Far Cry: Primal cover
Far Cry: Primal screenshot
PC PS4 XONE Stadia Steam Epic
Genre: Shooter, Adventure

Far Cry: Primal

Far Cry Primal Weekly Screenshot Challenge #3 - Tribes of Oros! - CLOSED

[IMG]http://i1230.photobucket.com/albums/ee497/Jackson360/FCP_PrimalPics_1920X1080_zpsybxhtzrt.jpg[/IMG]

Attention all Wenja, Udam and Izila!

Today, we’re happy to announce our third and final screenshot challenge for Far Cry Primal!

You’ve somehow managed to survive the harsh climates of Oros, and withstood the worst that the wildlife of this land had to offer. But now, it’s time to get up close and personal with the tribes of Oros.

For this final week, we’d like some pictures of the tribes that are battling throughout this land to call it their home!

Whether it’s the peaceful Wenja, the brutal Udam or the cunning Izila, we’re sure that you’ll be able to take pictures from each of the tribes. If you survive the encounters, well that’s a different story altogether!

Remember to continue to get inventive with your pictures. Maybe you’ve grabbed a crazed picture of Tensay around the camp fire, or caught a glimpse of Ull before he smashes you to pieces. Either way, we cannot wait to see what you’ve found.

In order for everyone to see your fantastic creations, please be sure to submit your photo's below, or on our Facebook Page or Twitter, using the hashtag #PrimalPics

Some of you Primal photographers may even receive a selection of Far Cry goodies!

So go forth all budding Primal photographers! Head into the wilds and impress us with pictures you take!

Weekly Screenshot Challenge #2 - Savage Wildlife! - Top Submissions!

Wenja, Udam and Izila!

The second week of our screenshot challenge is now behind us, and now that everyone has had a chance to run away from wolves and ride mammoths, we’re really happy to announce our second winners!

Without further ado, here are our top 3 picks for the second weekly screenshot challenge, Savage Wildlife!

User: DGH_Blackwolf
Original Post: Steam

[IMG]http://i1230.photobucket.com/albums/ee497/Jackson360/FCP1_zps5waqy5xk.jpg[/IMG]

Nothing looks quite as majestic as a woolly mammoth with the sun setting in the distance. This great shot by DGH_Blackwolf looks superb and shows off a great use of both the environment and lighting.

User: 2K25
Original Post: Steam

[IMG]http://i1230.photobucket.com/albums/ee497/Jackson360/FCP2_zpsnzlc2fci.jpg[/IMG]

Creative use of your Owl through-out Far Cry Primal can save you in a pinch and this picture by 2K25 shows it off its magnificent glory!

User: @T3RR4N0R
Original Post: Twitter

[IMG]http://i1230.photobucket.com/albums/ee497/Jackson360/FCP3_zpsweskdmwf.jpg[/IMG]

The dark of night is undoubtedly one of the biggest things any Wenja will have to deal with when traversing the wilds of Oros. But as this picture from @T3RR4N0R shows off, with the right companion, you should have nothing to fear!

Congratulations to our top contributors, who will each receive a selection of Far Cry Primal related goodies!

We’ll be announcing our next weekly challenge very soon. In the meantime, keep taking pictures of your journey throughout Oros!

Far Cry Primal Weekly Screenshot Challenge #2 - Savage Wildlife! - CLOSED

[URL="http://s1230.photobucket.com/user/Jackson360/media/FCP_PrimalPics_1920X1080_zpsybxhtzrt.jpg.html"][IMG]http://i1230.photobucket.com/albums/ee497/Jackson360/FCP_PrimalPics_1920X1080_zpsybxhtzrt.jpg[/IMG][/URL]

Attention all Wenja, Udam and Izila!

Today, we’re happy to announce our second screenshot challenges for Far Cry Primal!

Now that you’ve all had a chance to get used to taking pictures throughout the wilds of Oros, it’s time for you to show off how you handle the animals that stalk the land.

