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Genre: Puzzle, Role-playing (RPG), Strategy, Turn-based strategy (TBS), Card & Board Game

Eternal Card Game

Separate Ways: Scion Draft



Pre-Orders for Separate Ways are available starting May 17th!



Introducing Separate Ways: Scion Draft: This event will offer players a chance to catch a glimpse of fresh cards from Separate Ways alongside 400+ powerful cards from Eternal past! 



Scion Draft


In a Scion Draft, you’ll open 4 packs and draft a 45-card deck to battle with, but there’s a twist! This collection of curated cards pulls from Eternal‘s entire catalog history.

  • What is a Scion Draft? When opening draft packs, the packs are not limited to the standard distribution of rarity. Expect to find multiple legendaries, rares, and even promo cards in a single pack.
  • This is a phantom draft, which means you will not keep any of the cards you draft.


Event Details Below:



  • You may enter as many times as you like, but only your first 5 runs count towards leaderboard standing.
  • The Separate Ways Scion Preview Event will run from Friday, May 31st, 2024 10 AM MDT (16:00 UTC) to Tuesday, June 4th, 2024 at 10:00 PM MDT (04:00 UTC).
  • Each entry costs 300 Gems or 4,000 Gold.


Run Rewards




Leaderboard Rewards


You may enter as many times as you like, but only your first 5 runs count towards leaderboard standing.

Eternal: Separate Ways ⛰️



Pre-orders available Friday, May 17th!



Kaleb, look at her.

The intelligence one could see in her eyes has been replaced with rage.



The Skycrag Six is no more. Krogar is dead, and Sashenka is enthralled under The Hermit’s magic. But those that remain still have a job to do. With heavy hearts, they split up and traveled to Thera’s major settlements, hoping to persuade the people to unify against the growing strength of The Hermit and his monstrous army of beasts and cultists.



The resistance begins on Wednesday, June 5th when the Separate Ways bundle brings 25 new cards to Eternal!

Pre-orders available, Friday May 17th!

Separate Ways Legendary Bundle




The Separate Ways Legendary Bundle will be available in-game and from the DWD webstore for $39.99!

  • 4x premium & regular playset of each of the 25 new cards!
  • 1 Premium Sashenka, Bound Avatar



  • 1 Premium Card Back



  • 4x New Alternate-Art copies of Finest Hour



  • 1 box of Battle Lines packs
  • 4x Premium Packs of Battle Lines
  • 1x Draft Tickets
  • 500 Gems


Pre-Order Bonus!


Friendly reminder that when you pre-order, you’ll get a bonus Draft ticket, plus immediate access to 3 not-yet-released new cards coming in Separate Ways that you can begin playing in Expedition and Throne!

Direct Purchase Bonus



  • 500 Gems
  • 1 Extra Draft Ticket

Separate Ways Bundles


Separate Ways will also be available in two other in-game bundles, so you can get the one that’s right for you:

  • Separate Ways Bundle contains 4 copies of each new card, plus the Premium Avatar for 1,000 Gems or 25,000 Gold.
  • Separate Ways Premium Bundle gets you four premium and regular copies of each card, the Premium Avatar, and the four premium and regular copies of the New Alternate-Art of Finest Hour, all for 2,000 Gems!

As with other similar products, cards from Separate Ways cannot be otherwise crafted or destroyed for Shiftstone. Players who purchase Separate Ways Bundle may upgrade it to the Premium Bundle for 1,000 Gems.

Separate Ways Preview Event!


Get a first look at some more of the new cards in the Separate Ways Scion Draft Preview Event! More details to come later.

Pre-orders will be available Friday, May 17th.

Eternal—May Hotfix



We’re turning a new leaf with this new update! Players can expect multiple bug fixes, AI improvements, and new Voice Overs.

