Update 2.14 - Balance, Perks, Basic Crates and Premium Crates
Crates - Basic and Premium
Crate option added onto the main menu where players can unlock two new types of crates. Each crate grants different rewards and will either cost Silver Keys or Gold Keys to unlock.
Balance Updates
2 New Perk Sets
We’ve introduced two perk sets for Hunters and Monsters that will manipulate the healing output when these are selected.
We’ve done a pass on some of the popular Hunter perks right now bringing some down and also giving some buffs to perks we don’t feel were working in the current meta.
General Balance
Behemoth
Hunters
General
Maggie and Wasteland Maggie
Lennox
Quantum Caira
Paladin Parnell
Rogue Val
Caira
Battle Cabot
Jack
Bug Fixes
Battle Cabot, Crates and Balance! - Update 2.13 [LIVE NOW]
New Support adaptation - Battle Cabot
Crates - Map Variant specific drops
my2K Sign-In Incentive: Savage Goliath Skin and Markov Blood Eagle Skin
Behemoth’s Reactive Armor UI
Co-op AI Behemoth has been added
Balance Updates
Dome Timer
Last week we introduced a feature to stall the Dome timer when a Monster attacks the Hunter team. While this accomplished some of our goals talking and watching a lot of our community we have some initial changes based off our players feedback to help this system feel much better to play against as a Hunter while still giving the Monster a tool to use against the Hunter team.
Heavy Hitter Perk set
Watching a lot of the feedback over the past week with this new perk set we decided to make some initial changes to see where the new perks land for all players. We’ve stepped down their power just a bit and we’ll be watching their power over the next week. Note the Damage increase has not changed but the cooldown %’s have increased on both perks.
Monsters can climb slowly while harpooned on a wall
Wasteland Maggie - Balance Update
It’s been no secret that the Community didn’t think Wasteland brought much to the table compared to the other trappers. We made some AI changes to Daisy before committing her buffs but now we’ll be bringing out our first pass on Wasteland Maggie. Wasteland Daisy will no longer revive Hunters, but she’ll solely focus on dealing damage to the Monster which should help her overall DPS compared to other trappers. Let us know what you think!
We’ve done numerous changes to the Silver Key prices due to the increased ways players can unlock Silver Keys from the addition of accolades and other Silver Key gains. Part of this change was making sure it was clear what the value of specific items were and creating consistent prices across the store. We have also increased the end of round Silver Key earnings to help compensate for some of the price increases.
Store Content
Coop Updates
UI Update - Grid Badge editor in the profile
Balance Changes
Damage Over Time will no longer cancel armor channeling
Slim Refactor
General Hunt Changes
Solo Matchmaking Benefits
Monsters
General
Behemoth
Major Perks
Superior Perks
Hunters
Slim
Electro Griffin
Quantum Caira
Val
Rogue Val
Tech Sgt Hank
E.M.E.T.
Paladin Parnell
Bug Fixes
Behemoth is Back - Update 2.10 - LIVE NOW!
Behemoth is now released to all players
After some major tune ups, Behemoth (Bob) is now available for all players in Stage 2.
Tutorials are now mandatory again
Store Content (all live today)
Balance Updates
All Monsters now gain energy when dealing damage to Hunters
Weekly Store Updates (all are released on patch day now)
Balance Updates
Dev Insight: This balance patch had a pretty big focus on Monster perk balance and making sure the perk scaling on perks was not so drastic between the Monster perk upgrades. We also made some adjustments to the solo player matchmaking bonus and took another look at Paladin Parnell after his first week out on Shear.
LIVE NOW - Update 2.07 and The Deepest Dark (Beta)
New Co Op Only Map Variant: The Deepest Dark (Beta) Operation
Dropship Tutorial Voiceovers (English Only)
New Store Content
Kraken Ceiling Changes (How high Kraken can fly in combat)
Overpowered Game Mode Tuning
Balance Updates
In this update we had a focus on a few Hunters alongside giving Monsters a bit more space to feed on the Hunt and attack the generator. So let’s dive into what’s changed for 2.07