Fallout 76 cover
Fallout 76 screenshot
PC PS4 XONE Steam
Genre: Shooter, Role-playing (RPG)

Fallout 76

Fasnacht is back!

[p][img src="https://clan.akamai.steamstatic.com/images/36994189/24471df927d385d632a61a4d7d43e5f369b19d5f.png"][/p][p]Fasnacht is back with new masks to earn! Kick off the festivities with your friends at the top of the hour from February 17 - March 3.[/p]

Fallout 76 Update Notes – February 9, 2026

[p]Today’s update focuses on a few priority issues that directly impacted your gameplay experience. The team is continuing to investigate fixes for many of the other topics that have been brought up since the release of the update in late January. Armor resistances, Bows (damage and repair), feeling like you're receiving more damage than normal in Burning Springs region, just to name a few.[/p][p][/p][p align="start"]As always, thank you all for your reports![/p]

Update Notes

  • [p]Fixed an issue with a C.A.M.P. Module skin that caused the Build Menu to appear empty.[/p]
  • [p]Fixed instances of the “New” category of the Pip-Boy acting erratically.[/p]
  • [p]Fixed an issue which caused Grunt and Head Hunt enemies to be 1-Star.[/p]
  • [p]Fixed an issue which caused C.A.M.P. items purchased with Gold Bullion to not appear in the Build Menu.[/p]
  • [p]Fixed an issue with the Cryo status effect which caused the damage to not apply to enemies.[/p]
  • [p]Fixed an issue where it was possible to obtain a 100% evasion chance with the Reflex Legendary Mod.

Raiders & romance collide in Fallout 76’s latest Mini Season!

[p align="start"]Raiders may be opportunistic, bloodthirsty menaces, but that doesn't mean they don’t long for that S.P.E.C.I.A.L. someone (to help loot more stuff – together!) Love Hurts: Guide to a Raider’s Heart brings the affection with a new Mini Season of rewards, available in Fallout 76 beginning February 3.[/p][p][p align="start"][img src="https://images.ctfassets.net/rporu91m20dc/ccQGObM3WLwNp46Acc2Ca/e35c51c7c6dc039959c738b599193fd7/F76_Love_Hurts_in-body_EN.jpg"][TAG-10][p align="start"]As with prior Mini Seasons, dressing the part is essential – simply claim the free Tough Love Helmet from the in-game Seasons menu while the Mini Season is active and you’re ready to begin! With your dandy new Helmet equipped, go forth in the wasteland and complete challenges to earn tickets. Exchange your haul for Love Hurts-themed rewards such as a sharp-looking (as in “fetching,” but also pointy) heart archway or a hand-carved poem to display in your C.A.M.P.![p align="start"]Wanna see some real sparks fly? During the Love Hurts Mini Season, Fallout 76 players can also unlock new mods for the Dom Pedro, altering the hand cannon for longer range (without compromising the deadliness, of course.)[p align="start"]Don’t let this be the Mini Season that got away: Collect your free Tough Love Helmet and start collecting those tickets before Love Hurts: Guide to a Raider’s Hearts ends February 17 at 12pm ET. For more news, be sure to head on over to Fallout.com and visit our Seasons webpage for more events going on in Fallout 76 - play today

Upcoming Update Announcement

[p]We wanted to share some news on an upcoming update the team is working on to address some of the topics that appeared after the Fallout 76 update earlier this week.[/p][p align="start"]The team has spent the last few days looking into the reports from across the community and have identified a list of topics that we plan to address in an update that is currently planned for release during the first week of February.[/p][p align="start"]We are currently planning for this February update to address the following:[/p]
  • [p]Build Menu appearing empty due to a skin applied to the C.A.M.P. Module.[/p]
  • [p]The “New” category of the Pip-Boy acting erratically.[/p]
  • [p]Grunt and Head Hunts only providing 1-Star enemies.[/p]
  • [p]C.A.M.P. items that were purchased with Gold Bullion not appearing[/p]
  • [p]Cryo Status effects and damage not applying to enemies.[/p]
[p align="start"]We’re continuing to investigate reports on other topics such as, Armor resistances not applying unless re-equipped and players feeling “squishier” when fighting enemies in the Burning Springs region.[/p]
[p align="start"]There were a couple of changes that went undocumented in our release notes on Tuesday (apologies for any confusion this caused). We wanted to highlight these changes to make sure everyone knows that they were intended.[/p]
  • [p]New 4-Star Legendary Mod “Charged” has been added to items awarded in the Gleaming Depths raid.
    • [p]This Melee only mod charges up the weapon with primary attacks. You can release this explosive charge with a power attack.
  • [p]Dom Pedro has received two new mods. Reflex Sight and a Long Barrel mod. These mods are available for all owners of the weapon.
  • [p]Known Issue: The Weekly Raid Challenge has been temporarily disabled due to reports that the challenge was automatically completing which resulted in rewards not being obtainable. Thank you all for your patience as we investigated these topics and we’ll update you when we have more information on the specific date and time of the update soon.