Bug Fixes:



  • Fixed an issue where Territorial Flametongue and Pouncing Predator could damage a unit that left play in response
  • Fixed an issue where Dragonfly Lancer could update its stats in the middle of combat damage
  • Fixed an issue where Ageless Knight could update its stats in the middle of combat damage
  • Fixed an issue where Cirt, Prime Deserter could fail to update its stats during battle phases
  • Fixed an issue where units protected by General Fiera couldn’t be targeted by damage spells during battle phases
  • Fixed an issue where factionless units granted Inscribe couldn’t be inscribed unless you had enough available power
  • Fixed an issue where Pledge units granted Inscribe couldn’t be played as sigils if you had enough available power
  • Fixed an issue where Poacher’s Menagerie’s Entomb could fail to sacrifice other Menageries if it hadn’t created any units yet
  • Fixed an issue where a re-played Manacles could sacrifice itself when a previously linked unit dies
  • Fixed an issue where Wildlands Scavenging’s prompt text was inaccurate when a relic must be sacrificed
  • Fixed an issue where cards with pending discard effects were not separated from other copies when viewing the enemy player’s hand
  • Fixed an issue where Tayana, the Mender would fail to draw some relics that sacrifice at end of turn
  • Fixed an issue where Quinn, Master Tracker would stun your own Lord Ragnar
  • Fixed an issue where Destiny spells drawn by Stormhalt Concoction could get stuck presenting
  • Fixed an issue where Strip for Parts could weak hint when there was a valid target in your void
  • Fixed an issue where Strip for Parts’ void selection could be skipped
  • Fixed an issue where the AI took a long time to play the weapon created by Exalted
  • Fixed an issue where the AI would not activate Highwind Glider
  • Fixed an issue where the AI would play Nightfall spells like Shiver for no value

Improvements:



  • Implemented VO for several recent Chapter units
  • Implemented VO for the Triumph cycle and Information Leak


These changes are now live!

Thank you for your continued support and happy playing!

New Sealed League: For Profit



What schemes will we get into this month? A new sealed league is revealed!

How it Works: Open card packs and play in a month-long League, using all the cards you open! The event costs 12,500 gold or 1,100 gems to enter.

Busy on week one? Catching up is no problem. You’ll get the packs you missed, and your limit on games that count towards the Leaderboard will increase. You can resign and buy into the League multiple times. Only your most recent run will count toward the leaderboard.

Each participating player will unlock the For Profit card back for immediate use:



Sealed League


Starting Packs



  • Week 1: 4x Battle Lines, 2x Defiance, 2x Echoes of Eternity
  • Week 2: 1x Defiance, 1x Echoes of Eternity
  • Week 3: 2x Battlelines
  • Week 4: 1x Defiance, 1x Echoes of Eternity

Minimum Rewards for Playing Include:

  • 4 x Battle Lines packs
  • 1 x premium Uncommon Card
  • 1 x new premium card back upon entering the League

A heads up about March League: If you ran into any hiccups with League over the weekend, we’ve got your back. You’ll be receiving 3 packs to cover any potential losses from leaderboard placements.

For Profit—Eternal Chapters 27, May 2024




In the heart of Skullhaven, Murgo—Skullmarket’s most auspicious trader, is confronted with Talia’s desire to raise money for the war effort. In spite of Murgo’s best efforts, things are not looking like business as usual… And with the Hermit’s presence looming on the horizon, business is going to get personal.

Heroic Upgrade


Players can purchase this Chapter’s Heroic Upgrade For 1000 gems to get:

  • Murgo’s Bargains Theme deck
  • 4x premium copies of each of this Chapter’s Promo Cards
  • A Unique Premium Avatar: Murgo, Reluctant Councilor




Reminder: Premium cards will be granted immediately after purchase for any Missions in a Chapter that a player has completed at the time of purchase. Upcoming premium cards in the Chapter will be granted after a player beats the associated Mission, or at the end of the month.



Eternal Live Balance Update – 4/24/2024





Introduction


Introducing the latest balance patch for Eternal—and this one’s geared towards draft aficionados! In this week’s update, we are taking a broad approach and making light adjustments to a full 20 cards, aimed at creating a refreshed draft meta where every card counts and your strategic expertise reigns supreme!

