-Added a new quest line that goes forward each time the player controlled characters die, to help break the repetition and frustration when dying and also create some weird scenarios. Hope you all liked it. -New Achievements related to the new questlines -Also some minor bug fixes and spelling mistakes fixed.
Update 1.86 More of the good stuff
We bring many changes for the first post launch update. We recommend that you create a new profile and don't load any old saved games (our apology for the trouble, but the game has changed a lot, for the better). Now when entering the game you will be greeted with a lot of new options. First Off the Dificulty Options. Torture is the default one, and has a new achievement associated with it. Chill let you play around a little bit more. You get more health, and the characters suffer less damage. We also added additional dialog so the player gets a better idea of the health condition of both characters, and don't suffer surprise deaths.
With Speed Run Mode Enabled you get a turn counter as well as the difficulty mode on top of the screen, so when you record yourself playing you can know if you are about to break your last record or not.
For the less powerfull computers you can activate Low Performance Mode, so the animation play at half of the frames. The Hope ending still bugs on some low performance computers, but we will have a fix for that soon, plz be patient.
Alongside all the changes we added a couple of achievements, and correct some spelling mistakes. Have fun!
Update Demo 1.57
We are bringing more changes to the game that are live now on our public demo.
New events: You will notice that the game now has a new starting event and other events that you will need to find playing.
Animations: A lot of new animations and particle fxs have been created to populate the events and give more life to the game.
Sounds: New sounds have been added to improve the gameplay and immersion.
Bug Fixes:
I don't want to bore you with the details, but we fixed a lot of bugs that mixed events or prevent the right dialog to being played.
Thx all of you for your feedback and we hope to keep it up until and after launch to keep improving the game.