I fixed a grammar error that was in one of the subtitles, but I also thought clearing out a bunch of junk would reduce the storage space in the game. It barely did anything :(
But at least the grammar error was fixed.
EDIT: I fixed another little grammar error in the unlock screen. Sorry for any inconvenience of having to update again :/
Patch 1.2.051
Apologies for yet another quick patch, but I discovered an error with the fading of a widget. It has been fixed now.
New Game Grievance mini-game! Patch 1.2.05
This is another small patch, but instead of patching up minor stuff and bugs, this one actually adds something cool!
I added a brand new mini-game into Game Grievance! It's a pinball-style game where you use a red paddle to try and hit pegs with the pinball. You win if you can hit them 50 times! (Which will also get you the achievement "Enter your initials":) )
To access it, find the arcade machine titled "Pinball Party" and interact with it, and you will get taken to the game! The same goes for the older mini-game, "Enchanted RPG". (Game Grievance will just reset after play is completed)
Thanks for reading! hope you have fun! :)
EDIT: I had to put out a different build just to address a little error I made. Sorry for any inconvenience
Patch notes: Version 1.2.04
I apologize for the amount of patches I've put out this week. I've been working to address one very specific bug and also address little things as they come up.
With that said, here are the change(s) in patch 1.2.04.
-Fixed fading on warning widgets if you close them quickly
-Once again attempted to fix a bug involving the Glitchese freezing
At the very least this time, the frequency should be reduced, as I didn't encounter the bug after about 10 full runs of Game Grievance (champion ranks btw 💪), even with extra developer stuff I had enabled. However, I really hope this attempt was finally successful :/
Once again, sorry for the frequent patches, but I just want this game to be the best it can be for you all :).
Thank you for your patience! And thank you for reading!
Patch Notes: Version 1.2.03
Once again, another quick patch. Changes are below.
-Adjusted some doors and buttons in Tsundere Terror to eliminate dead ends
-Adjusted speed of Glitchese (Any feedback regarding Game Grievance's difficulty would be appreciated)
-Attempted to fix bug involving Glitchese freezing (Please report this bug if you find it)
Patch Notes: Version 1.2.02
This is another quick patch to the game to adjust some things. Here are the changes.
-Adjusted the glitchese slightly in Game Grievance
-When in a level, the "Easy Mode" setting will now tell you whether it's on or off (rather than being hidden)
-Attempted to fix a bug involving the glitchese freezing (If you see this bug, please report it to me)
Quick Fix: Patch notes: 1.2.01
This is a quick patch, so here are the changes.
-Reduced the speed of the Glitchese slightly (I'm keeping an eye on how difficult this level is and would appreciate any feedback on it's difficulty)
-Fixed bug where Everon or Masaiyo would make reference to a scrapped mechanic at the start of a level (If you had gotten a game over)
-Adjusted the timing in the chapter 2 ending cutscene
Version 1.2.0 Patch Notes (The Chapter 2 Update!)
Hello Everyone!
Apologies for the abrupt announcement earlier, but like I mentioned, Chapter 2 is out! Chapter 1 also got many enhancements to improve the game!
With that out of the way, here are all the new changes in version 1.2.0! (at least all the ones I can remember!)