This week, we’d love to see what pictures you can take of the wildlife that call this land their home. From the swift and dangerous Sabretooth Tiger, to the large and majestic Mammoths, we’d love to see what pictures you can take.

Remember to get inventive with your pictures. If a cave lion has its jaws around your neck, what a perfect time to take a picture!

In order for everyone to see your fantastic creations, please be sure to submit your photo's below, or on our Facebook page or Twitter using the hashtag #PrimalPics

Some of you Primal photographers may even receive a selection of Far Cry goodies!

So go forth all budding Primal photographers! Head into the wilds and impress us with pictures you take!

Weekly Screenshot Challenge #1 - The Wilds of Oros! - Top Submissions!

Wenja, Udam and Izila!

After a busy first week of submissions for the first screenshot challenge, with everything from dramatic night time shots to sweeping shots of amazing mountain vistas, we’re happy to report that we’ve selected our first winners!

Without further ado, here are our top 3 picks for the first weekly screenshot challenge, The Wilds of Oros.

User: CZ-BackPa
Original Post: Ubisoft Forums

[URL="http://s1230.photobucket.com/user/Jackson360/media/Far-Cry-Primal-Challenge-picture_zpsaiinrcke.jpg.html"][IMG]http://i1230.photobucket.com/albums/ee497/Jackson360/Far-Cry-Primal-Challenge-picture_zpsaiinrcke.jpg[/IMG][/URL]

CZ-BackPa really blew us all away with his dramatic use of light and shadow with this picture. With an amazing centre piece to the picture and a fantastic use of colour, our winner showed off some fantastic talent with this screenshot.

User: ol72tk
Original Post: Steam

[URL="http://s1230.photobucket.com/user/Jackson360/media/371660_screenshots_20160422143045_1_zps5osskiqd.jpg.html"][IMG]http://i1230.photobucket.com/albums/ee497/Jackson360/371660_screenshots_20160422143045_1_zps5osskiqd.jpg[/IMG][/URL]

With creative use of the only natural light source available during the long dark nights of Oros, ol72tk showed off some amazing talent with this great night time shot of what players can expect if they go out without fire by their side!

User: @ShouvanikS
Original Post: Twitter

[URL="http://s1230.photobucket.com/user/Jackson360/media/CgvlSQOUUAA8z4i_zpswnrpvblb.jpg.html"][IMG]http://i1230.photobucket.com/albums/ee497/Jackson360/CgvlSQOUUAA8z4i_zpswnrpvblb.jpg[/IMG][/URL]

A friendly fire, along with the foreboding light of the moon gives this picture an ominous feeling. What could be lurking in the forests of Oros? ShouvanikS’ fantastic picture makes our number three pick.

Congratulations to our top contributors, who will each receive a selection of Far Cry Primal related goodies!

We’ll be announcing our next weekly challenge very soon. In the meantime, keep taking pictures of your journey throughout Oros!

Far Cry Primal Weekly Screenshot Challenge #1 - The Wilds of Oros! - CLOSED

[IMG]http://static9.cdn.ubisoft.com/resource/en-GB/game/far-cry/primal/FCP_Screenshot_Hunting_Elk_233262.jpg[/IMG]

Attention all Wenja, Udam and Izila!

Today, we’re happy to announce a new series of weekly challenges for Far Cry Primal!

With the release of Patch 1.02, we introduced the ability to completely remove the HUD in game, which allows you see the all the beauty that Oros has to offer! This feature gives everyone the opportunity to take some spectacular pictures, and this is where you come in!

To help celebrate the announcement of Far Cry Primals new “Survivor Mode”, we love to see what amazing pictures you can take of the harsh wilderness that is Oros.

From the snowy northern peaks of the Arctic Tundra, to the temperate Southern Marshlands, we’d love to see what pictures you can take.

