Ryan, the writer/designer and team lead for Euclidean, has been working on a new game. It's called The Zone: Stalker Stories, a post-apocalyptic, narrative RPG with deckbuilder card combat -- and we just launched a Kickstarter campaign for it!
This is a minor update that fixes some bugs and incompatibilities with VR HMDs. We've also upgraded to the latest version of Unity.
As always, please continue to post any bug reports and feedback in the Discussions area of our Community Hub. Remember, if you die in the game, you die for real.
Euclidean - v1.3.0
New version incoming, in honour of a very special day!
Upgraded to 3Dception v1.2.4 (significant performance improvement)
Upgraded to latest version of Unity / SteamVR
Various bugfixes and performance improvements
As always, please continue to post any bug reports and feedback in the Discussions area of our Community Hub. Remember, if you die in the game, you die for real.
Euclidean - v1.2.6
New version incoming!
OpenVR will no longer start when using the default launch option if an HMD is plugged in.
Launch Euclidean in SteamVR Mode now uses the correct startup position when using an Oculus HMD.
Fixed defaulting to main display when using Oculus HMD on most systems - please contact us if you're still seeing this problem.
Upgraded to latest version of SteamVR.
Various performance improvements.
Fixed a problem with gamepad support on some systems.
As always, please continue to post any bug reports and feedback in the Discussions area of our Community Hub. Remember, if you die in the game, you die for real.
Euclidean - v1.2.5
Whoa, isn't that a big jump in version numbers? Well, there's a reason. That reason is the HTC Vive.
Euclidean was always intended as a VR-enabled game, and we've been working hard to make sure it's compatible with the commercial release versions of both the Oculus Rift and Vive. We've done exactly that. Head-tracking, 360-degree, mind-bending terror is now at your eyeballs. And at your fingertips.
Full list of features:
Updated Vive support
Improved VR performance
Updated Steam Achievements
Audio improvements
Updated options page for VR
Please continue to post any bug reports and feedback in the Discussions area of our Community Hub. Remember, if you die in the game, you die for real.
Euclidean - v1.07
Hey everyone! It's the holidays, so what better time for another update?
The headliner on this one is that, as a little Xmas present for our European friends, we've incorporated proper language support for French and German! You can now play the game with fully translated menus and subtitles. We're very pleased about that and hope you guys like it too.
Full list of features:
French and German translations
Bugfixes for HTC Vive support
Misc bugfixes
Upgraded Oculus SDK to 0.8
Please continue to post any bug reports and feedback in the Discussions area of our Community Hub. We wish you a terrifying Christmas and an existentially insignificant new year!
Euclidean - v1.05
Hey everyone,
There's a brand new patch with some fixes, improvements, and -- most importantly -- cool new features, such as incorporating support for the HTC Vive! Full list:
HTC Vive support - a complete standing VR experience
In-game body can be disabled
Upgraded to Unity 5.2.0p1
Some performance improvements
Some creature spawning bugfixes
Please continue to post any bug reports and feedback in the Discussions area of our Community Hub.
Euclidean - v1.0.4
Hey everyone,
We've rolled out a patch with solutions for several of the problems players have encountered.
Fixed settings not saving on some systems
Added mouse invert
VR look can now be adjusted to not require looking straight down
All in all there have been gratifyingly few bugs; Euclidean has worked out of the box for the vast majority of players, which is something we're very proud of.
You stand on a craggy mountaintop, alone. The only living thing from horizon to horizon. A few other thin, barren peaks thrust up through the clouds like stone needles stuck into the sky. It’s freezing cold yet the ground remains free of snow. The moon waxes full and strange. You don’t recognize any of the stars.
Only one thing is certain. This vista is but a window unto something else. Something bizarre and terrifying. Gaze deep enough, and it will gaze back, from unknowable depths and voids where nothing should exist. Perhaps it will extend an invitation.
Enter the world of Euclidean, where inscrutable dangers lurk around every corner and your pleas for mercy will go unheard.
On The Subject Of Language Support
We’re committed to providing a good variety of language options for Euclidean. The plan was to launch with Spanish, Italian, French and German translations; however, we’ve been incorporating some last-minute improvements based on player feedback which has expanded the amount of text in the game. That requires more translation, and translation takes time, since we have a bit too much pride to leave it all to Google Translate.
Our current plan is that Spanish and Italian will be supported on launch, with others to be integrated as they become available. It shouldn’t take too long. (Knock on wood.)