Fallout 76 Update Notes – January 20, 2026

[p]Maintenance Status Update: 10:30 AM - Servers are down for maintenance.[/p][p][/p][p]Our latest update has arrived and brings a bunch of improvements and fixes to your experience in Appalachia and Burning Springs![/p]

Armor (and Clothing)

  • [p]Adrenal and Lucid Armor mods should now have their dynamic names appear on Armors that have the Legendary Effect.[/p]
  • [p]Fixed an issue where the Cutthroat Helmet had different color schemes between Pip-Boy preview and when worn on a character.[/p]
  • [p]Additional headwear and eyeglasses can now be worn with the Ulysses Mask.[/p]
  • [p]The Deathclaw Tamer Hat will no longer remove a player's facial hair.[/p]
  • [p]Fixed an issue which caused the gloves on the male variant of the "Rust Raider Light Outfit" to clip in first person with some weapons.[/p]
  • [p]Fixed an issue which caused the gloves on the female variant of the "Rust Raider Medium Outfit" to clip in first person with some weapons.[/p]

C.A.M.P.

  • [p]Wall Mounted Oven description now contains "Collects Meat over time".[/p]
  • [p]Pumpkin Pie description now contains "Collects Slices of Pumpkin Pie over time".[/p]
  • [p]Fixed an issue that could cause the visual effects to disappear from the Hunting Lodge Fireplace.[/p]
  • [p]Industrial Fusion Core Recharger no longer emits sound effects when unpowered.[/p]
  • [p]Fixed an issue with the Winter Retreat Prefab did not properly display windows from the inside.[/p]
  • [p]Addressed missing collision in the Dino Bite Gift Shop.[/p]
  • [p]Fixed a mismatch between icon and actual appearance of the Red Shingle Wallpaper.[/p]
  • [p]Increased size of the icon of the Medicine Cabinet Stash Box.[/p]
  • [p]Reduced the brightness of the icons for the Farmers Market Letters Set.[/p]
  • [p]Fixed inconsistent footstep sound effects in the Wrangler Casino Shelter.[/p]
  • [p]Fixed an issue which caused the Ohio River Docks to incorrectly state they had to be placed on foundations.[/p]
  • [p]The Abraxodyne Truck now costs the correct amount of materials to craft.[/p]
  • [p]The Car Grill lights now point where you'd expect them to.[/p]
  • [p]Fixed the health values of the Bounty Board C.A.M.P. item to match similar C.A.M.P. item values.[/p]
  • [p]Fixed an issue which blocked camp Allies from being able to correctly path around the "Radscorpion Agitator".[/p]
  • [p]The Babydoll Head Bobber now bobs as a bobber should.[/p]
  • [p]Fixed an issue which caused the text to appear backwards for the "A Fresh Delight!" and "Build Mass with Sass" posters.[/p]
  • [p]The back of the 'Build Mass with Sass Poster' poster no longer mirrors the front.[/p]
  • [p]The word 'Frame' Removed from title "Blood X Rust" photo frame.[/p]

Challenges

  • [p]Fixed an issue where the Super Duper Mart Cooler didn't unlock for players after collecting Abraxo Intel Briefcases.[/p]
  • [p]Burning Springs "Discover Location" challenges should now trigger when players enter the required area(s).[/p]
  • [p]Challenges that are being tracked and have been rerolled will now properly display the expiration timer.[/p]
  • [p]Deploying a C.A.M.P. near Checkpoint Ridge will now correctly complete the challenge to "Deploy a C.A.M.P. in Burning Springs".[/p]

