Farmtale cover
Farmtale screenshot
Genre: Role-playing (RPG), Simulator, Strategy, Adventure, Indie

Farmtale

Fisherman, Map Expansion, and More!


Happy October! Our team has been very busy lately, but we're here with another Farmtale Update! Thanks to everyone who has been active in the Steam forums, social media, and Discord server!

New Fisherman!


With new fishermans hut, you can catch fish and sell them for profit!

// Introduces Fishmerman Hut, Fisherman, and 3 types of fish.
// Fish no longer drop random items

Map Expansion



Expand your map and have more room to work with!

Bug Fixes & Improvements


//Fixes a bug causes crops to dissappear when restarting the game
//Fixes build navigation initialization (edited)
//Further GPU optimization

Balance Changes


In light of the new fisherman, we've tweaked the economy and limits of certain buildings and farmers:
-1 farmer hut
-1 fisherman hut
-1 barn
-1 crop hut
-4 houses
-12 farmers
-8 crop farmers
-12 villagers
-6 fisherman

System Reworks



We felt as though players did not have enough sinks to spill their coins in to. To remedy this, we've added wages that you use to pay farmers to do your dirty work! If there is no money deposited, your workers will not work. Be sure to keep them paid!

You can now withdrawl profits from your farmer markets

New Farmer Joins Farmtale!

Once again, thanks to everyone being active in the Steam forums, social media, and Discord server. You are helping us greatly with the improvement of Farmtale.

New Farmer!


We have finally added the much-needed farmer in Farmtale! You can now automate crop farms by building the Crop House. The farmer will water the crops for you as well as harvest them whenever they fully grow. No more finger pain from clicking!

Bug Fixes & Improvements


- Greatly optimizes the game including GPU optimization.

- Animal products will now drop in path-able areas which will prevent farmers from getting stuck and doing nothing.

- These buildings will now ramp up in price for each time they are built: Scrap Collector, Farmer Hut and Crop House

- Players would have memory crashes and issues. This is hopefully fixed. No recent reports of this.

- Boosts are now counting in the Steam Achievements.

- The camera is now panning correctly in the 1440p resolution.

- Items in the marketplace would disappear if the marketplace is picked up.

- Non-repurchasable items would be lost forever if recycled or sold.

- The Daily Chest will now close after being opened (visual bug)

- There was an invisible tooltip making sounds when hovered with the mouse cursor.

- Visual improvements including the light sources at night-time.

- The inventory has now a scroll bar just in case you have a lot of items in your inventory.

- Q and E will now rotate the camera.

- R and F will now zoom in and out the camera (the + and - key will also be added tomorrow)

- Portuguese language is now working

Farmtale v. 2.0.1 - Music Pack, Bug Fixes & Improvements

We have added further improvements to Farmtale, both Quality of Life improvements as well as bug fixes. Thanks a lot for reporting any bugs that you may come by. Or any frustrating gameplay mechanic you want to see improved. We will do our best to make this game better day by day.

The standalone downloadable music pack content is now available on the Farmtale Store page! Enjoy the music from our amazing composer ːsteamhappyː



Bug Fixes


- Farmers could get stuck in the ocean water. The building radius is reduced slightly to not spawn farmers in the water.

- Farmers could be "confused" and stand there doing nothing for no reason.

- Sometimes the reassigning of farmers did not work.

- Sometimes you would get a message saying "Can't build because it's blocking the path" even though that was not the case.

- You could pick up a building while building in progress

- Animals would sometimes be invisible when reaching level 3 feed level.

- All translations have been fixed (with possibly one or two words still missing)

- Fixed the memory crash issue when using the Experience Boost and Speed Boost. These are again enabled in the game.

- The Cosmetics Ship and Santa would for some reason not appear anymore in the mid-game. They have found their way back to the island again.

- Quest tracking has been optimized and will disable tracking when completed to decrease lag for the overall game. The game will run slightly faster.

- Removed lag when collecting Material, both from trees and from the Scrap Collectors.



Quality of Life Improvements


- The game camera can now be rotated using the + and - button.

- You can now use Q and E to zoom in and out

- Completed quests will now appear at the top of the quest list and disappear to the bottom when you claim the reward.

- Added an arrow above the building in "Building Mode" to show you what is the front of the building for a better user experience.

- You can now change between the tools in the toolbar using the 1, 2, 3, 4, and 5 keys on your keyboard.

- Added a "Sell all items in category" in the top part of your inventory. Pressing the button will make it possible for you to sell all items in that category instead of one by one. This is especially useful for the animal products.



Things that are maybe fixed


- You would get a memory crash when planting a large crop farm. This has to yet be tested as it might have been fixed when fixing the Boosts and the quest tracking optimization.

- The information pop-up to the bottom left would "flash" for one second and disappear.



Planned to-do list


- Add an option to feed the animals through the Wardrobe view.

- Make the farmers water the crops for you.

- Display all achievements even when they are not completed.

- Make the tutorial more in-depth

- Add the ability to change mouse sensitivity

- Add the ability to use a default mouse cursor

- Add Tower Defense event.