Expedition Tweaks


Of course, we couldn’t leave Expedition hanging so here are two staples we’re adjusting:


  • Calm Instructor loses Charge, gains Quickdraw
  • Grove Supplier to 0/2 (was 1/2)

Expedition is in a healthy place overall right now, but we’re still seeing a few decks with higher win rates than we like. To address this, we’re implementing some changes targeting aggressive Fire-based decks intended to reduce their raw damage while adding some strategic depth.

Calm Instructor as a 2/1 Quickdraw in the deck generates a lot of opportunities for bluffing and increasing the utility of fast damage spells. Meanwhile, tweaking some of Grove Supplier’s strength prompts opposing players to make more nuanced decisions about whether to prioritize eliminating the Supplier or the units it enhances, rather than defaulting to targeting the Supplier every time.

Draft Buffs


The following adjustments are designed to inject some spice into the meta while also supporting specific factions and archetypes that may be lagging behind.


  • Sandspout Mirage to 3T (was 4T)
  • Steelwarren Tunneler gains Endurance
  • Lured Songbird costs 4 less if a relic went to your void this turn (was 3 less)
  • Rebellious Mistral to 5JJ (was 6JJ)
  • Infamous Huntress to 1/2 (was 1/1)
  • Hand of the Hecaton’s Summon is now, “You may sacrifice a unit to Hunt 3.” (was Hunt 2)
  • Vizier’s Tablet ’s ability gains, “After the fifth use, Vizier Tablet’s sacrifice and draw a card of your choice from their void.”
  • Warren Spymistress’s Bolster to +2 Strength (was +1 Strength).
  • Telia's Choice now gives +3/+3 (was +2/+2)


Influence Nerfs


The following cards are all having a single point of influence requirement added:


  • Hive Lantern to 2FF (was 2F)
  • Liquid Flame to 3FF (was 3F)
  • Beekeeper to 3TT (was 3T)
  • Druid of the Sands to 4TT (was 4T)
  • Charming Steelguard to 3JJ (was 3J)
  • Prepared Tracker to 3JJ (was 3J)
  • Changeestik to 2PP (was 2P)
  • Nocturnal Glider to 3PP (was 3P)
  • Extinguish to 3SS (was 3S)


We’re happy that multifaction decks have been such a hit in Battle Lines draft, but right now decks that run all the best cards across 4-5 factions are completely dominating more focused 2-3 faction archetypes. By increasing the influence requirements of some key commons and uncommons, we hope to create more impactful drafting decisions and increase deck diversity.

As always, we thank you for your continued support and can’t wait to see what you do!

A New Queen—Eternal Chapters 26, April 2024



In the aftermath of the Hivefall, the caravan is being pursued by various beasts! But Veena has a experiment in mind that could change all that…


Heroic Upgrade


Players can purchase this Chapter’s Heroic Upgrade For 1000 gems to get:

  • Veena’s Journey Theme deck
  • 4x premium copies of each of this Chapter’s Promo Cards
  • A Unique Premium Avatar: A New Queen




Reminder: Premium cards will be granted immediately after purchase for any Missions in a Chapter that a player has completed at the time of purchase. Upcoming premium cards in the Chapter will be granted after a player beats the associated Mission, or at the end of the month.




New Sealed League: A New Queen



With a new sealed league, it’s time to build anew. Just like The Hive!

How it Works: Open card packs and play in a month-long League, using all the cards you open! The event costs 12,500 gold or 1,100 gems to enter.

Can’t make the first week? Catching up is no problem. You’ll get the packs you missed, and your limit on games that count towards the Leaderboard will increase. You can resign and buy into the League multiple times. Only your most recent run will count toward the leaderboard.