In order for everyone to see your fantastic creations, please be sure to submit your photo's below, or on our Facebook page or Twitter, using the hashtag #PrimalPics.

Some of you Primal photographers may even receive a selection of Far Cry goodies!

So go forth all budding Primal photographers! Head into the wilds and impress us with pictures you take!

[B]UPDATE - This challenge is now complete! Thanks for all of your submissions![/B]

Far Cry Primal - Patch 1.3.0 Notes (Introducing Survivor Mode!)



Fellow Wenja,

We’re happy to announce the release of the new Patch 3 available on PS4, Xbox One and PC. It is available for free on April 12, 2016 and includes the below changes.

Patch 3 download size:
- PC (1.1 GB)
- PS4 (849 MB)
- Xbox One (817 MB)

A second PC-specific free update, the Ultra-HD Texture pack, can be downloaded separately. It adds high-quality textures to the PC version of the game.

HD Texture Pack download size:

  • PC only (3.5 GB)
  • Separate download available on Steam or Uplay


Patch Notes – Patch 3

1. NEW – Survivor Mode

  • Available in New Gameplay Options when starting a New Game




b. NEW – Stamina Bar added

  • Stamina depletes slowly during gameplay
  • Stamina depletes faster when walking/running/being in combat
  • Fast travel consumes stamina
  • Stamina can be regenerated by sleeping and eating food
  • Manual heal and fast travel costs stamina
  • Low stamina slows down movement and health regen. At 0 stamina, manual heal and fast travel are disabled.




c. Tamed Beasts

  1. NEW – Permadeath for Tamed Beasts

    • If a Beast dies, the player must find and tame a new one
    • This also applies to Legendary Beasts, they can never be found again if they die
    • Skinning a Beast after they die gives you a skin

  2. NEW – Beast riding fatigue introduced – After some time of continuous riding, mounted Beast will start taking damage
  3. In order to activate the taming option for Sabretooth Tigers, Brown Bears and Cave Bears, you must first inflict them serious damage
  4. Non-legendary tamed Beasts health has been reduced
  5. Owl attacks and bomb drops have been disabled




d. World/Resources

  • Less natural resources are available in the world and less are looted when gathering
  • Less daily resources added to the Reward Stash from Wenja population level
  • Resources in the Reward Stash can only be withdrawn at the Village Stash
  • Night lasts longer and is darker
  • Campfire Fast Travel points are no longer unlocked by default when claiming a bonfire




e. Skills

  • XP Curve has been adjusted to be more progressive
  • Certain “over-powered” skills have been removed:

  1. Player skills:

    • Extra Health II
    • Primitive Heal II
    • Extra Health IV

  2. Gatherer skills:

    • Show Plants
    • Show Resources
    • Beast Reviving

  3. Hunter skills:

    • Craft Arrows III

  4. Shaman skills:

    • Owl – Weapon drop
    • Owl – Attack I
    • Owl – Attack II
    • Owl – Cooldown I
    • Owl – Cooldown II

  • Effects of other skills have been re-balanced
  • Skill points cost has been rebalanced

  1. Player skills:

    • Primitive Heal I: 2 points instead of 1
    • Extra Health I: 3 points instead of 1

  2. Gatherer skills:

    • Skinning II: 3 points instead of 2
    • Find Resources I: 3 points instead of 1
    • Skinning I: 3 points instead of 2
    • Find Rare Plants: 3 points instead of 2
    • Find Resources II: 4 points instead of 2
    • Find Rare Resources: 3 points instead of 2

  3. Crafter Skills:

    • Double Clubs: 3 points instead of 2
    • Double Spears: 4 points instead of 3
    • Double Traps: 3 points instead of 2
    • Double Sting Bombs: 4 points instead of 2
    • Double Bait: 2 points instead of 1

  4. Hunter skills:

    • Craft Arrows I: 3 points instead of 1
    • Craft Arrows II: 5 points instead of 2
    • Tag Enemies: 2 points instead of 1

