- Fixing mission 9 start location - Fixing sneak tutorial for 4K monitors in mission 1
v2.0.0 Build
- Fixed typos in credits - Fixed slide issue with mission 9 - Fixed issue not being able to shimmy across a ledge in mission 9
v1.1.1 Build
- Fixed Mission 9 start location - Fixed Mission 9 climbable areas at the last puzzle room - Fixed a few places where jumping would not work - Fixed NPC followers from levitating in the air in Mission 9
v1.1.0 Build
- Improved Lifting - Improved Ledge Shimmying - Fixed several graphical glitches - Added more tension moments in Mission 10 ruins escape - Added sparkles to levers the player can pull so it's more obvious - Fixed torches that couldn't light in Mission 9 and added more torches to use for breadcrumbs
v1.0.15 Build
- Updated Mission 10 dialogue to cinematics - Reworked the level design of mission 10 - Improved Lifting Doors and objects - Fixed some Mission 9 issues
v1.0.14 Build
- Updated Mission 9 Cut scenes and puzzles - Added Press Space to Continue after the Bible Bonus - Altered start direction and camera in the direction of where the player should go for missions 1-9 - Updated Ancient Relic Bonus Objective text to be more eye-friendly
v1.0.13 Build
Updated Mission 8 converting dialogue to cut scenes and improved level design puzzles
v1.0.12 Build
Mission 7: - Fixed objective not showing after getting inside the manor - Added fences being shown to barricade the gate - Added the bonus scene - Reduced the number of fences required to be found to 4
v1.0.11 Build
Fixed Mission 2 and 7 starting points.
v1.0.10 Build
- Updated Mission 7, change dialogue to cut scenes, added parkour to the 2nd objective - Fixes for Mission 6 - Updated Mission 2 to make stealth more realistic and added more parkour - Removed to start and stop run animations, attempting to make doing parkour easier