Evotinction cover
Evotinction screenshot
PC PS4 PS5 Steam
Genre: Role-playing (RPG), Strategy, Hack and slash/Beat 'em up, Adventure

Evotinction

EVOTINCTION Lunar New Year Sale - Lowest Price EVER

Fellow mates,

From January 27th to February 10th, EVOTINCTION will be part of Steam's Lunar New Year Sale. All of us at Spikewave Games extend our heartfelt wishes to our incredible Asian player community.

During the event period, EVOTINCTION will also be available at its lowest price ever with a -30% discount, now only 20.99 USD.

https://store.steampowered.com/app/2005090/_EVOTINCTION/

In EVOTINCTION, a third-person hacking and stealth game, you are Dr. Liu, the only one who can stop rogue AIs in a futuristic research facility. Use a variety of hacking skills to overcome robotic threats and uncover the secrets that hold the key to humanity's survival or its potential extinction.

Wishing you all a Happy New Year in the Year of the Snake!

The EVOTINCTION Team

First Major Update! OST on Sale NOW!

Dear Researchers in HERE,

Thank you for your patience.

After more than a month of polishing, we’re excited to bring you this major update. This update includes major enhancements to the main game, along with the release of the original soundtrack, which is available as a separate purchase. Here’s what’s new:

Three New Simulation Levels Added to Training Mode:

Sync Chip02、Sync Chip03、Hacking Pratice03 will unlock once the Sync Chip skill is acquired.

All-New First-Person Mode for Aiming:

Now players can press R1/RB while aiming to switch to a first-person view.

More MORE appearances:

After meeting Rika, MORE will appear during loading screens (can be 100% triggered by restarting the checkpoint); additional appearances occur in New Game+.

Mini-Map Added in New Game+:

Toggle on/off via Options -> HUD -> Minimap.

Skill Try-on Now Available in Mod.EXE Interface:

Try out certain skills before unlocking them or familiarize yourself with new mechanisms after unlocking them!

In the modexe interface, hold Triangle/Y on the following skill icons to enter test mode: 1) Virus container 2) Vulnerability hacker 3) Proxy 4) Sync Chip.

This concludes the update. If you have any feedback or suggestions, please let us know! We'll continue to improving the game based on them.

Thanks!

Patch Notes v1.08

Hello everyone,

Here’s the update log for this release. Happy Halloween!



Update Log v1.08



Usability Updates



  • Optimized UI display for narrower screens
  • Improved interaction experience for developing skills
  • Enhanced gun retraction when against a wall
  • Refined adaptive trigger experience


Bug Fixes



  • Fixed shaking issue with character animations before entering cutscenes
  • Resolved enemy display errors in the X Lab Defense mission
  • Corrected shadow errors when entering cutscenes in the X Lab
  • Fixed camera angle issues during the first boss fight
  • Addressed sliding issue while throwing chips


That’s it for now! Please continue to provide your valuable feedback!

October 31, 2024
Spikewave Games & Astrolabe Game

Patch Notes v1.07

Hello players,

In the last week of October, the Genies in Evotinction have donned their Halloween costumes, so don’t let them catch you! Additionally, there are some QoL improvements and bug fixes. Wish you all a smooth stealth experience!



Patch Notes v1.07



Holiday Update


Added Halloween costume for the Genies!

Usability Update



  • Supported more screen aspect ratios.
  • Optimized map loading—exploring feels safer now.
  • Improved the disappearing logic for collectible hints—good news for perfectionists.
  • Optimized the occlusion tolerance for the little cart transporting containers—no more worries about missing a bit of visibility that could get you caught.
  • Enhanced the tutorial guidance for the reflection mode (slow-motion when detected).
  • Improved the visual effects when the geological scanner's movement module is hacked.
  • Enhanced the visual representation of regional synchronization effects.


Bug Fixes



  • Fixed issues with incorrect splitting of subtitles.
  • Resolved potential misrepresentation of game completion percentage.
  • Fixed subtitles in levels not disappearing after completing simulated training.
  • Corrected the malfunctioning smoke alarm in the “Retrieve Data” training simulation.
  • Fixed timing issues for the “Firewall Not Installed” prompt.
  • Resolved lighting errors that could occur in the Nature Hall.
  • Fixed potential loss of abilities when dying due to network downtime.
  • Corrected logical errors in controls during the Queen Bee boss fight.
  • Fixed issues with DLC costumes not being applied in certain cutscenes.


That’s all for now; we look forward to your valuable feedback!

October 29, 2024
Spikewave Games & Astrolabe Game

Patch Notes v1.06

v1.06 Patch Notes:

Changes and Improvements


  • Added a mechanism to skip the tutorial during multiple playthroughs.
  • Optimized the layout of the P.I. interface for different resolutions.
  • Improved the effects of subtitles and voice playback in certain situations.
  • Enhanced the visual effects of lighting and textures in certain areas.
  • Improved the visual representation of glass in some levels.
  • Enhanced the visual appearance of certain interactive mechanisms.
  • Fixed a bug where the red Genie’s branching options could cause key failures.
  • Fixed an issue where directional keys could not be remapped while using a keyboard and mouse.
  • Fixed an issue where certain options in the P.I. menu could not be selected with the mouse.
  • Fixed a problem where certain skills could cause a black screen when used.
  • Fixed an issue where players could still take damage after defeating the first boss.
  • Fixed a timeline issue with audio playback.
  • Fixed an error message that could appear when inputting a password for door locks.
  • Fixed an issue where unread notifications in the skills menu might not display.



