Evil Reap cover
Evil Reap screenshot
Genre: Indie

Evil Reap

Pathing Issue

Fixed a pathing issie in Catacombs,

Snmall Update

Removing Haloween Update

Patch Update

Ai Pathing Issue Should Not be done

Small Update

Updated Floor in Catacombs for a more Easy Trace for AI

Small Update

Ugraded to FFSR 2.1.2
Fixed a AI pathing Issue in Catacombs

Small Bug Fix

Fixed a Small Issie While Playing Single Play not being able to open Doors,

Big Update, Engine upgrade

- Upgraded to Unreal Engine 5,
- Increased the amount of AI on later rounds in challenge arena map,
- Some prep for Halloween update,
- Reduced dormancy range of world perks,
- Added an update to the decal bullet Impact
- Updated First Person Skeleton (fixed slight twist in right middle finger)
- Optimized Soul Catcher perk,
- The Ambassador weapon/attachment, animations and model updated,
- Added a new headshot detector,
- Double Health perk optimized,
- AI now has a distance to X Check to allow less server stress,
- Fast Reload perk logic optimized,
- Reload sounds changed to meta sounds system,
- Added Another LOD on the perk model,
- Fixed the replication of the perk model animation,
- Optimised logic form where the player takes damage,
- Increase player damage again to 2 seconds from 1.5 Seconds,
- Hit detection improved when getting hit by multiple targets,
- Reimported and optimized catacombs and Challenge Arena 1,
- Optimised the Ping System, also made the text slightly larger,
- Improved and optimised Quick Melee,
- Improved net call distance on material despawn function, also made it less subtle with less emissive brightness,
- Optimised Melee Boost perk,
- Optimised Second Chance perk,
- Optimised logic for Quick Revive / Self Revive in solo (price increases after each purchase in solo, can only be purchased 3 times),
- Optimised ability logic and added new sounds for shockwave, now done via a timer event,
- Powers up net dormancy trigger reduced, increase powerup life spam to 30 Seconds,
- Improved the logic for opening doors by soul from AI killed in door area,
- Improved sounds for punching and trace function,
- Changed sounds for sticky grenade easter egg,
- Fixed key binds menu in mid game menu
- Little Demon skeleton updated
- Decreased door prices when playing solo (you need to choose single player for this option).

Big update

- Upgraded to Unreal Engine 5,
- Increased the amount of AI on later rounds in challenge arena map,
- Some prep for Halloween update,
- Reduced dormancy range of world perks,
- Added an update to the decal bullet Impact
- Updated First Person Skeleton (fixed slight twist in right middle finger)
- Optimized Soul Catcher perk,
- The Ambassador weapon/attachment, animations and model updated,
- Added a new headshot detector,
- Double Health perk optimized,
- AI now has a distance to X Check to allow less server stress,
- Fast Reload perk logic optimized,
- Reload sounds changed to meta sounds system,
- Added Another LOD on the perk model,
- Fixed the replication of the perk model animation,
- Optimised logic form where the player takes damage,
- Increase player damage again to 2 seconds from 1.5 Seconds,
- Hit detection improved when getting hit by multiple targets,
- Reimported and optimized catacombs and Challenge Arena 1,
- Optimised the Ping System, also made the text slightly larger,
- Improved and optimised Quick Melee,
- Improved net call distance on material despawn function, also made it less subtle with less emissive brightness,
- Optimised Melee Boost perk,
- Optimised Second Chance perk,
- Optimised logic for Quick Revive / Self Revive in solo (price increases after each purchase in solo, can only be purchased 3 times),
- Optimised ability logic and added new sounds for shockwave, now done via a timer event,
- Powers up net dormancy trigger reduced, increase powerup life spam to 30 Seconds,
- Improved the logic for opening doors by soul from AI killed in door area,
- Improved sounds for punching and trace function,
- Changed sounds for sticky grenade easter egg,
- Fixed key binds menu in mid game menu
- Little Demon skeleton updated
- Decreased door prices when playing solo (you need to choose single player for this option).

Halloween Zombie Event!

Join us for our Halloween Zombie Event in our new cemetary map where you will battle the undead with friends.



Small Patch

Fixed a issie on the Demons not Correcrly Despawning on Death
Corrected a Spelling in the Main Menu
Optimized the material Despawning event