Fallen Knight: Rebellion & Rise Of The Fallen DLC Out Now!
Lancelot returns in our third DLC!
Take on the role of Lancelot, the Knight of Round, after being rescued by his friend Galahad. Imprisoned for five years, Lancelot is tasked with a mission to defeat the world's greatest threat - Cathedral. Take back the Holy Power from hostile enemies, save humanity, and get revenge for your friend. The 'true ending' of the Fallen Knight series will end in this chapter.
Fallen Knight: Rebellion of the Fallen Is Available Now!
Happy Monday, Knights of the Round Table!
We’ve got a little surprise coming your way: The Fallen Knight DLC “Fallen Knight: Rebellion of the Fallen” is available now!
Since the destruction of the Holy Grail, the cathedral has been desperate to find a new Heart of the Holy Grail – but becoming the Heart comes with a price. Rescue Oracle who has been selected for the role from a horrible fate and fight everyone in your way, including your fellow Knights of the Round!
The new DLC comes with a new story ‘Holy Duel’ featuring 4 to 7 hours of game time and plenty of new mechanics, skills, and abilities!
Check out the launch trailer below!
Have you got what it takes to rescue Oracle? Play the DLC to find out!
Hope everyone is staying healthy and well! After speaking with the community and receiving feedback we have made some adjustments to Lancelot's heal! For more details do read below.
Fallen Knight Patch 1.05 Update
Lancelot is now allowed to heal himself whilst moving and holding the heal button (applies after ≈2.5 secs). This applies to all movement; running, dashing, jumping, wall running, etc.
Idle/sitting healing speed has been reduced from 2 secs to 1.5 secs (Focus Heal has been adjusted as well).
Reduced "Double Heal" unlock criteria from 500HP to 50HP.
Fixed and improved Japanese localization.
Fixed bug where previously players are unable to press any button at the "Results" screen after defeating Lucifer.
Hope everyone has had a wonderful week and has enjoyed the update from Patch 1.0.1. We appreciate the constant feedback and the support as always. Please find the updates that have already been released with our hotfix patches throughout the previous week and also find what we are currently working on below ♥
Hotfixes Released Last Week
Improve character controls and controller input
Fix "Retry" issue (where some parts of the game, when selecting "Retry" it bugs out
Upcoming Q.O.L Improvement Updates
Camera adjustment (where sometimes when Lancelot moves too fast the camera doesn't catch up)
Add PC resolution setting and Windowed Mode
Adjust consistency for "Parry & Disarm" for each enemy type and boss
Possible addition to add Honor Points when killing enemies
Fix missing UI for tutorial when obtaining new abilities
Wall hang input may be adjusted to allow players better control on when they want to climb walls
Investigating issues with some players not receiving achievements after meeting all conditions.
Working on solution for controller UI input for the Tutorial
Thank you for your patience and support. Please find the Hotfix Patch 1.0.1 now LIVE and ready for your game to be updated!
Hotfix Patch 1.0.1
Added “No Damage” checkpoint at every Boss room (Players who get through a stage without taking any damage and reach the Boss room will retain “No Damage” status saved at the checkpoint)
Adjusted Boss Parry & Disarm tutorial screen (5 seconds to read the information before entering Boss room)
Fixed controller input lag / delay
Fixing issue with UI shown for Wrath of God in the tutorial
Fixed Juggernaut’s level where some players were unable to climb the wall on the left
Fixed when restarting in the Juggernaut level some players would fall through the map
Fixed Whisper’s level where some platforms cannot be climbed by players
Fixed Pierrot, Strike and drones that always shoot projectiles towards the floor
Fixed Driller enemy charge attack speed (before was very slow)
Fixed where after completing the game and the credits the cutscene didn't show
Fixed "Purchase" button in the shop (previous was small)
Fixed where " " shows up in some texts
Fixed the SFX bug where the sound still played after being turned off
Fixed Chain Assassination 2.0 and Chain 2.0 (Previously, players were sometimes unable to execute the move)
Fixed Wrath of God 1.0/20 (previously was unable to be purchased and also disappears in the customization tab)
Fixed Boss Rush Mode, best time won't reset after deleting save file
Fixed issue with achievements (Players that purchase all abilities/Golden Knight now receive Excalibur)
Fixed Golden Knight achievement description
Fixed conditions of Excalibur
Fixed Strike where sometimes after when he starts his dash he would suddenly stop
Fixed Successor skill cost (previously different cost in Main Story and Boss Rush Mode)
Fixed Galahad’s bug where he was unable to move when his dagger hits an enemy or boss
Fixed Pierrot and Nikolai (Previously, the bosses sometimes get stuck during the boss fights)
Improved Strike’s and Lucifer’s move set during the boss fights
Improved the Parry & Disarm mechanic (Increased the time window to parry the enemy’s attacks)