Partial Controller Support - Core movement and Combat systems now have controller support - menus and UI support does not have support, coming soon...
New Enemies - Trilobites: New bug enemy that can spawn in caves and asteroids throughout multiple levels - Drones 2.0: new model and AI changes made to the Robot Drone enemy
Weapon Redux - Boister: Orbus Burst fire energy weapon - Tri-Hard: Orbus Triple barrel energy Shotgun - SL4Y3R: Orbus Laser LMG/AR hybrid - Limax: Slugnoid Anti-Tank Rifle - Slikks Shooter: Slugnoid Revolver - Assid Lobber: Slugnoid Acid Launcher - Soaka: Slugnoid water gun - Various changes made to the Blaaztor, Layzor, X-Ploder and B3AM for better balance and usability (Further Redux models coming soon) - improvements to VFX on projectiles and muzzle flashes - Rebalanced Cost of Upgrade points for weapons
Environmental Changes - Welcome Aboard Dungeon has various art improvements and has a higher level of detail across the whole level improving on the Orbus Robot faction's Aesthetic - Breakable boxes now have physics and can be pushed around - General Lighting changes and improvements throughout large levels
Bug Fixes - Fixed issue with dialog boxes being overlaid on top of other dialog - Segway is now a physical object when not using it - interacting with computer terminals may mow spark as if to break them - Additional improvements to the inventory system for consumable items - Sluggard aiming has been improved but needs additional changes
Hotfix
Hotfix
4th November 2022 Update
This is the most expansive update so far!
New worlds to explore! - Explore new areas from the start! Player feedback has told us that you want to explore more from the start so we have given the player access to additional levels from the Hubspace, soon as you load into the game. Simply travel to these spaces via the star map in the Princess' Cruiser Ship.
Worlds that no longer require progression to access: - Numba, a robot war factory built into the frozen cliffside, enter and activate the H.O.R.D.E. gamemode where you will fight against waves of robot enemies and gain better resources and loot as you progress.
- Seeder Ship Dungeon, A seeder ship is a dormant colony ship carrying biological DNA held in stasis. Something has gone wrong and the robots built to maintain the ship has gone rogue and you must stop them!
- NEW! Crag-7: A desolate asteroid a drift in space. long ago a Bullzorb seeder ship set out to colonise nearby Planets but crashed into a rogue asteroid. Explore the dangerous terrain and see what lurks in the sprawling caves. This is the first version of this level and will see new quests and hidden secrets to discover in future updates.
Weapon Redux Slugnoid weapons have been remade and brought to a higher level of detail and better functionality. New sounds have also been added to most weapons. - A-Salt Rifle can be upgraded to full-auto and plays better with more accuracy. - A-Salt Musket is a high damage weapon that can become a long range marksman rifle - Shakket is a pump action shotgun that now has a bigger kick! - NEW! Phagous is a heavy machine gun built to rain fire down on your enemies. - Orosoko is a bolt action rifle with the most extensive upgrade system to date. - Brine has the biggest change, this is now a high capacity SMG that does more than just tickle - Slikks Shooter is a dinky revolver that becomes a battle worthy carbine. There has also been various changes to other weapons to offer a better gameplay experience, and many more weapon changes to come.
Game Improvements - Added Fog and foliage to levels to add better visuals and create an immersive atmosphere - UI and functionality improvements in the Star Map for a better user experience - Heat damage applies to enemies in the pits on the war factory level - Overhauled the navigation system in the game so escort missions and enemies will now move around more naturally. - The early version of player inventory is set up and can now pick up lettuce and lettuce milk to consume them for health. (only available in the hubspace for now so grab your lunch before you venture out.) - Added more detailed assets to levels to improve the visual look of the game. - Changed the name of the "Crazy Warships" mission to "Data Seed" - New Enemy, Zombie Bullzorb. These are a new enemy type in the Crag-7 level and are corrupted by the Space Shrooms. - Added a shiny new jetpack to play around with, this is in early stages of development but have fun. - Jetpacks will spawn with the drop pods during the "Rock and a Hard Place" mission. - Altered the portal entrance in the architect ruins in the asteroid open world.
Bug Fixes
- Fixed issue with deleting save data - Solved the issue with the Queen quest icon not appearing until you find her in the hubspace - added a quest marker above the Princess during "Queens Gambit" Mission - Fixed several issues with the Segway, rotation speed and orientation is now fixed - Fixed weapon projectiles when firing full auto not following camera orientation. - Fixed issues with weapon upgrades not applying correctly - Players will now die when falling into the space on all levels. - Correct light levels are now on the open world asteroid level
23rd September Hotfix
Hotfix
23rd September 2022
Achievements - Achievements added for all 9 quests
Jetpack - The jetpack vehicle is now available in the asteroid open world during and upon completion of the "a Rock and a hard place" mission, the drop pods sent to 3 various locations now have a jetpack inside. - jetpack is an interactable vehicle, press 'E' to activate, the features a rechargeable fuel meter.