Events

  • [p]Gearin' Up: The Beastmaster now correctly comments based on if you have completed the event before.[/p]

Localization

  • [p]All of Windy's dialogue has been localized in most supported languages. Please see our known issues below for more information.[/p]
  • [p]The Ghoul's opening lines have all been localized in most supported languages. Please see our known issues below for more information.[/p]
  • [p]Loan Shark's VO is now properly localized in Italian.[/p]
  • [p]Pop's VO should now properly localized in Japanese.[/p]
  • [p]Multiple Legendary Mods are now correctly translated in Japanese.[/p]
  • [p]Fixed an issue which caused "Show map region name markers" to appear as debug text in non-English languages.[/p]
  • [p]Fixed an issue where Outfits were not properly translated in German.[/p]

Gameplay

  • [p]If the player is disconnected as part of their first Grunt Hunt, the hunt will now properly reload rather than being stuck without a target.[/p]
  • [p]Silas and Eugene no longer resurrect when relogging after completing 'Prove Your Resolve' or 'Execute Silas'.[/p]
  • [p]Player Ghouls now require a disguise to enter Crater Core and Fort Atlas again.[/p]
  • [p]Starlight Drive In: Fixed an issue that could cause the projector to disappear when turned off.[/p]
  • [p]Ash Cave: Updated fishing locations within this area.[/p]
  • [p]Various map markers (player, nukes, corpses) now display properly on the map for areas introduced with The Ghoul Within update.[/p]
  • [p]Fixed animation issues with the Atomic Cast Fishing Rod.[/p]
  • [p]Fixed an issue where Cletus Brimstone's Fire Cloak AOE was being applied to players outside of the encounter.[/p]
  • [p]Head Hunts: Fixed an issue that could cause Head Hunts to not complete if the target was killed too quickly.[/p]
  • [p]Slocum's Fat Stack lights will now correctly stay on when fast traveling away and back to the camp.[/p]
  • [p]Added a Legendary Exchange Machine to Hocking Hills Station.[/p]
  • [p]Fixed an issue which could cause the Abraxo caches to not respawn as intended.[/p]
  • [p]Fixed an issue where the Deathclaw Handler was not targeting the player correctly.[/p]
  • [p]Prickeye Salad now correctly provides damage resistance and reduces hunger.[/p]

Workshop

  • [p]Public Workshops now properly display their provided materials in green when in the Workshop Menu.[/p]
  • [p]Fixed some cases where the Atomic Shop symbol on a C.A.M.P. object thumbnail incorrectly showed as unlocked when the object was not owned.[/p]
  • [p]Fixed an issue with the Dino Golf Volcano showing in multiple Workshop categories, now only displaying in Decorations -> Outdoor.[/p]
  • [p]Ghoul Vault Boy and Ghoul Vault Girl lamps are no longer described as needing power in the Workshop.[/p]
  • [p]Seasons C.A.M.P. rewards should appear in the Workshop's New category after they are claimed.[/p]

Weapons

  • [p]All Rise[/p]
    • [p]Add the Juggernauts and Steady Legendary Mods to the default mods. This does not affect existing items.[/p]
    • [p]Increased the unique effect from +10 HP to +50 HP.[/p]

Legendary Mods

  • [p]Elementalist now grants +5 Rad Resistance.[/p]
  • [p]The effects of the Elementalist Legendary Mod now display correctly in the Item Card.[/p]