  5. Shaman skills:

    • Tame Wildcats: 2 points instead of 1
    • Tame Apex Predators: 3 points instead of 2
    • Tame Cunning Beasts: 4 points instead of 3

  6. Warrior skills:

    • Heavy Takedown: 4 points instead of 3
    • Extra Health III: 6 points instead of 4




f. Gameplay

  • Bow tension added requiring players to pull back the arrow all the way to get maximum impact
  • Weapon durability has been tweaked to be more realistic when thrown weapons hit hard or soft surfaces
  • Weapons are consumed more quickly by fire
  • The slow-motion time effect doesn’t slow time as much anymore, when in the Weapon Wheel, Food Grid and Beast Grid
  • Crafting ammo in the Weapon Wheel now requires a hold to craft
  • Most bag capacity has been reduced
  • Player’s health regen speed has been reduced
  • Some healing recipes now require red leaves in addition to green leaves
  • Cold depletion rate has been increased
  • Fully upgraded Winter Clothes no longer offer total protection from the cold
  • Weapons on fire will extinguish when swapping between weapons (Expert difficulty only)
  • Fast Travel now costs Stamina and Meat, proportionally to distance
  • Mini-map has been removed
  • Shaders on tagged enemies have been removed, making them more difficult to spot
  • Several UI options have been set to off by default to increase immersion (but can be re-enabled)
  • Hunter Vision duration has been set to 20s by default (duration can now be modified in the settings)
  • Fog of war reveal radius has been reduced
  • Can only Save & Quit when not in Combat
  • Game difficulty cannot be changed once started in Survivor Mode with Permadeath
  • Requirements for rare animal skins have been reduced when upgrading huts
  • Reduced health for Legendary Beasts, Batari and Ull




g. AI/Wildlife

  • Enemies are more reactive and aggressive in combat
  • Wildlife detects you more easily
  • Blood trails from wounded animals are harder to track
  • Reduced overall animal density during the day, and increased density of predators at night
  • Reduced human density and frequency of Wenja events
  • Wenja fighters are less resilient
  • Predators no longer show up in Hunter Vision unless they are aggressive toward the player, dead or a Tamed Beast


2. NEW – Permadeath

  • Available in New Gameplay Options when starting a New Game with Survivor Mode turned On
  • Three Options Available – Off, On, Second Chance

    1. Off – You respawn when you die
    2. On – The game is over when you die
    3. Second Chance – You only respawn if you completed enough of the game since your last death (every 3% as depicted in the player’s overall progress)

  • Failing during Tensay’s Vision missions does not count as dying (You’re dreaming after all)


3. Stability and Performance

  • a. Fixed an issue where player could lose their inventory when swapping weapons in specific conditions
  • b. Fixed some specific, low occurrence crashes


4. Gameplay

  • New Option in Gameplay Menu – Hunter Vision Duration – Can toggle the duration of Hunter Vision (Default/20s/30s/Infinite)
  • New Option in the Interface Menu – Hide the bow reticle unless you are aiming or holding the bow ready
  • Fixed melee damage resistance skill also affecting ranged damage
  • Increased critical health in hard/expert difficulty modes


5. Lighting and FX

  • Fixed a lighting issue on bodies of water that would cause color to briefly change when exiting caves
  • Minor fixes to clipping issues


6. Wildlife and AI

  • Various bug fixes


7. Missions/Activities/World

  • Fixed a grapple location north of Tushwarha Outpost that would cause the player to fall to his death when trying to climb down
  • Fixed an issue where players could exit the map in the mission – Vision of Ice
  • Fixed an issue where players could exit the map in Shayu’s Cave
  • Fixed a couple issues where players could get stuck in the Dangu Cave
  • Fixed an issue where players could get stuck in an infinite death loop after completing the mission – Into Udam Land
  • Fixed some resources that would cause the player to become stuck in the map when gathering them
  • Fixed an issue where Bite Fish weren’t spawning in certain locations on the map
  • Fixed an issue where player could get stuck in the falling obelisk outside of the Batari’s Temple in the Izila Homeland


