Notice of future Update(A Raging Empire, a Turbulent World Story, new area open)
The story of "A Raging Empire, a Turbulent World" will be added. (The justification of the empire, the cooperation of the five kingdoms)
The power of the Seleucus Empire is strong, but it is difficult to attack easily when the five kingdoms are united. That's why empires will seek justification.
Players must persuade a majority of key ministers for cooperation in each kingdom (they may be will threatened by assassinists of the empire during cooperation in the kingdoms of Parthia, Armenia, Media, Sogdia, and Genomia)
The housing rental system and investment period will change from one month to one week.(This allows players to use their capital more strategically)
New traps are will added in dungeons above D rank. (High rank dungeons are no longer the only threat to monsters. Numerous traps will come as threats to the protagonist. Floor trap, etc.)
New team members' decision, a new area will be opened.
A new hunting ground will be opened.
1.3.1 Update (Impact of team members' decision, worldview story)
The following lists have been updated.
The story of the teammates be added. (Also, when proceeding with the story, the likeability changes depending on the behavioral decisions of the colleagues. This affects a teammate going out to a party or the whole ending.)
As the story progresses, opinions can conflict among colleagues and many branches arise. There are also events that occur only when you have a specific colleague in a specific area.
The weather system be upgraded. (The weather has changed every certain cycle and has changed in a more realistic direction.) The spring, summer, fall, and winter seasonal systems will be added later.
The weather has its own bgm depending on the pattern, changes as of 00:00 and can represent a specific pattern at a specific period. (Seasonal system has not been added to the current version)
The routing system will change. (It changes so that you can feel more accomplished and move on faster.)
The story of "A Raging Empire, a Turbulent World" be added.
The story of "A Raging Empire, a Turbulent World's diplomatic system be upgraded. (Each kingdom must persuade a majority of its major ministers. (Bribery, persuasion, intimidation, etc.)
many reported bugs be fixed.
1.3.1 Update Announcement (Impact of team members' decision, worldview story)
Hello :)
We would like to inform you of the major updates in the future.
The story of the teammates will be added. (Also, when proceeding with the story, the likeability changes depending on the behavioral decisions of the colleagues. This affects a teammate going out to a party or the whole ending.)
The weather system will be upgraded. (The weather has changed every certain cycle and has changed in a more realistic direction.) The spring, summer, fall, and winter seasonal systems will be added later.
The routing system will change. (It changes so that you can feel more accomplished and move on faster.)
The story of "A Raging Empire, a Turbulent World" will be added.
The story of "A Raging Empire, a Turtle World's diplomatic system will be upgraded. (Each kingdom must persuade a majority of its major ministers. (Bribery, persuasion, intimidation, etc.)
Also, many reported bugs will be fixed.
The update is scheduled for February 13-14, 2022.
Thank you. :)
Some minor bugs are fixed.
Fixing item bugs that do not work normally.
Fixing the character conversion bug.
Fix some bugs related to motion.
Update 1.3.0(A Raging Empire, Turbulent World)
New area, story added (king palace, underground prison)
Additional side quests.
New types of monsters are added.(A monster that spreads diseases)
The monster spreading the disease appears after the middle of the story when there is room for funds to buy a cure.
※self-healing power cannot solve (Treatments made by the Magic Association must be used, and treatments must be injected into the body through legitimate treatment instruments)
Various medical items are added. (Natural green, black death, yellow fever, right hand virus treatment, etc.)
Add contents of your own mercenary (It's related to the flow of the story and we're developing it in a way that we can enjoy more. Not added to this patch.)
The story of "A Raging Empire, a Turbulent World" story has been added.
These updates will last for weeks. (This is part 2 of the entire game's worldview story)
Now players can travel back and forth to the kingdom and engage in diplomacy to prevent war. (Even if we go on diplomacy, the war can go on)
Fixing the bug when the quest switch does not work on the press mine.
Modification of the audio that was not output normally and only one bgm was played.
Modifying the parts where the weather hasn't changed.
Fixing some problems with colleagues.
This is our business contact information (funnygame1studio@gmail.com).
In the process of updating, conflicts may occur depending on the language version, resulting in bugs. If you want to fix the bug quickly, please use the discussion board or business contact number.
Thank you :)
Main update 1.3.0 announcement (A Raging Empire, Turbulent World)
Hi There ːsteamhappyː
We would like to inform you of the major updates in the future.
New regions and stories will be added.
Additional side quests.
New types of monsters are added.(A monster that spreads diseases)
※self-healing power cannot solve (Treatments made by the Magic Association must be used, and treatments must be injected into the body through legitimate treatment instruments)
Add contents of your own mercenary
The story of "A Raging Empire, a Turbulent World" will be added.
These updates will last for weeks. (This is part 2 of the entire game's worldview story)
During A Raging Empire, a Turbulent World update, war and diplomatic content will be updated.
The scheduled update date is February 7th, 2022
Thank you. :)
A Raging Empire, Turbulent World Announcement
The story of "A Raging Empire, a Turbulent World" will be added.
These updates will last for weeks. (This is part 2 of the entire game's worldview story)
Please check the detailed main update notice tomorrow.
Update 1.2.1
modified the problem that was restricted when going to a powerful dungeon without proceeding with the quest normally.
fixed the problem of not avoiding Boss's non-target skill.
modified the problem of using shelters without tents and barriers in some sections.
Increased max TOV to 300
Fixed the following UI issues : wrongly highlighted objects in inventory