulate the drafts amongst my family and friends, which was extremely valuable to garner feedback. Below is the final trailer edit!



This trailer will likely be the release trailer for the game! Watch this space for the next updates, which will conclude the story of Estranged: Act II.

Thanks for playing Estranged!
Alan

Early February Update: New Ending Scene, Flashlight in Chapter 3

An update is now live on Steam for Windows, macOS and Linux, including new content, the flashlight in chapter 3, and some other tweaks.

New Ending Scene




There's a new scene connecting the two ending sequences in Act II. This new sequence provides a bit more backstory about how the Fisherman ended up in the current credits location!

To jump directly to this content, you can use the cheat: map crash#cinematic

Flashlight in Chapter 3




After many player requests, you can now pick up the flashlight in Chapter 3! The flashlight is available in the Arque offices. It was originally going to be re-introduced much earlier, however some performance problems prevented that (these have since been resolved).

Working Towards Release


As I have been saying for a the past few updates, I am working towards releasing the game, which involves tying off the final bits of content and my release checklist.

The content of the updates will slow down during this part of development - but I am looking to focus on stability. If you notice anything that you'd like to see fixed, please let me know in the #bugs channel on the Estranged Discord server (below).

Thank you for helping with the project! Join discord.gg/estranged to report bugs, provide feedback and submit ideas!

Thanks,
Alan

Late January Update: Gunplay Tweaks, More Ending Content

A build is now live on Steam for Windows, macOS and Linux with new ending content, and some improvements to weapon handling!

New Ending Content




There's now some extra content at the end of the game, a couple of minutes of new content. I decided to push this into the game while I flesh out the section after it, which will land in the next update (and likely tie-off Act II's story).

To jump directly to the new content, use the cheat map crash#cinematic (this will take you to the end of the previous update).

Gunplay Tweaks


There have been two big changes to the gunplay in Act II:
  • Running and gunning now results in the correct animation
  • Holstered weapons can no longer be shot (until unholstered)

The first item above was caused by the "running" animation for most weapons not being appropriate for firing at the same time. For example, with the rifle, the running animation previously held the weapon close to the player's chest, and attempting to shoot in this state led to it snapping back into the shooting animation and back again.

The second item around holstering was very similar, previously if a weapon was holstered, shooting it would immediately yank it out of the holster animation, and back into it again after the shot was fired.

Other Changes

  • Fixes a floating camera in the range level
  • Fixes a place you could get stuck in the scaffolding in the generator level in the mine
  • Switches from OpenGL to Vulkan on Linux
  • Added an option to invert the controller Y-axis


With Act II's final scenes approaching, I would again like to thank everyone that has been following and contributing to the project.

If you have feedback or would like to report bugs, please reach out on discord.gg/estranged

Thank you for playing!
Alan

Mid December Update: More Content, Weapon, and Achievement

A build is now live on Steam for Windows, macOS and Linux with new content, a new weapon and improvements to the arcade game mode!

Street Content




There's now more content around the street level, just after the Arque office building, with a set of new enemies to boot. Use the cheat map TheBase#sp05 to jump there!

Hammer Weapon & Arcade Changes


There's now a hammer weapon in Estranged: Act II, which is available in certain places in the single player story. The Warehouse arcade level now has a lot more weapons available to the player, allowing you to pick from the Pistol, Rifle, Pickaxe and Hammer to fight the horde.



New Achievement


There's a new achievement, "Barista", which can be obtained by tidying the coffee table in the lecturing room in the Arque offices.



Other Changes

  • Fixes to the resolution selector in the screen menu
  • Changes to freeze AI characters during loading screens
  • Upgrades from Unreal Engine 4.22.3 to 4.24.0
  • Adds a new developer log if "on-screen statistics" are enabled
  • Fixes a bug where spawning in water would not muffle the sound
  • Fixes bug with closed captioning around infected character chasing
  • Enables frame rate smoothing to avoid hitches due fluctuation
  • The view under-water is now downsampled (since it is blurry anyway) using a custom full-res blur
  • The web browser has now been removed from Act II, since it was the source of many post-shutdown crashes
  • The in-game news has now been replaced by a native UI widget driven by iamestranged.com

As with every update - thank you for playing Estranged! I'm around at https://discord.gg/estranged if you'd like to provide feedback, or just hang out with the Discord community.

Alan

Hotfix 1.4.10, 1.4.11, 1.4.12 & 1.4.13


A hotfix update is now live to address the following issues:
  • Fixed a problem with the "Flushed Away" achievement, since items could no longer be flushed down the toilets in-game
  • Removed the Christmas menu background from rotation since it needs some work
  • Fixes issue with crabs in Prelude
  • Fixes issue with the screen flashing white when certain materials in view
  • Fixes weapons disappearing through the floor when dropped
  • Fixes the "Well Hydrated" achievement
  • Fixes CJK character display

Late November Update: Mac is Back!

macOS Support


Estranged: Act II is now available on macOS, and I will try to keep it as up to date as possible with its Windows and Linux counterparts.

