Migrated Score Ranking from NIFCLOUD mobile backend to Amazon Web Services.
Version 1.3 Update: Archer Full Release
Work on new player class "Archer" finished. Now Achievements are implemented.
Overview
Ranged class, has less HP and need to stay back from frontline.
Archer has supportive E skill, such as summon ally. They are longer cool down than other skills.
Similarly as Swordman, has default Q, W, and E skill, and 3 derived skills for each. (12 skills in total)
Hints for Playing as Archer
Archer is vulnerable, and has no move skill. Keep safe position.
Summoned ally inherit player's items. He can act as different role by obtained item.
Some skills can kill one target quickly. On the other hand, others have area of effect. Combine them to adapt different situation.
Version 1.2 Update
Added Player Class: Archer
Now you can play as new class: Archer. Achievement is not implemented because not balanced yet.
Has only 3 skill items (Together with default 3 skills, 6 skills in total) ,and some items have no effects so do not appear. I will add archer exclusive items to have same number as Swordman.
Tutorial and Achievement added
Tutorial and Achievement added.
Tutorial and Achievement added
Features as below added.
Tutorial Achievement
Version 1.1 Update
Commander Badge Deleted
Skill item "Commander Badge" deleted because overpowered and deviated from the game concept.
Gate Portal Added
"Gate Portal" added instead of "Commander Badge". It replaces W skill to teleport.
Motion and UI Improvement
Ramaked walking graphics. Replaces army power gauge.