Explottens is being discontinued. We regret to inform that Explottens will no longer be available after September 2022. It has been a delightful journey to work with our community and we thank you for your continued support.
Thank you for playing Explottens. However, this is not the end. We will be continuing our game development journey and make more games. We appreciate your support during this time.
A Major Update on Apple Arcade
Hello Earthlings!
We have an urgent message from the realm of Katmandu. The new Explottens update is up and rollin! Ascend into the skies and test your wits by facing an endless wave of enemies in our brand new feature! Which we call the "Survivor Mode" Challenge the live players with the number enemy planes you take down.
Check out Explottens latest update on Appstore: https://apps.apple.com/us/app/explottens/id965816162
Don't forget to Wishlist on Steam as we'll launching Explottens pretty soon.
Update is Live! Change Log v.0.20
Hello Captain
We bring to you a very special update which is playable for all! No time for autopilot take control of the stick as it’s shoot o’clock. Experience brand new K.I.T animation like never before. With this new update, now you have a chance to sell your upgrades in the shop for some extra coins.
Major Changes
Added feature to sell upgrades in Shop
Updated first time user experience
Minor Bug Fixes & Improvements
UI
Updated player animations
Updated player & boss HUD
Happy Playing Captain! As the Time is (most definitely) Meow! Don't forget to share with us your precious feedback.
K.I.T Boost Animation (WIP)
Hey guys!
We've got fresh new content outta the oven for ya'll. This is the brand new BOOST animation that our animators have been working on. What do you guys think? Cool ain't it?
K.I.T Idle Animation (WIP)
Hey saviours of Katmandu ,
Thank you so much for giving such a solid feedback on our last week's Shoot animation post. For this week we're sharing with you the idle animation (WIP). Do share your thoughts with us!
K.I.T shoot animation (WIP)
Hey,
We've been working on making the Explottens experience even better for you. By playing with the current animation and making it more pawsome visually.
Here's a sneak peak of the current and future update of shoot animation. Share your thoughts with us!
Major Update Live! Change Log v.0.10
Hello saviours of Katmandu!
We're super psyched to announce that Explottens latest update is LIVE! Thank you for your support, participation and feedback! The Change Log is as follows:
Major Changes
Added 3 difficulty systems Easy, Medium and Hard
Rewards are now adjusted and mostly increased to allow players to experiment with different items
Reworked Intro scenes
New Tooltips and help added
Localisation added in 15 languages
New languages menu added in settings
MEOWNY MEOWNY PAWFORMANCE IMPROVEMENTS!!
Main
Fix display resolutions bugs for mac
Add missing SFX
Controller support for MAC
Fixed crashes on Thomas scratcher and Tinybots
Added Credits menu in settings
Added Achievement menu in settings
Added videos menu in settings
New health bar system
Visual
Fixed various font issues
Added dialog animation for all bosses
Updated and Improved FTUX flow
Mipmapping for enemies and player ( Graphics updates for all the units)
New eye catchy Icon
New Animated Buttons
Added new VFX on spiky
Added blurs on all the popups
Added settings menu, includes licences and agreements
Replaced Jedi looking cat called “Katnobi” to Katlando with a sabre.
New enemy art
New and improved player animations and art
UI
New UI for world map
New Menus UI
Better shop UX
Happy Playing Captain! As the Time is (most definitely) Meow!
Explottens launched on Apple Arcade
Hello from the realm of Katmandu,
We are truly proud to announce that Explottens has collaborated with Apple Arcade and is now available on iOS, tvOS and macOS. We’ve been blown away with how much fun the mobile version of the game is turning out to be. We’re happy to say that it will be the full PC experience with no graphical reductions, and a really great control scheme. We can't wait to show everyone what we came up with!
For those of you who have been following us on Steam, rest assured that our launch schedule remains the same, and the core design of Explottens remains unchanged. This news means we’ve expanded the team, and we will be able to welcome many new players to the Explottens community.
If you have any questions at all, please let us know, and thank you to everyone who has been following, participating, and giving feedback to us all this time, We really (really) appreciate it.️
Stay tuned as the Time is (most definitely) Meow!
The Malicious Spider Cat
We've made massive changes to one of our bosses "Spider Cat" in our recent update. Not only will you have to face the malicious being, but also his loyal tiny bots.
Have a look at our detailed changes:
<*>Added boundaries to limit gameplay area
<*>Added more phases
<*>Added Laser SpiderLing in SpiderCat laser mode
<*>Spider Cat's Second laser phase has a much more powerful and bigger
Change log v0.9
Hello Earthlings!