Health changes - when playing as the Slugger class the player will now only have health and will change when using different leg options
bug fixes - fixed an issue during system crash when the player cannot progress after collecting food - fixed a collision issue with certain areas of the asteroid open world - game markers should now appear correctly in dungeon maps - consumable options are temporarily disable due to UI bugs and other issues, will be available again within our next update - solved various open world issues - trialling a different lighting system in space themed maps - fixed open world navigation across the map - added more sounds to the monster truck segway - other various performance and bug fixes
Content Update
First Content Update
Features: Humongous Fungus Side Mission Venture to the deeper parts of the Asteroid Shard Cluster and destroy the fungus plaguing the area
Seeder Ship Dungeon Mission Take the fight to the robot threat and can save the Bullzorbs if you choose to, either way you get to shoot more stuff!
H.O.R.D.E. Mode Enter the Heavy. Ordinance. Robot. Development. Emulation. and gain new rewards including all new weapons, crypto and more resources to upgrade your arsenal.
Consumables The player can now pick up Lettuce and Lettuce Milk and equip them to their consumables slot to heal during gameplay. (Prototype for future inventory expansion)
New UI Star Map, Main Menu, Loadout and other menus are now improved.
Sluggard Redux The sluggard character class now has a sleek and slimy new look!
Map Changes Odious Opus Hubspace has more clutter Asteroid open world has more fungus growing throughout Robot Spaceship interiors are now more detailed T1NY-1 asteroid level to access the Nullverse Void had various improvements
Bug Fixes: Queen Pathing during escorts improved. Player now dies when falling out of levels Star Map UI is more consistent and can access areas as the player unlocks them Can access all options in the Main Menu Missions are more consistent when playing in various orders Physical objects are now more optimised and can be pushed around more easily Additional sounds added to enhance gameplay Monster Truck Segway gameplay improvements Various quality of life changes Various performance improvements
Update 4th March 2022
New Features - New enemy type Drone added to spawns - New Artwork for the Odious Opus Hubspace
Bugs and Fixes - Loadout classes can now be changed correctly - improved flying enemy AI - Font Changes to UI and Colour changes - Pause menu has a cross to escape the menu more quickly on all tabs - Various Tutorial updates - Fixed a bug where swapping between legs and vehicles spawns another player character - Improvements to the Star Map - Fixed issue when during 'Queen's Gambit' Mission you would spawn inside the Princess ship - added a button to open the princess ship and stops the player from being locked inside - Various changes to general gameplay performance
Update Patch notes for February 25th
New Features
- Pre-rendered cutscenes have been added for context between levels. - Monster Segway vehicle added to the hub space. - Tutorial UI in the Odious Opus hub space on game start
Bugs and Fixes - Fixed issue with saving game files - Fixed issue where sometimes the queen would stop during escort missions - Fixed issue with enemy death explosions not causing damage to the player - Changes to Slug torso slime trail FX - Buffs to Slugger Speed - Jump height on the Liftbot Legs is increased - Improvements to star map UI layout and readability - Can continue the 'Queen's Gambit' mission on respawn - Various Sound improvements
Update notes for 14th Feb
New start to Fralife!
The game opens in the Slugnoid hub space, this area will be the main base for the game. - A basic tour of the ship - Shops for weapons and resources - New beginning quest dialog for the Queen - Firing range to test your aim - Original Tutorial plays after speaking to the Queen
B1G1: Asteroid level Open world - Many notable design changes - New art pass adding in Space Shrooms and a new visual look to the level - Lighting is now darker - The mission 'System Crash' Collect food now has a counter and progresses correctly - Swapping between mission now works as intended - Added 'The living Architecture' side mission - Now shows completed missions in the Mission Log - Fast travel after 'Rock and a Hard Place' is working better - Added more resource breakables so collecting food should be easier
Bug Fixes - Melee update melee has had numerous improvements but will still be worked on for future updates - Ranged combat has more precise aiming with the Slugger class - Fixed issue with enemy projectiles have been update and will deal correct damage - Fixed issue when sometimes Blaaztor shots would stay after shooting - Fixed issue when in dialog with the Hologram at the end of 'Welcome Aboard' mission, The player should nolonger get stuck in Dialog - Fixed navigation during escort missions with the queen - Explosive Barrels now work correctly