Don't forget to update your client on Steam before logging in. We have focused on addressing a few key issues in today's patch.
Added:
- Implemented Auto Daily Restarts, which will restart all servers at 06:00 AM UTC () every day. We are monitoring its performance closely.
Fixes:
- Fixed the new spawn points that were causing problems. - Added a new spawn point at Gilded Advance, near the entrance to WL, to ensure more reliable spawning outside WL. - Fixed Chieftain Grars Conversation. - Fixed outskirts invisible bridges.
Balance:
- Hornbucks will now peacefully graze on passive creatures instead of behaving aggressively like the rage monsters they were. However, they will still defend themselves and each other when necessary. - Increased value of Serpent Meat and Dragon Meat so they give the correct crafting xp.
-Team Gellyberry
Patch 2.1
Fixes:
Ogroid Threat Quest from Captain Monet in Marshdale fixed.
Crafting Enchanted Staroak Bow should work.
ImbuedDemonhideHood is now properly craftable.
Tiny house teaser ending added back in.
Added:
Woodworking Bench added to Ardholm by the blacksmith.
Currency Exhange added to Ardholm.
All Elemental spawns now have backup spawns like the ones we tested that worked.
Fishermen added around Irumesa for profession training and as a vendor.
New spawnpoint in the northern and middle part of WL.
Serpent meat now has a food recipe.
T5 Task for Gathering and Crafting added but will troubleshoot for issues after patch is pushed.
Dungeon Quest for Seething Brood.
Dungeon Quest for Lair of the Exiles.
Balance and Adjustments:
Greater Water Elementals no longer heal themselves.
Air Elementals reduced difficulty.
Minor Rinthistle Potion now heals 80 Mana like the tooltip says.
Demon Heart stackable to 100.
We are trying out a Caravan interval of 15m for all tradeposts.
Announcement regarding server merges with detailed information coming on Thursday, we will also include some adjustments regarding the Roadmap after feedback from the community.
-Team Gellyberry
Patch 2.0
**Fixes:**
-The party xp should now be functioning as intended. -We believe to have found a solution to the spawn rates of the Greater Elementals, so their areas are being fully reworked. We have reworked a few of them so far, mainly in the WL since those had the most obvious issues for us to check. If these can be observed to now function we will go through and change the rest as well.
**Added:**
-Expanded trade stocks for the Vendors of Irumesa. -Tailoring T1-T5 -Woodworking T1-T5 -Leatherworking T1-T5 -Blacksmithing T1-T5 -New tasks for the new mobs. -Full Tier 4 tasks for all task categories.
**Balance and Adjustments:**
Demons: -All harbingers have had their damage output reduced. -The Venom Imps no longer poison themselves. -Rager imp now has a swipe attack. Ebonshades: -The Ebonshades have received some new abilities and also had some tweaks to their auto attack. Goblins: -The small ranged one has had it's bow ability removed so they will only shot auto attack. -The Goblins of Lazgar's brood in the Eternal Mountains are now scaled to that region and drop the appropriate loot. Vekiuns: -Now have level appropriate loot in their drop chance. Resources: -Precious metals have been increased across Irumesa, more will be added as we make the new monster spawns. Vocations: -Imbue Mind: Clarity can now be self-targeted
-Team Gellyberry
Development Roadmap
Hello everyone,
This is our Roadmap for the upcoming months, and we couldn't be more excited to share it with you.
Balance and class design patch (ability and scaling tweaks)
30 new class spells, each class will have level 25 + 30 abilities
15 new monster types
Ebonshade
Slimespawn
Soulreaper
Mycoli
Mariscale
18 monster camps, for the new monster types
Intelligence/Wisdom sets for Leatherworking/Tailoring
New materials available from monsters come with unique recipes to bridge gaps in stat distributions across tiers
Alchemy Overhaul (T4 -> T7)
Thistlebrook quests
Server merges
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Personal player housing properties unlock
Elemental rift (20-man end game raid unlocks)
Rated PVP season 1 begins (2v2, 3v3 rated arena)
Fishing overhaul
Cooking overhaul
15 new monster camps
Dawnrock and Finville Quests
New fresh servers
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200+ new profession recipes
Alchemy
Cooking
Blacksmithing
Leatherworking
Tailoring
Rescaled XP tables from lvl 1-30
Narrowbane and coinfield quests
NPC bounty hunters collecting on players with infamy
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We've also looked into creating a Kanban board of sorts, but maintaining it would only take away time from actually fixing issues. Instead, we will more actively update the Known Issues list in our discord server as it reflects what we are working on in addition to the tasks required to achieve the goals of the roadmap.