The addition of macOS as a supported platform for Act II helps realise one of my goals for the project: to make Estranged available to as many people as possible, on whichever platform they chose.

If you're interested in some of the technical challenges behind this work, you can read about how I automated the macOS build process (the same as I have for Windows and Linux) on my blog.

Content Work


In addition to the macOS build, I have been continuing the story of Estranged: Act II, and working to bring the story of Act II to a close.



If you'd like to try out the current ending, you can by opting-in to the Steam "development" beta version of Estranged: Act II, and using the cheat map TheBase#sp10.

I would like to thank you for your continued support of the Estranged project, and I hope you will play the next few updates, leading up to the release.

As ever, I am available to talk to directly on Discord at https://discord.gg/estranged, or via the in-game feedback if you'd like to let me know what you think.

Thank you for playing Estranged!
Alan

Early November Update

Update 1.3.5 is now live on Steam for Windows and Linux, including French translations, and more content work for the Shooting Range arcade level!

This update should be compatible with old save files - this release serves as a test to ensure I can continue to add content post-release, and not break save files.

Shooting Range Updates




There have been a few updates to the shooting range, including access to all of the weapons in Act II, not only the pistol. The range also has a few added easter eggs for you to find!

French Translations


Act II is now translated to French! This unlocks the game for a lot of French-speaking players worldwide, which is something I am very excited about.



Background Work on New Content


I have been working on content to continue the current final level - but that's not ready to play just yet. Watch for future builds for more content!

As with every update, if you have ideas for features you'd like to see, let me know on the Steam Forums or https://discord.gg/estranged

Thank you for playing!
Alan

Mid October Update

There's a new update for Estranged: Act II on Steam for Windows (with Linux to follow soon), including continual work on the ending content, a re-work of the subtitle system to support captions and more!



More Ending Content


This update includes the next section of the current final level, with a glimpse of the aftermath in the level that follows. To jump to the new content, you can use the cheat map TheBase#sp10

Subtitle Improvements & Captions Support


The subtitle system has been re-worked to allow for "stacking" of subtitles, and support for captions (which can be enabled in the Sound menu).



The size and font of subtitles can also be changed in the new Interface menu if you find the default too large or small, or you have trouble reading the font.

Controller Button Re-Binding


The Controls menu has been split into a "Keyboard Bindings" and "Controller Bindings" menu, which supports the re-binding of controller buttons alongside keyboard and mouse buttons.

The subtitle re-work and controller button re-binding features were mainly aimed at making Act II accessible to all. If you have ideas for other improvements to make the play experience better for you, please let me know!

Vietnamese Translations


Act II now supports Vietnamese, thanks to a community contributor! This brings the total number of complete and partially complete languages supported up to 23! I would like to thank all of the translators in the community for their help with this - if you would like to help out, contact me on Discord!

Thank you for playing and shaping Estranged: Act II! If you'd like to submit feedback directly, join me and the rest of the community on Discord - https://discord.gg/estranged

Alan

Update 21/10/2019: Patch 1.3.2 Released


I have pushed a patch to address the following issues:
  • Addresses issues with the Vietnamese translations
  • Allows the subtitle font to be updated live
  • Makes the hints respect the subtitle font selections

This patch is binary-compatible with the version released above, meaning your saved games will still work.

Late September Update

There's a new update for Estranged: Act II on Steam for Windows and Linux, including story and content work!


I have been working on the current final level, extending out the current ending with content and destruction sequences, and adding details to the prelude and chapter 3 office levels.

There's additional story included in Chapter 3 in the addition of a slide presentation, similar to Act I. Localisation work for this presentation will be coming soon.


The update also includes various bug fixes, graphical tweaks (including more realistic sky for Chapter 3) and some playability improvements.

I would like to thank everyone that has played and helped with development so far - the community has been pivotal in shaping the game, and finding bugs.

As I have said before, Act II is drawing to a close - so this and the next few updates will be critical in finishing off and polishing the game so it can come out of Early Access.

Thank you for your continued support! If you'd like to chat with me and other members of the community, please join us at https://discord.gg/estranged

Alan

End of August Update: More Content, Bullet Ricochet, Statistics

There's a new update for Estranged: Act II live on Steam for Windows, with Linux to follow in the next few days!

More Ending Content





The position of the credits in the current final level has moved, providing more story content to play. The summer break meant that I wasn't able to spend as much time contuining this content, however future updates will continue to flesh this part out.

Bullet Ricochet





Bullets now ricochet from hard surfaces such as metal, rock and concrete. This can be combined with bullets travelling through infected - so you could kill multiple infected using a single bullet shot at a certain angle at the floor or wall.

Statistics



There are now local and global statistics available in Estranged: Act II. The tracking of these statistics started with the previous update, and include things such as "headshots", "bullets fired", "items flushed" and more.

The new statistics can be accessed via Extras -> Statistics.

--

That's it for this update! If you find bugs, have some ideas you'd like to see in Estranged, or just want to chat, head over to https://discord.gg/estranged -- we just surpassed 500 members!

Thank you for playing Estranged!
Alan