Eternal Winter cover
Eternal Winter screenshot
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Genre: Adventure, Indie

Eternal Winter

alpha v.9Rb








-Added large cave system (allows you to fast travel between the corners of the map)
-Using a drill inside the cave will also give you data
-Fishing inside the cave will give you more fish
-Added mushrooms
-Blueprints are now required to upgrade your kayak, parachute, fishing rod

alpha v.9Ra









-5 new locations added
-Kayak autosail mode now increases speed
-8 new decorations added to the misc. builder (you must first find them on the map)
-Improved fireplace decoration design
-new plants incubator design
-new greenhouse design
-Adjusted plants seed production
-Adjusted data sell price
-Map objects optimization
-Base building objects optimization

alpha v.9R










-Completely revamped inventory UI and visuals
-Improved main base interior
-The advanced heated facility is now bigger
-Added “misc. fabricator” this object will deploy furniture and tools that allow you to decorate your base (9 new objects )
-Added “rocket platform” this platform will launch you high in the air so you can use your parachute anywhere
-New solar panels design, removed annoying top corner UI
-Added rewards system, packages will be delivered to your base when you collect blueprints, logs, and expand your base
-Added optional small tutorial and tips at the start of a new game
-New main menu design

Map:
-Added a ton of new locations
-Added “radio telescope”
-Improved abandoned sonars visuals
-Improved most of the actual points of interest
-New Dr. Garcia’s logs design

Bugs:
Fixed whales getting stuck bug
Fixed using the compass on the kayak displays the inventory
Fixed blueprints saving bug when creating new save slots
Improved anti-aliasing performance

alpha v.9N





-Added whales
-Added narwhals
-Increased fishing buoy interaction distance
-Added autosail mode to the kayak (press shift to activate)
-It's now easier to collect energy from solar panes (improved hitbox)
-Increased hardware loot reward
-New abandoned dr. Garcia's facilites color way

alpha v.9Ma




COOP: You can now give fish to the other player
Improved heated facility visuals
Improved greenhouse visuals
Seeds and potatoes selling price now varies depending on the day
Added blueprint finder
Fixed penguins animations bug
Fixed missing stew eating animation
Fixed eating cooked fish anim time

alpha v.9M





-Fixed player’s backpack disappearing when fishing
-Stew recipe no longer requires fish
-Amount of stars in the sky vary depending on the time of day
-Improved trading UI
-Improved change structure color UI
-Improved room upgrades UI
-You can now buy hardware

Data collectors (sonar/telescope/satellite/dark matter detector)
-Added loading bar to the data collection process
-Drastically reduced energy cost

Coop bugs fixed:
Sled physics synch issues fixed
P2 static duck bug
P2 can see gliders glitching bug
Player radius collision issues
Trading not synching
Penguins and walrus animation issues in coop

alpha v.9La





Added abandoned dark matter detector
New greenhouse design
Hunger now affects movement (no longer black/white screen)
Improved Sonar design

Small UI improvements:
Solar panels
Drills
Sonar
Terrain satellite data collector

alpha v.9L





-Added sonar
-Added satellite terrain data collector
-Improved telescope design
-Added abandoned observatory
-Added new music
-Now all plants require a single unit of water to be watered
-New daylight color palette
-New map design

Fixed dogs menu frame drop
Fixed frame drop when using the map
Optimized place able structures
Fixed kayak issue when going into water near placed platform
Improved abandoned Dr Garcia’s items/logs UI and design

alpha v.9k




-added base cliffside/vertical building
-added “computer” (input data to produce simulations and get more data the next day)
-adjusted data sell price
-Improved lab sample visualization
-Fixed lab bug that did not accurately detect when the lab was inside
-Improved antenna system and visuals
-Added exit button to the telescope
-You can now get samples from penguins and walrus by feeding them
-You can now exit your inventory/build menu by pressing the interact key
-Eating animation is now faster/smoother

Fixes:
Fixed malfunctioning textures on trading UI
Fixed abandoned platforms collider issues
Fixed ducks bug (always flying out in the distance when one of the dogs was tired)
Fixed second dog physics issues

alpha v.9ja


-You can now control the speed and zoom while using the telescope
-Using the drill now cost less energy
-Removed unnecessary plants UI
-Added wait time when producing water inside the greenhouse
-Each plant now requires a different amount of water
-new isometric design to the preview of structures on the build menu
-New “too close” indicator color
-optimized loot crates system
-optimized blueprint containers systems
-optimized sled physics calculations
-Fixed player’s minor camera clipping issues when standing too close to walls/objects
-Fixed some mousepick issues