UI

  • [p]Fixed an issue where recipes in certain languages did not display correctly.[/p]
  • [p]Made improvements to the mouse cursor positioning when setting/selecting item quantities.[/p]
  • [p]Adrenal Legendary mod description field is no longer blank in the Pip-Boy.[/p]
  • [p]Power Armor no longer appears as a valid option in the description of the Reflex mod box.[/p]
  • [p]Updated Help Menus for "Death" and "Fast Travel" to include Highway Town.[/p]
  • [p]Fixed index issue in Workshop Menus that caused some items to not appear.[/p]
  • [p]Fixed grammatical errors in the Athens National Guard Armory Terminal.[/p]
  • [p]Reflex mod effect should now be properly displayed on the Pip-Boy.[/p]
  • [p]“Build” button in Workshop menu while using a gamepad is no longer listed in the hint bar.[/p]
  • [p]Fixed a spelling issue with the Glowing Fasnacht Buffoon mask.[/p]
  • [p]Increased the Pip-Boy preview size of the Action Abe Plushie.[/p]
  • [p]Fixed the name of the Razorback Rucksack in the Workbench menu and the Crafting menu.[/p]
  • [p]Fixed multiple instances of reward HUD notifications displaying incorrectly when unlocking.[/p]
  • [p]Fixed typo causing the Tailgate Bed to appear as “Taligate Bed” in game.[/p]
  • [p]The life percentage meter no longer changes from yellow to black after leaving the idle animation.[/p]

Quest

  • [p]Fixed an issue in “Welcoming Committee” where players cannot interact with Silas or the Rust King if they are a Ghoul wearing a disguise.[/p]
  • [p]Insurrection: Fixed some issues with character hellos and idles[/p]
  • [p]Dirty Laundry: Fixed an issue which could cause an objective to change without talking to Bodhi.[/p]
  • [p]Dirty Laundry: Fixed an issue which caused one of the objectives to change for players earlier than intended.[/p]
  • [p]Dirty Laundry: Fixed an issue where quest progression would skip the “Collect Abraxodyne intel briefcases (0/8)” objective.[/p]
  • [p]Fixed an issue which caused The Loan Shark to stop saying his dialogue options.[/p]
  • [p]Fixed an issue which could cause the Deathclaw to become stuck during “Prove Your Resolve”.[/p]
  • [p]Fixed a visual issue with the Ambush Captains power armor.[/p]

Miscellaneous

  • [p]Fixed Voice Lines for the Hocking Hills Station Robot. It should have more to say now![/p]
  • [p]Fixed an issue where the Ulysses Outfit was clipping when equipped on female characters.[/p]
  • [p]Fixed incorrect bullet decals displaying when various unfortunate impaled heads in Burning Springs were shot.[/p]
  • [p]Corrected misaligned animations on the Dino Peaks Photo Board.[/p]
  • [p]Fixed an issue where the Deputy Badge Backpack Flair stated it was craftable in Armor Workbenches, instead of the correct Tinker's Workbench.[/p]
  • [p]Fixed issues with some NPCs in Highway Town T-Posing on sleeping bags.[/p]
  • [p]Mounted Armored Deathclaw Head can no longer be sold to NPC vendors.[/p]
  • [p]Fixed issues with Player Ghoul characters clipping through collars on various outfits.[/p]
  • [p]The Responder Medallion Flair will no longer stretch oddly while moving around.[/p]
  • [p]Enlarged the icon for the Head Hunt Flair in the Workshop menu.[/p]
  • [p]The Rust King flag has been removed from locations outside his direct influence.[/p]
  • [p]Travelling away from another player will no longer kick them from a trade menu.[/p]
  • [p]Fixed an issue which could cause the Special Loadouts Menu to appear blank when using the Punch Card Machine as a new character.[/p]
  • [p]Fixed an issue which allowed teammates to see the stored items in a teammates camp menu.[/p]

Known Issues

[p align="start"]Missing French Voice Over[/p][p align="start"]Due to production difficulties, voiceover support for Burning Springs Update is not available in French. For the best experience, we recommend enabling subtitles in the game. We look forward to bringing back French voice over as soon as possible and appreciate your understanding.[/p][p][/p][p]Gleaming Depths Weekly Challenge Temporarily Removed[TAG-507][p]The Gleaming Depths Weekly Challenge has been temporarily deactivated while the team investigates a reported issue with the challenge.[TAG-509]

Fallout Shelter Announce on Amazon Prime Video

[p]Good morning, prospective Vault Dwellers! [/p][p]In order to best serve you in What Comes Next, we need volunteers for a very real, very scientific opportunity to beta test a better society. Visit this website if you’d like to join Fallout Shelter, a new series full of escalating challenges, strategic dilemmas, and moral conundrums. [/p][p]Good luck! [/p][p]www.falloutsheltercasting.com[/p][p][/p]

