New patch for Farm Manager 2018 is available now.
It contains some bugfixes for field manager and field works and next few improvements for overall game optimization.
Automating work AI patch is live!
Hello Farmers,
In the past few weeks, there has been one major point of improvement that we’ve been working on: automating work AI. We want to say “thank you” once again to our amazing community for taking part in the testing phase of this new feature. We hope that all of you will find it useful.
From this moment, once you reach level 2 of the Farmer Building, you can assign a manager to each field for each crop you have. The field is now being supervised by the AI. It means it will send both people and machines to work and order necessary products until you harvest the crops.
Besides our main focus point, we managed to implement some smaller fixes. Here is the full list of changes introduced in the newest patch:
New feature – automating work AI,
Fixed inability to repair the broken machine,
Fixed the issue with saving scenario goals,
More optimisation changes,
Minor bug fixes.
Thanks for the support, Cleversan Software
Major patch v1.0.20180621.1
We are happy to announce a new, major patch with changed machines movement mechanics and a lot of optimization fixes and improvements.
Whole list can be found here: https://steamcommunity.com/app/495560/discussions/0/1694917906664996704
We are back on Steam
We have a good news! We are back on the Steam Store. We have not rested all this time, we are still working on new features and patches. In recent updates, we have improved:
- Left shift for buying all animals at once - Optimization fixes for windturbines - Optimization fixed for beehives -Many optimization improvements - Fix for goods reservation by slaughterhouse which makes empty stock in animals warehouse - Added Hungarian translations - Added Japanese translations - Fix for prices of used machines (it has to be lower (nonlinear) than buying price) - Better path for workers during harvesting with chest trailer - Restored all tractor types for planting trees - Longer expiry date for meat and cucumber seeds - Fix for blinking rooftops of pigsty - Improvements and fixes for stopped production and delivering animals to slaughterhouses - Changes in autofill - Disabled production building audio source on game loading - Improvements in feeding - Improvements in factories - Fixes in mowing resources from animals building to warehouse - Fixes in amount of resources produced by animals - Allowing for mowing resources from animals building to warehouse when staff is going for food (in same target building) - Autoinsemination - Enabled mods - Numbering fields and buildings of the same kind - Ukrainian translations - Korean translations - Other fixes and modifications
Stay tuned for more:)
Major patch v1.0.20180416.1
We worked very hard whole day and night long to fix many major bugs and issues. We hope you will like all changes and fixes:)
Whole changelog can be found here: https://steamcommunity.com/app/495560/discussions/0/1694917906664996704
Second patch - silage prodution improvements and machines stucking on each other
Second day, second patch :) You can find more complete list here: https://steamcommunity.com/app/495560/discussions/0/1694917906664996704
Second patch - silage prodution imrpovements and machines stucking on each other
Second day, second patch :) You can find more complete list here: https://steamcommunity.com/app/495560/discussions/0/1694917906664996704
First patch - ultra wide screen, fonts in Chinese and more
Thank you all for playing :) Last 30 hours were very exciting but also full of work for us, so as a result we made first patch. Now it's time to quick nap and start working on next update. You can find changelog here: https://steamcommunity.com/app/495560/discussions/0/1694917906664996704
Farm Manager 2018 is available now!
Farm Manager 2018 is available on Steam:)
Release date
We have an official release date - 6th April, 2018! :)