ANOTHER CHANCE TO SUPPORT THE COMMUNITY, AND ANOTHER CHANCE TO EARN SKINS!
You Monsters showed the world you have what it takes to slam Hunters with one million rocks. Now it’s time for some payback, Bucket-style. Get ready to sic your sentries on those mischievous Monsters and deal massive damage in the process.
SUPPORT YOUR LOCAL SUPPORT
This weekend, between 12:01 AM ET on Friday, April 17 and 12:01 AM ET on Monday, April 20, we need to deal at least 200 million damage to Monsters with Bucket’s sentry guns. If we hit this primary goal as a community, everyone who plays between those days and times, earns the Bucket Predator skin shown above absolutely free. How about some stretch goal motivation? If we blow past the goal, and deal at least 350 million damage to Monsters with Bucket’s sentry guns, everyone who plays between those days and times, also earns the entire Support Predator skin set, also shown above absolutely free.
Remember, you don’t have to play as Bucket, you just need to have him in the game, so encourage your friends to play as Bucket this weekend and we can all win the skins. Reach the primary goal, and we score the Bucket Predator skin. Crush the primary goal, and we earn the full Support Predator skin set.
If either goal is reached, the skin(s) will be rewarded by Thursday April 23.
UPCOMING EVOLVE COMMUNITY CHALLENGES AND EVENTS
In the coming weeks, we’ll keep issuing challenges and community events. As long as you hit certain goals, we will continue rewarding you, our biggest fans, just for playing Evolve. So, keep your eyes locked to the Evolve blog (Evolvegame.com/news) for the upcoming challenges.
HAPPY HUNTING!
EVOLVE PC 2.1 PATCH & PC/CONSOLE MICROPATCH(S) NOW LIVE
PC 2.1 PATCH
GENERAL
— Implemented additional security measures and fixes
— AI Hunters/Monsters will now randomize more effectively
ASSAULT
—Fix to hit effects not appearing on personal shields
TRAPPER
—The Trappers Dome will now come down after a small amount of time if the Trapper is not in the Dome
BEHEMOTH
—Fixed an issue with Badge unlocks occurring before the goal was met
—Fixed an issue where AI Behemoth Tongue Grab was not grabbing
GOLIATH
—Fixed an issue where players could use another ability while performing a Leap Smash
—Fixed an issue where breakable objects would stop momentum when Goliath collided with them
—Fixed an issue with Rock Throw damage and splash damage being applied more than once
BALANCE
NEST MODE
—Increased Minion Health
DEFEND MODE
—Increased Minion Health
—The Monster now starts with Full Armor
—Reduced the damage Kraken’s Lightning Strike can do to Generators
CONSOLE(S) MICROPATCH 2.0.1 & PC MICROPATCH 2.1.1
GOLIATH
TRAVERSAL STAMINA
—Fully recharges 2 seconds slower when in combat
KRAKEN
LIGHTNING STRIKE
—Travels 1.5 meters per second slower
WRAITH
TRAVERSAL STAMINA
—Fully recharges 2 seconds faster when in combat
BEHEMOTH
STOMACH WEAK SPOT
—Reduced size dramatically
MELEE STAMINA
—Takes longer to recharge heavy hit when not constantly melee attacking. Light hits will be used for a period of four seconds.
TRAVERSAL STAMINA
—Added a one second delay before traversal stamina begins to recharge after use
—Entering the ball takes 5% more stamina
ROLL
—Reduced Hunter knock back
—Reduced roll damage
—Roll speed is slowed less by stasis effects
ARMOR
—Max armor increased by two bars
—Armor regeneration rate increased slightly
—25% more armor earned per meat
HEALTH
—Stage 2 health increased by 5%
—Stage 3 health increased by 8%
ROCK WALL
—Rock Wall is much less likely to have holes in it when spawned directly under a Hunter.
—Rock wall is initiated 46% sooner
—Level 1 wall width increased by 50%
—Level 2 wall width increased by 25%
—Level 3 wall width increased by 12.5%
FISSURE
—Can now be aimed until the Fissure effects are triggered
TONGUE GRAB
—Reduced diameter of the world collision
—Increased start radius
—Decreased end radius
—Reduced pause by 50% after successful grab
—Sped up tongue latch and pull back animations by 25%
HYDE
TOXIC GRENADE
—Proximity detonation radius increased from 5 to 8 meters radius to help vs a flying target.
