Fantasma cover
Fantasma screenshot
Genre: Indie

Fantasma

Patch v0.6.12 - Danger Noodle

Patch v0.6.12

Balance/Content
Puzzle Journal
- Now available at all times in multiplayer. Previously, this was only the case in singleplayer.
- Morse wordlist added
- Warships name changed to Battleship

New Equipment: Danger Noodle
- Ghost lure/distraction. Once activated, holds the ghost's attention for 30 seconds or until destroyed
- Available after defeating a Doppelganger on 'Hard' difficulty

Normal reward increased: $800 > $1200
Hard reward increased: $1600 > $2400
Unfair reward increased: $3600 > $4800

Stats Reset
This was necessary to give players who experienced stat bugs in the past a fresh start

Ghost completion badges added to player lobby profiles
Difficulty description added to pre-game lobby
Stats window ui updated

Patch v0.6.9

v0.6.9

Balance/Content
- Tutorial Added

Patch v0.6.9-0.6.11

v0.6.9-0.6.11

Balance/Content

  • Tutorial Added
  • Added audio queue to the beginning of Kluni's Balloon Party
  • No longer possible to get multiple Puzzle Boxes of the same type
  • Added a glow to Keycards


Bugfixes

  • Fixed a soft locking invisible mouse issue on the main menu that would occur when the host left the game before the client
  • Fixed an issue where the Doppelganger glitched through the floor after killing a player
  • Fixed an issue where the player could continue moving while in a puzzle box
  • Fixed an issue where music on Fairgrounds remained on after a ghost spawn
  • Fixed an issue where keycards would continue to glow after picking them up
  • Fixed attributes not displaying properly on the Spectre Detector monitor
  • Improved ghost pathing and object avoidance on Fairgrounds

v0.6.7

Greatly reduced equipment costs. We don't want risk of losing your life savings to be the reason players don't attempt harder difficulties.

Balance/Content
Reduced Drone cost: $400 > $200
Reduced Video Camera cost: $200 > $100
Reduced Spectre Detector cost: $400 > $200
Reduced TED cost: $400 > $200
Reduced DoorBar cost: $300 > $200
Reduced Masterkey cost: $600 > $400

Bugfixes
Fixed unreachable keycards on Fairgrounds

Hotfix v0.6.6

v0.6.6

Bugfixes
Fixed issues with Fairgrounds keycards spawning in midair
Fixed a bug on Fairgrounds where it was possible to exit the map while the ghost was spawning
Fixed a bug where the Myling and Doppelganger could get stuck on dead players bodies after killing them

Hotfix v0.6.5

Reverted Flashlight changes to resolve a bug introduced in Patch v0.6.4 where players could see shadows from their characters' head

Patch v0.6.3 - New Equipment, New Difficulty and Steam Achievements

v0.6.3

Added third difficulty level (Unfair). The name is no joke, it truly is unfair with current equipment. However, the goal is to buff and introduce more powerful equipment
in the following patches that help make more difficult ghosts possible. The first of which being the Masterkey, which immediately unlocks any lockbox.


Balance/Content
The Banshee now has a permanent fog surrounding it

New Equipment: Masterkey
- Unlock any lockbox. Limited use. Upgradeable
- Available after defeating a Kluni on 'Hard' difficulty

New Difficulty: Unfair (+$3200 reward)
- Minimum attribute roll: 7
- Maximum attribute roll: 10

Steam Achievements Added
- gg ez : Escape for the first time
- That's Watts Up : Escape from a Djinn on 'Unfair' difficulty
- Chilled : Escape from a Banshee on 'Unfair' difficulty
- Tibbers : Escape from a Myling on 'Unfair' difficulty
- Clown Fiesta : Escape from a Kluni on 'Unfair' difficulty
- The Quick and the Dead : Escape from a Poltergeist on 'Unfair' difficulty
- Identity Theft : Escape from a Doppelganger on 'Unfair' difficulty
- A Magnificent Demon : Escape from a ghost with a combined attribute score of 30 or higher

Photo rewards increased: $100 > $200
Spectre Detector cost decreased: $400 > $200
Tracker cost decreased: $200 > $100

Improved Doppelganger kill animations
Widened flashlight cone
Reduced the size of Fairgrounds
Added difficulty to the post game report

Patch v0.6.2

Patch v0.6.2

Balance/Content
Added "Random" option to ghost type selection in the pre-game lobby
Increased Morse led blink speed
Puzzle manual added near the entrance to Fairgrounds

Patch v0.6.1

Patch v0.5.10

Balance/Content
Ghost type is no longer random and can be set in the pregame lobby
Balloons can now also be popped by throwing objects at them

Bugfixes
Fixed an issue that made balloons impoppable

Patch v0.6.0 - Fairgrounds



Balance/Content
    <*> New Map: Fairgrounds
    <*> New Ghost Type: Kluni
    <*> New Lockbox Challenge: Wires

*All ghost types have been rebalanced for Fairgrounds. Additional balance changes to Fairgrounds, equipment, and each ghost are likely in the coming weeks.