8. Menu/UI/Map

  • Fixed an issue that would cause one of the life bars to flicker in specific conditions
  • Fixed an issue where a “Location Discovered” prompt would remain on screen during cut-scenes in specific situations
  • Fixed an issue where some icons remained on screen when using the “Turn All Off” option in the Interface menu


9. NEW – 4x Achievements and Ubisoft Club badges

  • Achievement #1: TOP OF THE FOOD CHAIN

    • Finish the game in the Survivor mode (Any difficulty).

  • Achievement #2: TOP OF THE FOOD CHAIN (2ND CHANCE)

    • Finish the game in the Survivor mode (Any difficulty) and the Second chance option activated.

  • Achievement #3: TOP OF THE FOOD CHAIN (PERMADEATH)

    • Finish the game in the Survivor mode (Any difficulty) and the Permadeath option activated.

  • Achievement #4: SURVIVAL OF THE FITTEST

    • Finish the game in Survivor mode (Expert difficulty) and the Permadeath option activated... Forget it… No-one will ever achieve it.


10. NEW – PC fixes and support for Ultra-HD Texture Pack

  • NEW – Support for ultra-HD texture pack (Note: PC Patch 3 does not include the texture pack. It can be downloaded separately for free on Steam or Uplay.)
  • PC-specific fixes:

    • Add option to turn off mouse deadzones
    • Interface and input tweaks
    • Various minor bug fixes

Survivor Mode - Exclusive First Look!



Our community team is live on Twitch with an exclusive first look at the upcoming Survivor mode in Far Cry Primal! Can you survive this brutal new experience?

Join us: https://www.twitch.tv/ubisoft

Edit: Miss the stream? The replay is available here: https://www.twitch.tv/ubisoft/v/59144737

Announcing Survivor Mode for Far Cry Primal



Far Cry Primal is about to become a lot more ruthless. A brutal new way to play, Survivor Mode, will arrive as a free patch on April 12. Included with this update will also be a high stakes permadeath option. Enabling permadeath means your game is over the first time you die.



Permadeath is only the beginning. Survivor mode adds a stamina gauge, the minimap is now turned off by default, and the fog of war has been strengthened. Even fast travel is a little tougher, as it now consumes stamina and food.

To top it all off, taming beasts is becoming much more difficult. Some animals will need to be brought down to half-life before they can be baited and tamed. Make sure to take care of your pets since animals who die are gone for good. While you can always tame another leopard or wolf, creatures like the Bloodfang Sabretooth can't ever be brought back once lost.



If you go for the ultimate challenge – activating Survivor mode, playing on expert difficulty and activating permadeath – you have the hardest and most insane challenge possible for the game. There's a special reward at the moment you complete the game for anyone insane enough to complete this challenge. Survivor mode will be available as a free patch for PlayStation 4, Xbox One and PC on April 12th.

Tune in on April 7th to watch the exclusive first look at the survivor mode on http://www.twitch.tv/ubisoft

Can you survive?

https://youtu.be/YgBvIboq-YM

Patch Notes - Patch 1.2.0



Fellow Wenja!

Now that everyone has had a chance to learn the lay of the land of Oros, we’re happy to announce the second title update for Far Cry Primal.

This update introduces several game fixes, along with some additional HUD changes, including the ability to disable the HUD entirely, which should allow for some spectacular prehistoric photo opportunities!

The full list of changes can be found below.