Letter from the Directors – 2025

[p]Appalachian Adventurers,[/p][p]Fallout 76 celebrated its seventh-year anniversary this November 14.[/p][p align="start"]Seven incredible years since our launch in 2018! Since then, over twenty-three million vault dwellers have overslept and raced out of the vault.[/p][p align="start"]Twenty-three million players! Vault 76 must be huge! The Reclamation Day party must have been really BIG![/p][p align="start"]Vault dwellers left the comfy confines of their Vault-Tec assigned apartments and stepped FOOT into an awe-inspiring wasteland previously unexplored in the Fallout universe.[/p][p align="start"]The first steps outside were history in the making as players met our Appalachia for the first time. Together we have discovered new stories and adventured with friends to create stories of our own. And with every minute spent wandering Appalachia’s country roads, we participate in writing Fallout’s history.[/p][p align="start"]November 14 also marks the tenth-year anniversary of full development on Fallout 76.[/p][p align="start"]What an incredible journey we’ve had together![/p][p align="start"]Let’s look back at what we did this year…[/p][p align="start"]We kicked off 2025 with “The Ghoul Within.” After years of excessive radiation exposure our players could transform their character into a ghoul![p align="start"]This was an exciting, end game experience for players which offered dozens of unique ways to customize your character. Ghoulification came with unique ghoul traits such as high radiation resistance, a “feral” meter to keep you sane- keep popping those chems- and a powerful radiation build up called “glow.” Not to mention thirty new ghoul perk cards to be used over the top of the existing human versions.

[p]“Hey, smooth skin is overrated anyhow, don’t you think?” – Bill LaCoste

[p align="start"]Atomic Anglers rejoiced as fishing made its way to our wasteland waters! The summer in Appalachia was a HOT one! To cool off on a sweltering day, we can’t think of anything better than dipping your toes in our cool streams for some fishing.

[p]“Anywhere you can swim, you can fish.” – Captain Nuke McCloud

[p align="start"]Hearing that excites us to explore Appalachia all over again and discover what lurks beneath the rippling surfaces spread across the entire region. Fifty fish were added to our mountain waters, with several more included in Burning Springs and coming up seasonally down the road.

[p]The fish may look a little funny, but they don’t taste that bad, and in the wasteland “not bad” is “pretty good!” – Jon Rush

[p align="start"]The mega-mansion sized “C.A.M.P. Revamp” update arrived this Fall![p align="start"]We overhauled the C.A.M.P. workshop menus, making it easier for our builders to sort through the thousands of C.A.M.P. items added since launch…[p align="start"]…and C.A.M.P. building rules and restrictions were lifted, making it easier for our builders to use those thousands of C.A.M.P. items to make awesome Wasteland homes.[p align="start"]To commemorate the occasion our wonderful Community team played host to several C.A.M.P. building competitions, celebrating thousands of amazing camp submissions with awesome rewards for the lucky winners.

[p]“Also known as our ‘Bill’ders update!” – Bill LaCoste “Nobody says ‘Bill’ders update…” – Jon Rush

[p align="start"]And as of reading this letter, our brave Appalachian adventurers have crossed the Point Pleasant bridge and are exploring the wastelands of what used to be Ohio.[p align="start"]Welcome to Burning Springs, folks![p align="start"]Burning Springs is the next chapter of our Appalachian story; an entire new region to the northwest for players to explore with their friends and build upon. Players will meet new friends, possibly make enemies, and come across the latest addition to our repertoire of Fallout fauna, the Rad Hog… which are proving to be quite an invasive species. A real regional menace! Burning Springs is also BOUNTY HUNTING.[p align="start"]Bounty hunting takes off in the sprawling community settlement of Highway Town, located in the heart of Burning Springs. And who better for hosting an awesome feature like Bounty Hunting than The Ghoul?[p align="start"]Not A Ghoul… THE Ghoul from the hit TV Fallout series has made his way to Appalachia.

[p]“Keep what you kill, cowboy. To the victor goes the spoils, as they say.” – The Ghoul

[p align="start"]This year has been a true celebration of the franchise we all know and love! This has been an incredible journey – but we’re only just getting started![p align="start"]Tradition dictates that it’s at this point in our annual letter to players that we tease upcoming content.[p align="start"]The team wrestled back and forth with this… what if we give too much away? What if we give away too little? Aren’t surprises more fun? Is a casserole just a salty pie? But who really likes being surprised? Where does that pipe lead to anyhow?