Let us know in our feedback channels what you think or if there is anything that was missed that should be included.
-Team Gellyberry
Patch 1.9
**Fixes:**
-Renamed "Crafting" in the skills list to "Jewelcrafting" for improved clarity. -Adjusted weapon models to ensure compatibility with imbue and weapon effects. -Higher tier kill tasks from taskboards now offer a currency reward.
**Added:**
Monsters -Added new monsters to Irumesa: Slimespawns, Ebonshade, Shadowmanifestations, and Campestris. Materials and armor sets related to these monsters will be introduced in future updates. -The Vekiun Tribes have returned to Irumesan soil, they can now be found in their villages again. -Currency Exchange is now back.
**Balance:**
-Corrupted Grove Dungeon: -Adjusted the level of mobs in the Corrupted Grove Dungeon to level 14. -Mobs now drop base materials as loot. -Introduced a kill quest upon entering the dungeon. -More updates to the dungeon will be implemented as we progress. Droprates -Increased the droprate of Greater Elemental Stones. -Fixed a bug causing random elemental stone drops. -Demon Imps -Adjusted Demon Imps to have a more unique behaviour and characteristics. -Further improvements to Demon Imps are underway.
**In Progress:**
-Party XP issues
Tomorrow we will drop the Roadmap for the coming months, this will feature the aspects and features of the game and not specific buggs since we are continuously working on those. By now all applicable accounts should have received their "Launch Survivor" Title and 2 weeks of game time. -Team Gellyberry
Patch 1.8
Don't forget to update your client on Steam before logging in.
Fixed:
Jewelcrafting trainer fixed in Silverlake.
EnchantedSerpentscale gloves fixed, can now be crafted.
WL death dupe fixed.
Tradestocks should now refresh properly while server is running.
We have made tweaks to the respawn of monsters, let us know if this has helped the issue.
Greater Elementals should spawn more reliably.
Added:
Blackwood now have all crafting stations and personal storage.
There is now a General vendor next to the bank in Silverlake.
Mailboxes added to Silverlake.
Dragon Meat and Serpent Meat added to drops. No recipe for Serpent meat yet.
"The occult presence has risen again."
Added more loot in Old Mines for regular monsters and the last boss.
Added more serpent spawns and added more T5 to some of their areas.
Balance:
Quivers have been removed, they we're not supposed to be in the game yet.
Serpents are adjusted to behave more as intended, they attack with their bite with the addition of poison. additional tuning to dragonkin.
Goblinoids out in the world has gotten a full rework of abilites and animations, let us know if they were scaled too hard or too weak.
A players body will now stay 30m and will not disappear after being completely looted. We are investigating why this might not be the case in WL.
Seething brood scaled to lvl 28. First wave of loot added to it's mobs.
In progress:
Swords with the wrong mesh causing horrible visuals on imbued weapon effects.
Title "Launch Survivor" keys will be emailed out to accounts that are eligible.
False encumbrance bug.
Demons and their loot, abilities.
-Team GellyBerry
Patch 1.7
Don't forget to update your client on Steam before logging in.
Fixed:
Fixed the profession experience on serpentscales and demonhide.
Hitbox for Arcanebloom, Faeplant, Starstem, Elvenbloom has been increased.
Characters that log out should now instantly disappear.
The players personal storage slot size is now displayed at the bottom of the container window, personal storage now have a total number of slots equal to its main slot capacity x10.
We can no longer reproduce the issue of loosing items from the body on death in WL.
Added "give" range to spells, if you can start casting a spell now and the target remains within the "give" range then the spell will still be cast.
Item cooldowns on icons displays correctly.
Added:
Solvent can now be crafted by combining Alcohol and Seed Oil.
Pelry now have all crafting stations and personal storage.
Inbox message shows even after re-logging.
Balance:
Dragonkin are now adjusted to behave more as intended, they attack in close combat with the addition of spewing fire.
Vocations:
Assassin Poisons can no longer be cleansed by allies.
In progress:
We have implemented a new currency exchange, it is currently being tested before we re-insert it into the game.