Thank you for your valuable feedback, and we look forward to hearing more from you!

September 28, 2024
Spikewave Games & Astrolabe Games

Patch Notes v1.05

v1.05 Patch Notes:

Changes and Improvements


  • Optimized the visual presentation of cutscenes.
  • Fixed an issue where VSync settings might not take effect.
  • Fixed an issue where some visual effects were incorrect after returning from the X-lab.
  • Fixed an issue where item pickup effects in the late game were behaving incorrectly.
  • Fixed an overlapping issue while P.I. was open.
  • Fixed an issue where incorrect key prompts could appear in certain situations when using a keyboard and mouse.
  • Fixed an issue where text prompts from the training simulation could appear in other scenes.


Known Issue

If you encounter an issue where the conversation with 0z does not trigger early in the game, try removing any USB devices (other than keyboard, mouse, and game controller) and restarting the game.

We have noticed that certain USB devices, especially audio devices, may cause issues such as preventing NPC dialogue playing or, in some cases, even application crashes.


Thank you for your valuable feedback, and we look forward to hearing more from you!

September 24, 2024
Spikewave Games & Astrolabe Games

Patch Notes v1.04

v1.04 Patch Notes:

Changes and Improvements


  • Now Doctor's batteries will fully replenish after death or restart.
  • Added new sets of attack indicators for the Swarm Queen encounter.
  • Fixed an issue preventing the final achievement "Survivor" from unlocking.
  • Fixed a bug where key rebinding sometimes incorrectly reset.
  • Improved the cosmetic presentation of high ratings earned in simulation training.
  • Fixed a potential game-breaking bug in the cafeteria level.
  • Improved certain translations.
  • Improved sound effects.


Known Issue

If you encounter an issue where the conversation with 0z does not trigger early in the game, try removing any USB devices (other than keyboard, mouse, and game controller) and restarting the game.

We have noticed that certain USB devices, especially audio devices, may cause issues such as preventing NPC dialogue playing or, in some cases, even application crashes.



Thank you for your valuable feedback, and we look forward to hearing more from you!

September 19, 2024
Spikewave Games & Astrolabe Games

Patch Notes v1.02

v1.03 Patch Notes:

Bug fixes

Fixed an issue where the display may not render correctly on ultrawide monitors.
Fixed an issue where loading a save in the medical center could result in an incorrect starting position.
Fixed an issue where certain parts of the level in X Lab would not load under certain conditions.
Fixed an issue in certain Simulation Mission that could lead to unexpected falls.

Known Issue

If you encounter an issue where the conversation with 0z does not trigger early in the game, try removing any USB devices (other than keyboard, mouse, and game controller) and restarting the game.

We have noticed that certain USB devices, especially audio devices, may cause issues such as preventing NPC dialogue playing or, in some cases, even application crashes.



Thank you for your valuable feedback, and we look forward to hearing more from you!

September 15, 2024
Spikewave Games & Astrolabe Games

Further Mouse movement improvement & Bug Fixes

v1.02 Patch Notes:

Bug fixes and Improvements


  • Further improved the mouse control.
  • Optimized the visual appearance of weapon during the various phases of the MORE boss battle.
  • Save slots now display current game progress.
  • Adjusted the unlock timing of the Simulation Missions to better match the overall game pacing.
  • Fixed an issue where the character’s direction would change after using devices such as cameras.
  • Fixed an issue where incorrect respawn positions could occur after dying at the HERE plaza in certain situations.
  • Fixed an issue where loading a save in the medical center could result in an incorrect respawn position.
  • Fixed a rare black screen issue that could occur before boss battles.
  • Fixed lighting issues in some scenes.
  • Optimized certain sound effects.


Known Issue

If you encounter an issue where the conversation with 0z does not trigger early in the game, try removing any USB devices (other than keyboard, mouse, and game controller) and restarting the game.

We have noticed that certain USB devices, especially audio devices, may cause issues such as preventing NPC dialogue playing or, in some cases, even application crashes.



Thank you for your valuable feedback, and we look forward to hearing more from you!

September 14, 2024
Spikewave Games & Astrolabe Games

Day 1 patch - Mouse movement improved!

v1.01 Patch Notes:

Bug fixes and Improvements


  • Improved the jittery movement of the mouse.
  • Fixed an issue where VSync could not be enabled in certain situations. (Note: When DLSS 3 Frame Generation is enabled, VSync cannot be activated—this is expected behavior.)
  • Fixed a bug that prevented the L1+R1 (LB+RB) skill from being used in some cases.
  • Resolved an issue where keyboard and mouse control of AI skills could not be exited properly.
  • Fixed a conflict between the camera shut down input prompt and the zoom in/out input prompt.


We’re hard at work on more improvements, so stay tuned for future patches!

September 13, 2024
Spikewave Games & Astrolabe Games