-Added large cave system (allows you to fast travel between the corners of the map) -Using a drill inside the cave will also give you data -Fishing inside the cave will give you more fish -Added mushrooms -Blueprints are now required to upgrade your kayak, parachute, fishing rod
alpha v.9Ra
-5 new locations added -Kayak autosail mode now increases speed -8 new decorations added to the misc. builder (you must first find them on the map) -Improved fireplace decoration design -new plants incubator design -new greenhouse design -Adjusted plants seed production -Adjusted data sell price -Map objects optimization -Base building objects optimization
alpha v.9R
-Completely revamped inventory UI and visuals -Improved main base interior -The advanced heated facility is now bigger -Added “misc. fabricator” this object will deploy furniture and tools that allow you to decorate your base (9 new objects ) -Added “rocket platform” this platform will launch you high in the air so you can use your parachute anywhere -New solar panels design, removed annoying top corner UI -Added rewards system, packages will be delivered to your base when you collect blueprints, logs, and expand your base -Added optional small tutorial and tips at the start of a new game -New main menu design
Map: -Added a ton of new locations -Added “radio telescope” -Improved abandoned sonars visuals -Improved most of the actual points of interest -New Dr. Garcia’s logs design
Bugs: Fixed whales getting stuck bug Fixed using the compass on the kayak displays the inventory Fixed blueprints saving bug when creating new save slots Improved anti-aliasing performance
alpha v.9N
-Added whales -Added narwhals -Increased fishing buoy interaction distance -Added autosail mode to the kayak (press shift to activate) -It's now easier to collect energy from solar panes (improved hitbox) -Increased hardware loot reward -New abandoned dr. Garcia's facilites color way
alpha v.9Ma
COOP: You can now give fish to the other player Improved heated facility visuals Improved greenhouse visuals Seeds and potatoes selling price now varies depending on the day Added blueprint finder Fixed penguins animations bug Fixed missing stew eating animation Fixed eating cooked fish anim time
alpha v.9M
-Fixed player’s backpack disappearing when fishing -Stew recipe no longer requires fish -Amount of stars in the sky vary depending on the time of day -Improved trading UI -Improved change structure color UI -Improved room upgrades UI -You can now buy hardware
Data collectors (sonar/telescope/satellite/dark matter detector) -Added loading bar to the data collection process -Drastically reduced energy cost
Coop bugs fixed: Sled physics synch issues fixed P2 static duck bug P2 can see gliders glitching bug Player radius collision issues Trading not synching Penguins and walrus animation issues in coop
alpha v.9La
Added abandoned dark matter detector New greenhouse design Hunger now affects movement (no longer black/white screen) Improved Sonar design
Small UI improvements: Solar panels Drills Sonar Terrain satellite data collector
alpha v.9L
-Added sonar -Added satellite terrain data collector -Improved telescope design -Added abandoned observatory -Added new music -Now all plants require a single unit of water to be watered -New daylight color palette -New map design
Fixed dogs menu frame drop Fixed frame drop when using the map Optimized place able structures Fixed kayak issue when going into water near placed platform Improved abandoned Dr Garcia’s items/logs UI and design
alpha v.9k
-added base cliffside/vertical building -added “computer” (input data to produce simulations and get more data the next day) -adjusted data sell price -Improved lab sample visualization -Fixed lab bug that did not accurately detect when the lab was inside -Improved antenna system and visuals -Added exit button to the telescope -You can now get samples from penguins and walrus by feeding them -You can now exit your inventory/build menu by pressing the interact key -Eating animation is now faster/smoother
Fixes: Fixed malfunctioning textures on trading UI Fixed abandoned platforms collider issues Fixed ducks bug (always flying out in the distance when one of the dogs was tired) Fixed second dog physics issues
alpha v.9ja
-You can now control the speed and zoom while using the telescope -Using the drill now cost less energy -Removed unnecessary plants UI -Added wait time when producing water inside the greenhouse -Each plant now requires a different amount of water -new isometric design to the preview of structures on the build menu -New “too close” indicator color -optimized loot crates system -optimized blueprint containers systems -optimized sled physics calculations -Fixed player’s minor camera clipping issues when standing too close to walls/objects -Fixed some mousepick issues