TORVALD
AUTOFIRE SHOTGUN
—Damage reduced by 10%
—Reload increased by .25 seconds
MORTAR CANNON
—Damage reduced by 10%
ABE
TRACKING DART PISTOL
—Zeroed out rotation spread modifier when zoomed in
VAL
TRANQUILIZER GUN
—Zeroed out base rotation spread modifier
SLIM
LEECH GUN
—Damage reduced 30%
SPORE CLOUD LAUNCHER
—Increased proximity detonation radius for use against air targets
BUCKET
SENTRY GUNS
—Increased range by 10%
SUNNY
MININUKE GRENADE LAUNCHER
—Damage reduced 25%
LET US KNOW WHAT YOU THINK!
We are always paying attention to how the game is being played and looking to further refine Evolve. Let us know how you like the balance tweaks on Facebook, Twitter and the Turtle Rock forums.
THE GOLIATH VOODOO SKIN IS YOURS TO EARN, IN THE GOLIATH VOODOO CHALLENGE WEEKEND!
You’ve been rockin’ and rollin’ with Behemoth since its release last Tuesday. Now it’s time to roll with rocks, for a chance to earn another skin, the haunting Goliath Voodoo.
HOW DO YOU, GET GOLIATH’S VOODOO?
This weekend between 12:01 AM ET on Friday, April 10 and 12:01 AM ET on Monday, April 13, we need to land 1,000,000 successful rock throws on Hunters with Goliath. If we pull this off as a community, everyone who plays between those days and times, snags the Goliath Voodoo skin shown above, absolutely free.
Get into Evolve this weekend as Goliath. Toss rocks at those pesky Hunters. Reach the goal, and we all score the skin. Simple as that. Last time we hunted together, now it’s time to kill alone.
If the goal is reached, the Goliath Voodoo skin will be rewarded by Thursday April 16.
UPCOMING EVOLVE COMMUNITY CHALLENGES AND EVENTS
In the coming weeks, we’ll keep issuing challenges and community events. As long as you hit certain goals, we will continue rewarding you, our biggest fans, just for playing Evolve. So, keep your eyes locked to the Evolve blog (Evolvegame.com/news) for the upcoming challenges.
HAPPY HUNTING!
KRAKEN INFOGRAPHIC AND PROFILE VIDEO
We put together an infographic, and a profile video for Kraken, the highflying, tentacled monstrosity. Check them out below, then fly into battle and drop death from above.
With the ability to fly, Kraken is a master of Dark Energy and a threat from both long and close range.
https://www.youtube.com/watch?v=vj_vEo3mKRc
EVOLVE: HUNTERS QUEST – A CHANCE TO EARN NEW SKINS WITH THE ARCTIC HUNT UPDATE
The Arctic Hunt update, which goes live today, adds even more to the already-free app. We’ve added a whole new chapter full of missions where we will start pushing challenges to the community. If the world rises to the occasion, you’ll have a chance to earn new skins for Evolve on console and PC! We’ve also added Leaderboards so you can see how you match up against your friends — and the world — in Evolve: Hunters Quest. With the update also comes a few bug fixes. See below for details, then jump back in the app and hunt down those Arctic skins!
Arctic Hunt Challenge - Even more missions to battle through, as well as the chance to earn new and exclusive rewards for your Hunters!
Leaderboards - We’ve added global and friend leaderboards to keep the competition fierce!
Bug Fixes - General bug fixes and improvements.
Evolve: Hunters Quest is available in the following stores:
Windows Phone: http://apps.microsoft.com/windows/en-gb/app/evolve-hunters-quest/627adbbc-77f4-48e7-9174-0916bb10f640
Happy Hunting!
Evolve — The Hunt Evolves
A new monster has been discovered on Shear: Behemoth -- a rock giant who can smash through foes as a boulder or burn them alive with his Lava Bomb. Fortunately, the Hunters are dropping in 4 new reinforcements to face off against the monster threat. Starting today, you can get access to a new Hunter in each class: Torvald the Assault, Crow the Trapper, Slim the Medic, and Sunny the Support.
Watch the new trailer below...
https://www.youtube.com/watch?v=UM3XEoiHH1I
Evolve Patch Notes
Changelog V2.0
• Tier 4 Hunters
o Torvald
o Sunny
o Slim
o Crow
• Behemoth
• 2 New Maps for XB1... April 30th for PC & PS4
• Updated Post-Round Replay Controls
• Observer Tool
• Audio Improvements to Dropship Conversations...there should be more of them playing now
• Further Improvements to saving progression
• PC Specific:
o Added protections against known cheats
o Made improvements to alleviate of DCGI_DEVICE_ERROR_HUNG
• Other Bug Fixes
o Fixed a crash that sometimes occurred if a player disconnected after using Plasma Blast
o Fixed the tracking dart sound playing for monster when Abe darts wildlife
o Fixed situations where AI sometimes fell through the world after using Teleport Gates
o Fix rare crash when AIs would grapple the player
o Fix rare crash when late-joining a game while another player was using personal shield or cloak
o Fix rare server crash when a player disconnects while teleporting or gliding.
o Fixed issue with playable Ebonstar Soldier
BEHEMOTH AND NEW HUNTERS GAMEPLAY VIDEO
DB Sinclair and Yah Boy Shak take us on a commentated journey through the Aviary map, featuring the newest Monster Behemoth, and the four new Hunters, Torvald (Assault), Crow (Trapper), Slim (Medic), and Sunny (Support). Kick back, relax, and get ready to rock and roll with the blazing ball that is Behemoth, and the fragtastic four new Hunters!