[p]“The Barndoors in Graninger Farmstead open once twilight has drawn nigh.” - unknown

[p align="start"][p align="start"]To all the Vault Dwellers out there who overslept, thank you![p align="start"]We’ve said this before, and we mean it every time…[p align="start"]There’s never been a better time to adventure with friends in the wasteland![p][p align="start"]Jon Rush and Bill LaCoste

Burning Springs Update - December 11, 2025

[p]Today the team released a small update to address some of the larger discussion topics that have appeared after Burning Springs release.[/p]
  • [p]Fixed an issue which could cause some pets to not spawn correctly once their C.A.M.P. item was built.[/p]
  • [p]Fixed an issue blocking players from placing the Plastiform Vault Girl Elf decoration in their CAMP.[/p]
  • [p]Cherry Bomb Tinker’s Workbench has been readded to the C.A.M.P. build options.[/p]
  • [p]Consoles will now correctly play the new Main Menu music for Burning Springs.[/p]
  • [p]Ultracite Ammo will now correctly unlock for players when claiming receiver mods for the Dom Pedro.[/p]
  • [p]Fixed an issue which would cause the Pip-boy navigation to jump to the top of the list when learning new plans.[/p]
  • [p]Fixed an issue displaying the wrong sleeves when using firearms wearing the Ulysses Outfit.[/p]
  • [p]Disabled the Fire Cloak ability for Cletus Brimstone to prevent players from taking extra unintended damage. While his name has been cleared for causing player harm, this temporary fix unfortunately also cleared his name in-game. He will now be known as “LOOK UP FAILED” for the time being.[/p]
  • [p]Addressed an issue with an AOE attack from the Bleached Ogua that we believe was damaging player C.A.M.P.S. by temporarily disabling the ability.[/p]

Known Issues

[p][/p][p]French Voice Over Not Available[/p][p]French voice over support is not available for the Burning Springs update. We know this is disappointing and appreciate your understanding. We look forward to bringing back French voice over as soon as possible.[/p][p][/p][p]Burning Springs Location Challenge Not Completing Even Though All Locations Have Been Visited[/p][p]The team is aware and are investigating an issue with the Burning Springs locations challenge not completing even though all locations have been visited.[/p]