By the way, each participating player will unlock the A New Queen card back for immediate use:




Sealed League


Starting Packs



  • Week 1: 4x Battle Lines; 4x Argent Depths
  • Week 2: 2x Argent Depths
  • Week 3: 2x The Flame of Xulta
  • Week 4: 2x Argent Depths

Minimum Rewards for Playing Include:



  • 4 x Battle Lines packs
  • 1 x premium Uncommon Card
  • 1 x new premium card back upon entering the League


A heads up about March League: If you ran into any hiccups with League over the weekend, we’ve got your back. You’ll be receiving 3 packs to cover any potential losses from leaderboard placements.

Eternal—March Hotfix



Get ready for some spring cleaning with this March Hotfix!

In this update, we’ve tidied up your game experience by addressing some AI issues and enhancing various quality-of-life features. Let’s dive in!

Bug Fixes:



  • Fixed an issue where granting very large quantities of battle skills could cause the game to lag or crash
  • Fixed an issue where Cunning Plan didn’t work with Renown abilities that scale on Cost
  • Fixed an issue where your relic weapon would also die when a Versatile weapon on a unit was killed
  • Fixed an issue where Zephyrus could trigger from units being targeted out of play
  • Fixed an issue where cards transformed into Firebombs by Incendiary Slagmite could be missing Destiny
  • Fixed an issue where Gravity Rifle didn’t apply its effects
  • Fixed an issue where Duel for Steelwarren did nothing if your unit left play in response
  • Fixed an issue where The Hermit’s Triumph could partially affect units with Aegis
  • Fixed an issue where Glorious Gathering could fail to trigger the first turn you had 5 suitable heroes
  • Fixed an issue where Listening Bug’s Summon didn’t offer a response window
  • Fixed an issue where Rift Disaster’s card draw could be affected by Inspire units that were killed
  • Fixed an issue where Invitation was not drawn at end of turn by Tayana, the Mender
  • Fixed an issue where some cost reductions could secretly apply to cards that already cost 0, impacting the cost of things like Amplify and Bore
  • Fixed an issue where Telia, Skullhaven Steward required discarding before drawing cards from other copies attacking at the same time
  • Fixed an issue where Marshal Ironthorn didn’t copy the Depleted state of power played by effects
  • Fixed an issue where 0-strength units affected by Stoneskin were unable to use Killer
  • Fixed an issue where Archgryffyn Patriarch and other Curse-counting effects didn’t update when Stakeout was played
  • Fixed an issue where Alu, Death-Dreamer and other Curse-triggered effects didn’t trigger when curses were created and played by some effects
  • Fixed an issue where Rift Siphon’s effect could trigger during the response window before the curse had resolved
  • Fixed an issue where Sampa, “Elder” Advisor could fail to draw the spell that played a copy of Sampa
  • Fixed an issue where Morbid Deal could fail to trigger some effects that trigger on unit death
  • Fixed an issue where Nomad was not listed in the battle skills Glossary entry
  • Fixed an issue where the Battle for the Throne achievement was not triggering correctly
  • Fixed an issue where the AI would play Huddle Together for no value
  • Fixed an issue where the AI would target poorly with the Snowball from Thudrock’s Masterwork
  • Fixed an issue where the AI would target poorly with Spellcraft

Improvements:



  • Improved the hinting of Icy Scrying’s transform to reduce misclicks

-Happy Playing!

Stand Strong—Eternal Chapters 24, February 2024



After the dragon Solux has claimed a Xultan settlement as her own, Mother Zora has been asked to convince her to leave.

Heroic Upgrade


Players can purchase this Chapter’s Heroic Upgrade For 1000 gems to get:


  • Emergency Response Theme deck
  • 4x premium copies of each of this Chapter’s Promo Cards
  • A Unique Premium Avatar: Zora, First Responder




Reminder: Premium cards will be granted immediately after purchase for any Missions in a Chapter that a player has completed at the time of purchase. Upcoming premium cards in the Chapter will be granted after a player beats the associated Mission, or at the end of the month.