All players will be able to view the board and accept the trade
Only one trade can be posted at a time, players will have to remove their proposals to post a new trade
BUG FIX
Small corrections on the mailbox
Alpha V34 update: New city centre invitation system
Alpha V34 update:
WaterCar oil recipe changed (1 less pumpkin)
Added scenery in the city centre
Added a new mini game in the town centre
Changed the display of the Social menu: Only "online" Steam friends are visible
New invitation system:
You can invite your friends once in your town centre via a new "invite" button in the Social menu
FIX
Patched
the harvester vehicle now give xp while harvesting
fixed a bug when you feed animal with love powder (error displaying while opening it again)
Quests fix
Quests fixed
Fertilizer improved
Sheep grain fixed
Alpha V33 Update: Optimizations & bug fix
Contents of the update:
Changed the way timers are displayed (uses much less resources)
Added precision to the hunger bar (display % of hunger bar)
Changed the bonus given by the hunger bar (100% hunger bar = 50% bonus, 0% = 0%)
Correction of the description of some items
Fixed a bug that caused the red arrow to appear in the tutorial
Changed the main buttons (buttons will still be enabled but an error message will appear to explain why the action cannot be done)
Fixed the vehicle vendor (levels did not match the vehicle)
Little changes on V32
Calendar gift changed
Item description fixed for certain items
Cancel key changed by default
New steam success
Fix bug the not refresh displayed gold on "find card" mini game
Change price of building and machines
Update Alpha V32 : Server reset and big changes
Reset server and big changes
Level and XP implementation
There are now 15 levels
Each level unlocks new plants/animals/buildings
A new menu is available to track your progress
Each action gives you XP to progress to the next level
At level 10 you will choose between two options which will allow you to have access to a unique dish but you will not be able to produce the other dish
Redesign professions
All players start with level 0 trades
There is a new profession: "Maker".
Doing an activity that matches the job gives XP in that job
There are four levels to unlock new things with the professions
Tier 1: trade items are cheaper
Tier 6: +10% production speed for the trade
Level 10: Access to rare items
A new menu is available to track your progress
Change in hunger mechanics
When the hunger bar is full the plants grow 25% faster
When the hunger bar is at 0 the plants grow 25% slower
No more fatigue that prevents the player from playing if the hunger bar is at 0
When you put your mouse on the smiley below the hunger bar there is an explanation
The design of the hunger bar has changed
New system of buying and selling to non-player characters
Changed all prices for plants and animals
You can't buy items if their level is higher than yours
When you sell to the non-player character he loses money until he can't buy your products anymore
Non-player characters who sell have 1000 Nox per day to sell
Redesign all recipes and foods
Recipe book only shows feasible items
Ingredients can now be clicked on in the recipe book or in the buildings
Redesigned bonuses
The bonus for each dish is unique and can be combined with other bonuses.
These bonuses help your plants to grow faster
Rolling your mouse over the bonus will recall the bonus
The hardest dishes to make give a resistance bonus to the loss of hunger bar
Bonuses are displayed in the top right corner of the screen
Gameplay adjustments
Reworked achievements to reflect new features
Adjusting the tutorial to learn how to eat a dish
Save the audio volume power
No more non-player characters in town to change jobs
Adjustment of the dishes that non-player characters sell in town
Display the area around a plant or animal to have more info on the detection area
There is now 1 food per animal with different recipes
There is now 1 different oil per vehicle
You are now slower when you plant or put something down
There are now several different power fertilizers
Bug fixes
Default key to undo becomes Q (instead of A before)
Fixed surface detection for animal and plant pose
Correction of building and ploughed land pose (detection)
Update Alpha V31 - Last update before server wipe and the big V32 Update
Update Alpha V31
Adding the oil to the recipe book
Added front view of kitchen cabinets when previewing
Settings open by default on the keypad settings page
Automatically watering vehicle consumes more oil and is slower
1920 by 1080 resolution added
Adjusted the "pay to reset" button in the mini game with the maps (it could be clicked again during the game)
Added the description of the golden wheat
Fixed detection problems when putting down the ploughed land with the tractor
[FIX] - The players could not return from the city centre to the farm
The players could not return from the city centre to the farm
Update Alpha Version 30
Alpha Update Version 30
Adjustment of the collision with the dog
Possibility to go from 10 to 10 for queued crafts
Fixed a bug on getting the vehicle that sprays
Fixed a bug on the butchery menu (you could give animals that did not give meat)
Adjustment of the inventory display (on large numbers)
Optimization of loading (faster loading)
Correction of the description of some equipment
It is now possible to eat strawberries, tomatoes and peppers for 5% of the hunger bar
Redesign of the sales hotel, possibility to sell by lot, much faster loading
Added a vehicle to automatically plant seeds when driving on wet ploughed land