Fallout 76: Burning Springs Maintenance Gift and More

[p]Hey Vault Dwellers, [/p][p]Before we head into the weekend, we wanted to say thank you for your patience and understanding as we navigated the login issues that many faced during the launch of the Burning Springs update.[/p][p]To help aid your adventures in Burning Springs and your newly found Bounty Hunting career we wanted to provide a little boost. So, here's a fun package for you all.[/p][p][/p][p align="start"]Seven Days of Extra Daily Challenges and an Extra Weekly[/p][p align="start"]Every day from December 5,12 PM EST until December 12 you’ll see an extra challenge called “Gain a Level” and the S.C.O.R.E. you will be awarded for completing that challenge will be doubled. We will also be adding an extra Weekly challenge that will appear alongside our reset on December 9.[/p][p][/p][p align="start"]Free S.C.O.R.E. Booster[/p][p align="start"]Today at 12 PM EST, a free S.C.O.R.E. Booster will be made available for everyone on the Account page of the Atomic Shop. This one-time booster claim will remain available until Tuesday, December 9.[/p][p][/p][p align="start"]Caps-A-Plenty Starts Today![/p][p align="start"]To aid in your Bounty Hunting adventures, we’re kicking off Caps-A-Plenty early (starts at 12 PM EST)! Get ready to sell some items to your favorite vendor, get your Caps, and go buy some Head Hunts from The Ghoul.[/p][p align="start"]Caps-A-Plenty will end at its previously announced schedule date of December 15.[/p][p][/p]
[p align="start"]Presents on the Line[/p][p align="start"]Celebrate the holidays with some weekend fishing. Every weekend during this holiday season you’ll have the chance to reel in some nice presents. Find those new watering holes in Burning Springs, cast your lines, and let us know what you catch![/p][p][/p]
[p align="start"]Additionally, we want to share an update on some of the topics we’ve seen discussed frequently since launch.[p][p align="start"]Build Decorative Furnishings in Workshops and 7600 C.A.M.P. Challenge Reset[p align="start"]We’ve seen reports that this challenge has been reset. Unfortunately, previous completion status cannot be returned.[p align="start"]We will be making the following adjustments to make completing this challenge again rewarding:
  • [p]Adding Player Titles (suffixes) to the three building challenges
    • [p]"Build decorative furnishing in Workshops and C.A.M.P.s" - Designer Title
    • [p]"Build structures in Workshops and C.A.M.P.s" - Architect Tile (Will be automatically granted to those who have previously completed)
    • [p]"Build functional objects in Workshops and C.A.M.P.s" = Engineer Title (Will be automatically granted to those who have previously completed)
  • [p]Increasing the Atom reward for "Build decorative furnishing in Workshops and C.A.M.P.s” challenge from 80 Atoms to 160 Atoms
[p align="start"]The above Player Titles and Atom reward increase will be available after the next major update to the game which is currently scheduled to happen in January 2026.[p align="start"]Starting on December 9, a free Vault-Tec Supply Packages will be available in the Atomic Shop every day until December 30. So make sure grab these extra supplies to assist in your C.A.M.P. building endeavors.[p][p align="start"]Owned C.A.M.P. Items Missing from C.A.M.P.[p align="start"]The team is aware of this issue and are investigating. Thank you so much for your reporting on which items have been missing.[p][p align="start"]Disguised Ghouls Can’t Talk to the Rust King[TAG-101][p align="start"]If you’re a Ghoul and have issues talking to The Rust King, please head back to Jaye to remove your disguise. This will allow you to talk with the Rust King.[TAG-103][p][TAG-105][p align="start"]Burning Springs Discover Locations Challenge Complication[TAG-109][p align="start"]Thank you for your reports regarding difficulties completing the “Discover Burning Springs Locations” challenge. The team have identified the issue and are working towards a fix. More info on when this is expected to arrive at a later date.

Fasnacht arrives in Fallout 76 starting July 29

[p][/p][p]Take to the streets with your procession of Proctectrons and ring in Appalachia’s latest seasonal public event with a roaring bonfire: Fasnacht has come to Fallout 76![/p][p]Starting July 29, players can find the Master of Ceremonies waiting for them at the top of every hour in Helvetia. This spiffed-up Mr. Handy robot is your ticket to kicking off the Fasnacht celebration, tasking you with recruiting five festive Protectrons for the Fasnacht parade![/p][p][img src="https://images.ctfassets.net/rporu91m20dc/6WlLXijodIA2jETuVREOPD/bbd559320e851bac4a1af5026be51d2d/F76_Fasnacht_Glowing_Sun_Mask.png"][TAG-10][/p][p]You’ll need to complete a task for each Protectron, from collecting wood for the bonfire to putting up decorations, before they’ll join the parade – an event that also needs protecting from any nasty little critters that may interfere (and occasionally, not-so-little creatures like a Super Mutant Behemoth!) The more parading Protectrons you and your crew keep functioning, the more successful the Fasnacht celebration and the better your rewards will be![/p][p]Complete Fasnacht events to earn rewards such as unique plans and recipes, as well as wearable Fasnacht Masks – including designs from past Fasnacht events, plus some brand-new ones![/p][p][img src="https://images.ctfassets.net/rporu91m20dc/rMplaT9Act2bm0lDA6NWc/d733dba06d423d54d7e9a112c9c834ff/F76_Fasnacht_Glowing_Owl_Mask.png"][/p][p]Join the Fasnacht festivities before this event ends August 12. Visit the Fallout 76 Seasons page for our Community Calendar of upcoming in-game events, including Double S.C.O.R.E. from July 31 – August 4 for a boost during Season 21: Gone Fission![/p][p]Fallout 76 is included with Xbox Game Pass and is available for purchase on Xbox, PlayStation, PC and Steam. For more information, please visit [/p][p]Fallout.com[/p][p].[/p][p][img src="https://images.ctfassets.net/rporu91m20dc/1LsidtyRr6lhaA7EN11EBY/f620726e5eb585e61eb3b49331a93fa0/F76_Fasnacht_Glowing_Jester_Mask.png"][/p]