Why the Trade Stocks aren't replenishing.
The issue of monsters spawning less and less the longer the server has been up.
-Team GellyBerry
Patch 1.6
Don't forget to update your client on Steam before logging in.
Fixed:
Toxic Cleanse now removes all debuffs correctly.
Cleansing Wisteria Potion is now using Wisteria paste instead of just the petals as an ingredient.
Crafting replacements now work to repair with.
Carrying capacity and bagspace should now be shown correctly.
Some UI fixes and adjustements.
Ground tiles have had their texture tiling adjusted to take into account for people playing with grass off.
Players can't heal people outside their own party, more on this to come.
Added:
All safe spawnpoints are now proper SafeZones for each settlement.
Added more Fiber processing stations to Edrivine.
Added more Fiber processing stations to Silverlake.
Added more Fiber processing stations to Coinfield and a personal bank.
Added a forge to the mine near Dawnrock
Daymore now have all crafting stations and personal storage.
Guilded Wall now have all crafting stations and personal storage.
Thistlebrook now have all crafting stations and personal storage.
Dawnrock now have all crafting stations and personal storage.
Enchanted Studded Leather Set can now be crafted.
Ironsheen now have all crafting stations and personal storage.
Ironsheen now have all crafting stations and personal storage.
Players can now use skinning knife through the body info bar.
Experience should now display as a tooltip on the experience bar.
Made it so players can't click on hidden unit frames.
Balancing:
Guardsmans Bow dmg reduced to its proper tier.
Apples now stack to 1000.
Vocations:
Shield Charge stun now lasts 2 seconds as the tool-tip says.
Imbue Body: Streaming Winds fixed.
Furious Cleave now only grants Fury if it hits a target.
Brawler's Feint now increases movement speed and reduces damage taken.
Powerful Cross now correctly resets the CD of -Brawler's Rush at 9 combo points.
Rapid Fire for Hunters changed from 3s to 12s. Attack speed reduced from 80% to 45%.
Cultists now gain Demonism experience for all their spells.
Spellblade's Imbue Weapon damage increased
Spellblades now gain arcane magic experience with all imbued weapon-hits.
Druid: Bolt of Narun damage has been greatly increased.
Druid: Barbed Undergrowth damage has been greatly increased.
Priest: Light's Breath damage and healing has been greatly increased.
Priest: Radian Shield absorption and damage have been greatly increased.
Cultist: Blood Boil damage and healing greatly increased.
Cultist: Leeching Bolt damage greatly increased.
Cultist: Pact of Malady damage greatly increased.
Enchanter: Gust of Alacrity damage greatly increased.
Enchanter: Stormbolt damage greatly increased.
Enchanter: Stormshield damage greatly increased.
Shadowcaster: Infused Shadow now requires 8 stacks to enter Shadowform (Down from 15).
Shadowblade: Infused Shadow now requires 20 stacks to enter Shadowform (Down from 40).
Shadowform now lasts 10 seconds (Down from 15)
Cultist: Pact of Malady now correctly unleashes a healing pulse.
Pact of Vitality can now target friendly players as intended
-Team GellyBerry
Patch 1.5
We want to provide you with an update regarding the recent issues that have affected our game. After a thorough investigation and extensive efforts from our development team and community, we have identified the root cause of the lag impacting gameplay performance. This lag caused item duplication's and removed inventory bugs.
We sincerely apologize for the inconvenience caused, particularly the unfortunate inventory wipes that some players experienced during this period.
Our team is diligently working to identify those responsible for causing and exploiting this situation. Furthermore, we have also discovered and addressed a gold duplication exploit that was utilized by some players.
We want to thank the community from the bottom of our hearts for helping us solve this matter.
-Team GellyBerry
Don't forget to update your client on Steam before logging in.
Fixed:
-Rabbit Trap now has correct cooldown. -Marshdale now have all crafting stations and personal storage. -Narrowbane now have all crafting stations and personal storage. -Finville now have all crafting stations and personal storage. -Corrupted Grove dungeon entrance and start area fixed. -Added bridges at Finville and Thistlebrook rivers.
Patch 1.4
Don't forget to update your client on Steam before logging in.
Fix:
We have worked hard on the issue of items disappearing and we are now going to push a potential fix.
Caravans have also gotten an improvement in how they display information to the players and in their pathing between settlements.