Many thanks to KIRK COLLECTS for his detailed review of our game. It was a pleasant surprise for us. In this video you can learn in detail about all the game mechanics and features of ETERNAL BLOOD. Subscribe to KIRK's youtube channel there is a lot of great content theare.
As we said earlier now our focus is on developing new levels and creatures. It will take some time since there are only 2 people working on the game. Stay tuned for updates and please don’t forget to leave a review, it helps a lot in promoting the game!
Thank you guys for your support!
ETERNAL BLOOD UPDATED NOW!
Hey! Here's changelist in the last week since our release:
• Rebalanced enemy waves • Rebalanced player stats when level up • Added Normal difficulty • Added level result system • Fixed NPCs bugs • Fixed sounds bugs • Improved performance • Improved control settings • Improved visuals • Improved BOSS AI • Improved creatures pathfinding
We will now focus on developing new levels and creatures. It will take some time. Stay tuned for updates and please don’t forget to leave a review, it helps a lot in promoting the game!
Thank you guys for your support!
ETERNAL BLOOD is Available NOW!
Finally we are here! ETERNAL BLOOD is ready for action! This project was made by only two people and only by our own investments and free time, we worked very hard to make the best game it could be and now I will tell you what will happen next. Thanks to your support, we will be able to expand our team and fully resume the work on our main project SILENT DOOM, in parallel with this, in the next few months we will be updating ETERNAL BLOOD based on your feedback, of course, if these wishes do not contradict our original vision of the game. Soon you will see new maps, monsters to fight and game modes. If you really enjoy what we are doing here please don’t forget to leave a review, it will helps a lot to promote our product! Thank you all for staying with us, more cool stuff coming soon!