These new characters will be available March 31st along with the brand new Observer Mode.
https://www.youtube.com/watch?v=bRoG79mDD1k
Balance Changes Coming To Evolve
1.3 PATCH
If you’ve felt Wraith’s wrath or wished that Hyde’s Toxic Grenade could provide more ground control, we’ve been listening – and testing out the new balancing in the Evolve 1.3 Patch.
The 1.3 patch will be hitting PC later today – and coming to Xbox One and PlayStation 4 next week, but here’s the hit list of key balance tweaks incoming:
ALL MONSTERS
—Minor maintenance and improvements
—All monsters can see recent damage on their health bar to help make burst damage visible
KRAKEN
—Fixing some flight edge cases that were causing inconsistencies making him too powerful or too weak depending on the situation.
VORTEX
—Cooldown increased by one second.
—Reduced knockback magnitude.
TRANQ DARTS, STASIS GRENADES AND HARPOONS
—Pull Kraken down at a consistent rate regardless of whether he is in combat or out of combat. (they used to stack outside of combat)
—Kraken’s flight speed is no longer slowed by Tranqs since they pull him to the ground where running speed is affected.
AFTERSHOCK
—Fixed a bug that was causing Aftershock to not break harpoon traps or Arc Mines.
WRAITH
—Making her movement speed less bursty which makes her easier to keep track of. Making Supernova less lethal while still allowing it to be just as powerful. Making Warp Blast a damage dealer instead of a traversal mechanic.
WARP
—Speed reduced 25%
SUPERNOVA
—Duration decreased by 50%
DECOY
—Wraith becomes visible for half a second when shot while cloaked.
—Increased cooldown time by 2 seconds.
WARP BLAST
—Speed reduced by 40%
—Range no longer levels up.
—Radius levels up now.
—Max travel distance set to 30 meters for all levels.
—Damage increased by 10%
MARKOV
— Arc Mine tuning
ARC MINE
—Damage reduced by 20%
—Fixed a bug where damage extended past the trigger radius.
—Health reduced by 75%
—Arm time increased by one second.
HYDE
—Making Toxic Grenade a more effective area of denial weapon while also making it less spammy. Buffing Hyde’s overall damage output.
TOXIC GRENADE
—DPS increased by 50%
—Added proximity detonation (works vs airborne Kraken now)
—Reduced fire rate
—Reduced lifetime by 15%
MINIGUN
—Accuracy increased by 25%
—Damage increased by 20%
PARNELL
— Multifire Rocket Launcher tuning
MULTIFIRE ROCKET LAUNCHER
—Has better accuracy while jumping and jetpacking
MAGGIE
—Harpoon Traps tuning
HARPOON TRAPS
—Arm time increased by one second.
GRIFFIN
— Sound Spike tuning
SOUND SPIKE
—Now detect stealthing monsters within a 15 meter radius.
—Radius increased from 50 to 60 meters.
BUCKET
— Guided Missile Launcher tuning
GUIDED MISSILE LAUNCHER
—Damage increased 11%
CABOT
— Rail Cannon tuning
RAIL CANNON
—Damage reduced by 30%
—Reload time increased by 25%
VAL
—Increasing her overall effectiveness.
MEDGUN
—Heals 20% faster
—Consumes ammo 2.5x faster.
TRANQ
—Duration increased to 10 seconds (was already 10 seconds on Wraith, now other monsters match)
CAIRA
— Acceleration Field tuning
ACCELERATION FIELD
—Cooldown increased by 15 seconds.
LET US KNOW WHAT YOU THINK!
We are always paying attention to how the game is being played and looking to further refine Evolve. Let us know how you like the balance tweaks on Facebook, Twitter and the Turtle Rock forums.
HAPPY HUNTING!
ASSAULT INFOGRAPHICS AND PROFILE VIDEO
We put together an infographic, and a character profile video for each of the first three Assault characters, highlighting their weapons and abilities, as well as some pretty interesting bits of backstory.
Check them out below, then get back in the game and. . . DAMAGE! DAMAGE! DAMAGE!
Click on the image above to view the Hunter Profile - Assault Video and also check out three new infographics!
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