Chapter 2 DLC
-Added two new levels, Tsundere Terror and Game Grievance -Added two new enemy types, the tsunderes and the glitchese -Added two new abilities, the detector and the recharger -Added traps (Metal Doors, Glitch Gates, and Explosive Arcade Machines) -Added two new characters, Everon and Masaiyo, the entities of the realm -Added two new cutscenes (as well as an expansion to the cutscene after Murky Mansion) -Added 8 new achievements (4 per level)
Chapter 1 And Base Game Improvements
Murky Mansion
-Ghost speed reduced from 1350 to 1200 in normal mode (900 to 800 in easy mode) -Ghost count reduced from 8 to 6 in normal mode (easy mode still has 6) -Reworked AI to make ghosts attempt taking different paths (this applies to all enemies in the game) -Added a few other tweaks to the ghosts' AI -Enhanced ghost models and texture materials -Increased range of the ghosts' emissive light -Increased range of the ghosts' ambience -Removed laughing sound effects -Updated the music in Murky Mansion -Improved light materials and fire effects -Darkened the emissive light from the large candles -Updated several props in Murky Mansion -Updated most of Murky Mansion's textures -Improved lighting in Murky Mansion to make visibility easier -Reworked some corridors in Murky Mansion -Removed the library (portrait secret has been moved to nearby hallway) -Updated dark room with new effects and lighting -Updated portrait secret artwork and text -Added an interactable newspaper in the ballroom -Changed "Ghost hunter" achievement to "stun 3 different ghosts in one run in normal mode" -Updated achievement icons with new artwork -Improved ghost navigation to avoid clipping into objects/walls -Fixed bug where you could pause game after escaping through portal -Fixed bug where camera would sometimes not position properly while being killed
The Realm/Cutscenes
-Added the ability to skip all non-cliffhanger cutscenes by pressing the "interact" key (E by default) -Added text towards the center of screen that tells you how to get past a tutorial -Abilities will now recharge 10x as fast in the realm if the tutorial isn't completed -Improved camera animations of chapter 1 cutscenes -Improved brick textures -Modified the realm's architecture -Updated realm rings to be 3D models -Improved the background of the realm
General
-Fixed centering on the MaseMaster2K Games logo -Improved the Everlife logo -Improved the title screen animation -Fixed all interfaces to have proper centering when needed -Improved the text in several interfaces -Improved bordering on buttons in interfaces -Reworked interface on the weapon -Improved the weapon's spark effects -increased the speed the "shoot" spark effect plays when using an ability -Fixed texture on weapon -Updated footstep sound effect -Added crosshair (can be turned on or off in settings, default on) -Added trail effect towards target location (can be turned on or off in settings, default on) -Added voices setting (If you played before, it will be set automatically to whatever sound is set to) -Reduced default value on all audio sliders from 100% to 50% (Only impacts players without save data) -Added custom key binds -Motion Blur is now off by default (previously on) -Frame rate will now set to "60" by default upon launching the game for the first time -Added support for wide screen monitors and 4:3 monitors -Combined New Game and Load Game into "Play Game" -Added an extras menu (With chapters, socials, and credits) -Darkened the background of widgets featuring dark purple colors (Play Game, Settings, Warnings, etc.) -Updated the Replay mode menu -Improved the images in the replay mode menu -Improved the rank icons -Tweaked the position of text on the results screen -Improved the rank animation on the results screen -The results screen will now wait for you to press the "interact" key before continuing -Improved the game introduction scene -Replaced the OST during the game introduction scene -Improved model of the star -Improved model of the portal -Updated the effect for when you enter or exit a portal -When loading a level, the game will now have a fade transition, rather than instantly jumping to it -Removed soul mechanic (Getting a game over still has an impact, but new game will now undo it) -You will now lose a life if you return to the main menu during a level in story mode -If you exit the game during a level in story mode, you will now lose a life upon restarting the game -Added voices into cutscenes and into levels (only in story mode) -Added prompt to enable easy mode after getting two game overs -Added prompt to purchase chapter 2 upon completing chapter 1 (If chapter 2 isn't installed) -Added music and sound to the early access disclaimer -Added an option to skip the early access disclaimer
That's everything! If there's anything I forgot to mention that I remember later, I will add it to this list.
Thanks for reading! Hope you enjoy the update!
Chapter 2 is officially released!
It's finally arrived, Chapter 2 and chapter 1 enhanced are finally available to play!
I will have a full list of all the changes and features put out sometime later today, but I nearly stayed up all night getting the update out to you all as bug free as possible.
Of course, if you DO find a bug or an issue, please contact me at @MaseMaster2K@gmail.com or comment below.
Thank you for your patience!
Chapter 2 is releasing August 11th, 2023!
Hello everyone!
I know it's been a very long wait, but Everlife: Chapter 2 (and Chapter 1 enhanced) finally have a release date! The second chapter will be releasing on August 11th, 2023!
Today I put out the official trailer for chapter 2, which can be seen below, and is also be visible on the (updated) chapter 2 store page as well!
I've put a ton of work into making sure both chapters are as good as I can make them, and I hope that you guys will enjoy the update too!