Welcome to the realm of Catmandu to all the awesome folks who have recently purchased Explottens and thumbs up to the ones who have added us to their wishlist.
Apologizes for being M.I.A for a while but rest assure the wait is totally worth it! As we've got a major update for you guys!
Gameplay
Added over 20 steam achievements
Added energy to limit shooting
All guns are buffed
New HUD added
Added sfx and vfx when energy hits 0
Added Collectable Item orbs. Orbs are now dropped just as coins drop.
Player can enter berserk mode by Collecting 10 orbs
Orbs deplete overtime.
Collection can be seen in the hud
Berserk mode now increases attack speed by 100% from 10%
You are now invincible in Berzerk Mode
Berserk mode now increase your move speed by 50% from 10%
New Ability dash Added
Dash now allows player to quick move in any direction while being invulnerable to most attacks
Dash cooldown 0.85 secs
Added Left and Right boundaries to limit gameplay area.
Added unlock screen at gameover for abilities and shop items.
Added Gibs
Added Dynamic zoom to focus missions
Added special Icons
Added explosive crates
New powerup Added
Added bug bots
Added alerts for enemies outside of screen
Remove utilities and utility menu
New and improved tutorial
Guns
Laser
Added startup delay
Damage nerf
Aoe increases per level
New shoot animation
Deatomizer
Aoe increases per level
Changed artwork
Incinerator
Added special ability
Proton Shield
Speed increases per level
Damage reduced
Aoe Damage removed
Multicannon
New shoot animation
Rockets
New shoot animation
All planes now increase energy pool.
Gunkitty now aims at cursor
Rocketeers missile now aims at cursor
Powerup: Crazy rockets now aims at cursor
Dr. zapper can now only target upto 6 enemies
Bosses
All bosses have been balanced.
TinyBots
Added new phase in Tiny bots
Boundaries are closed in as you progress in this stage.
Tiny bots are a bit more intelligent
Added death animation
Added Lose Dialogue animation
Fixed delays between attacks
Fixed deadlock bug that where unables players to progress
Laser boundaries added that walk in and slowly close up the play area
Dragon Sisters
Increased damage of fireballs
Fixed inverted death animation
Added defeated dialogue animation
Laser boundries added that walk in and slowly close up the play area
Boundaries are removed in final phase
Added new purgana Fire attack if player tries to go too close to dragon
better camera work
added missing sfx
Sentinel
Fixed delays in attacks
Increase health
Added New death animation
Added lose dialogue animation
New & improved laser added
SpiderCat
Added boundaries to limit gameplay area
Added more phases
Added Laser SpiderLing in SpiderCat laser mode
Spider Cat's Second laser phase has a much more powerful and bigger laser
Fixed bug where player could prevent laser from doing damage at a certain position
More spiderlings now drop
You must now destroy atleast 1 Slow moving spider in order to survive
Many minor fixes
Cuteus Maximus
Added death animation
Added lose dialogue animation
minor fixes
Tomas Scratcher
Complete rework
added sidekicks called turbo and sparky
Added 5 phases
Added death animation
Added lose dialogue animation
Sugar Puff
Complete rework
Pink Bombs are now indestructible
Vladimir Cutin
Added another phase where cutin's cousin pops out from the front hatch with a machine gun
Cutin can now aim its missiles
Spikey
Added powershot
Dash tutorial added on the first powershot
Bark Meow
Laser Rework
Missions
You now save sidekicks by breaking their cages
Tesla can now only target upto 6 enemies
Higher resolution for towers
Removed Medic mission
New mission pointer alert
Cinematics
Added intro cinematic with a story line.
You are now able to play with senior kit.
Added a cinematic when you complete the game.
Added credits after ending cinematics
General UI
All buttons now respond to mouse hover
Cursor animates on click
Added touch bar logo (OSX)
MainMenu
Reworked main menu, Added new artwork and an options menu.
New sfx and vfx added
WorldMap
Reworked UI to be more friendly
You can now see which item/ability will unlock below mission description.
Smoother transitions
Navigation menu buttons now has notification icon to display how many items are available in shop/sidekick hut.
Shop
Added new HUD to display player Level, Attack, Health and Energy
Plane Upgrade now increase Energy Pool.
Balanced planes accordingly
Shop Items unlock according to Missions rather than player level (Displayed on item)
Reworked UI to be more friendly to the user
Added tooltips on each hud icon
Sidekick Hut
Changed sidekick artwork
New card is displayed for each sidekick
Reworked UI to be more intuitive. how locked or unlocked card will behave.