[LIST]
<*>[B]Stability & Performance[/B]
[LIST]<*>Improved performance and stability
<*>Fixed low occurrence specific crashes
[/LIST][/LIST]
[LIST]
<*>[B]Gameplay [/B]
[LIST]<*>Improved the overall difficulty of a mission
<*>Fixed an edge case issue where the XP is not updated
<*>Fixed issue where the kills from companion animals does not update under specific condition
<*>Fixed a bug where a weapon switched automatically when using the speed boost
<*>Fixed a rare issue where the player is vulnerable when trying to heal
<*>Fixed a low occurrence issue where the player is unable to loot
<*>Fixed an issue where the player can be teleport outside the mission zone when riding any animals
<*>Fixed issues with Hardsave not functional if the user performs specific action
<*>Fixed a trophy update issue when taming one of the beasts
<*>Fixed a player’s movement issue when capturing an outpost
<*>Fixed a 2 second freeze when players pause the game during few specific animations
<*>Fixed a waterfall effect issue during a cinematic
<*>Fixed an edge case issue where the player cannot pet smaller companions
<*>Fixed an issue where the “heal beast” and “ride” actions does not always work on sloping terrain
<*>Fixed a blood trail visual issue when using the hunting vision
[/LIST][/LIST]
[LIST]<*>[B]Lighting and FX[/B]
[LIST]<*>Fixed some lighting issues in specific areas
[/LIST][/LIST]
[LIST]<*>[B]Wildlife and AI[/B]
[LIST]<*>Improved the AI navigation in a specific outpost
<*>Fixed low occurrence navigation issues with the companions
<*>Fixed some edge case animation issues with animals and companions
[/LIST][/LIST]
[LIST]<*>[B]Missions/Activities/World [/B]
[LIST]<*>Fixed Missions and Activities blockers when performing specific actions
<*>Fixed few spawning issues with the players and specific animals
<*>Fixed an issue where the player can complete one of the mission twice
<*>Fixed issues where the player can’t climb a vine when performing certain actions
<*>Fixed edge case issues where the player can remain stuck if he interacts with stones and plants
<*>Fixed an issue where the player is unable to fast travel
<*>Fixed objective issues when performing specific actions
<*>Fixed edge cases navigation issues in the World
[/LIST][/LIST]
[LIST]<*>[B]Menu/UI/Map[/B]
[LIST]<*>Added an option to not show enemies in the minimap
<*>Added a button to disable the HUD option
<*>Added new tutorial page to match description and picture
<*>Fixed an issue where a button is misplaced in the reward stash
<*>Fixed some displaying issues with the HUD and the World Map
<*>Fixed an issue where a fail prompt does not appear under specific conditions
<*>Fixed an issue where the XP prompt remains present on the HUD
<*>Fixed icons issues in specific activities
<*>Fixed few minor issues where a waypoint is not displayed properly
<*>Fixed an issue where the outpost counter does not update
<*>Added a visual guideline for one of the achievements
[/LIST][/LIST]
[LIST]<*>[B]Audio[/B]
[LIST]<*>Fixed a sound issue with burning fire during the playgo
<*>Added a missing SFX during a specific Quick Time Event attack
<*>Added a missing Audio line during a cinematic
[/LIST][/LIST]
[LIST]<*>[B]Localization/Text [/B]
[LIST]<*>Fixed issues when subtitles go past menu borders in some languages
<*>Fixed an issue where collectibles text can be overlapped by an event notification
<*>Added missing subtitles when skipping a cinematic
<*>Fixed incorrect messages appearing on screen after specific actions
[/LIST][/LIST]

We hope that you’ve enjoyed your time with Takkar and the Wenja tribe so far! If you’d like to discuss the game further, you can do so on our Far Cry Primal Forums, or catch us on Facebook and Twitter.

Thanks again and happy hunting!

Far Cry Primal Now Available on PC!



Far Cry Primal has officially launched on PC! On behalf of our whole team, we welcome you to the savage world of Oros.



Additionally, today we are launching our first community challenge: Beastmaster!

Grab your bait and get ready to tame some beasts. Work together as a community to tame the wild and earn rewards! More information here: http://www.farcrygame.com/community-challenges