Ultrawide Support, Cloud Saves and more Keybindings are here!
Heads up officers, there's a new patch headed your way! The team have been hard at work getting two of your most requested features fit and fashion ready, and they're finally ready to hit the catwalk!
Ultrawide support is here for those of you with noice wide monitors! You should now be 100% Gucci to play on any monitors in the following resolutions - 16:9, 16:10, 21:9 and 32:9. If you're playing on a fancy pants monitor, make sure to update the game, then head to the options menu to check out all the new shapes you can try on for size!
Cloud saves are also now available! We all know fashion moves fast, now you can too (from device to device)! You'll be able to slip into something comfortable (your favourite save file) no matter where you are with our new update - give(nchy) them a go and get trendy anywhere and everywhere!
Lastly, we're making sure that you can play the way that you're most comfortable by making each weapon equip button totally rebindable! Just like wearing your favourite cardigan, you can now use a control scheme that makes you comfortable - just check in the in-game options and set your preferred keys!
As always, let us know how you find these changes - we'll see you out on the beat!
Welcome to the Spring Sale & Regional Pricing Changes!
Spring is finally here, and therefore it's high time to ditch those drab winter sweaters and step into some fresh new threads with our Spring Sale! If you've been waiting to join the Fashion Police Squad, now is the best time to grab your sewing machine and hit the streets while the game and soundtrack are 20% off!
Recently, Steam changed the way it handles regional pricing, and we've decided to use their new algorithms to price Fashion Police Squad accordingly once the Spring Sale is over. The price in your region may therefore increase to meet Steam's latest guidelines and better support the development team - we wanted to make sure we gave you an opportunity to buy Fashion Police Squad at its lower price before any changes so as to be fair to everyone who has wishlisted and supported the game so far!
Thank you to every officer who has been keeping the streets of Trendopolis safe - we've been enjoying reading your reviews, watching your playthroughs and trying to keep up with your speedruns since launch. Here's an INCREDIBLE run to watch, one of our favourites:
We've got an update in the works with a couple of features we know you've been asking for and we'll be soon back in touch with those. For now, Fashion Officers OUT!
Fashion Police Squad is 15% OFF - Celebrate Fashion Crimes EVERYWHERE!
To celebrate fashion crimes now being committed EVERYWHERE (including on the go!), Fashion Police Squad is now 15% off! Now's your chance to join the ranks and stamp out socks and sandals for good!
Fashion Police Squad is OUT NOW on Xbox, PlayStation, and Nintendo Switch!
The Fashion Police Squad has been mobilized, as things in Trendopolis are not gucci *at all*. Baggy pants... dull suits... sightings of socks with sandals?! Something is going down, so the FPS are grabbing their Belts of Justice and Tailormade Sewing Machines, and heading out to Vera Wang some fashion sense into these lost souls.
Fashion Police Squad is COMING TO CONSOLES FEBRUARY 2ND!
Hey everyone, I hope you're all keeping well - Welcome to 2023!
We know some folks have been asking about bringing Trendopolis to consoles - I've got some AMAZING news for you!
Fashion Police Squad is coming to consoles on FEBRUARY 2ND!
After receiving multiple awards on PC, including IndieDB's Indie Game of the Year, Fashion Police Squad is now sashaying onto consoles with tons of new tweaks to make the experience even more stylish.
The Fashion Police Squad has been mobilized, as things in Trendopolis are not gucci *at all*. Baggy pants, dull suits, sightings of socks with sandals?! Something is going down, so the FPS are grabbing their Belts of Justice and Tailormade Sewing Machines, and heading out to Vera Wang some fashion sense into these lost souls.
If you find you upgrade your console after buying, Fashion Police Squad will upgrade with you for free, both from PS4 to PS5 and Xbox One to Xbox Series X|S!
We're so excited to get back to Trendopolis and swing into action - grab some dye and your sewing machine, we've got some criminals to dress for success!
¡Hola! to all our Spanish friends, it's time for a dose of FASHION JUSTICE!
You might have noticed a SNEAKY UPDATE today - we're super pleased to announce that you can now play Fashion Police Squad in SPANISH!
We're really excited to bring a highly requested language to Fashion Police, and get even MORE officers out on the street!
We've also made some general fixes/updates, as well as some improvements for you folks playing on Steam Deck!
Fixed the wetones sprites - these would sometimes get stuck looking down the sights
Fixed up the underside of the fashion monster ship so crates won't fall inside of it
Increase the sounds of some Bauss enemies for clarity
Improved the aim-assist and cooldowns during the Bauss fight for better flow
Upscaled the options menu if using Steam Deck for better readability
Scaled up the bottom button prompt fonts for Steam Deck players
v1.0.6 - Design Improvements for a SMOOTH Second Half!
It's that time again - we've just pushed you all an update that fixes up some bugs, fills in some gaps in localization and most importantly, makes some design changes in the second half of the game!
Here's what's changed in v1.0.6:
Challenge 3 has been given a bit of an overhaul with some difficulty levels! If you're looking for the original experience, we've kept that on the very hard difficulty!
With these difficulties, you'll see two main changes:
Different target times for each difficulty, and time added between each section
Different platforms for each difficulty, so that folks on easier modes have some more forgiving landing spaces!
We took a look at the later missions in the game, and improved Missions 10 - 12, giving you more options to dodge attacks and use movement abilities in the arena fights:
Added more space in all the fights in Mission 10
Each of the big fights in Mission 12 have been looked at, and we've made each less tedious with some enemy composition changes, and injected in some fun with swings and bouncers!
The first cabin fight has been totally reworked here too, hopefully setting up the whole mission from that point on to flow much better!
We've also included some fixes and new localisations for our new features:
Fixed a bug where Mission 11's swag wasn't counting correctly
Tweaked some difficulty scaling for the TurnCoat flame area, including the damage areas on the floor
Improved the Tailormade's secondary fire getting stuck on corners
Fixed an issue in Mission 10 where game performance could degrade as two enemies spot you at the same time
Moved an enemy in Mission 7 that was causing some players to get stuck, and fixed up the occlusion on the first train
Added some text to show everyone how to skip dialogue
Polished up some environments and added some cool sports cars and trash
Optimized Mission 5, 10 & 11 by removing unnecessary lights and combining geometry
Added latest gameplay localizations & added the missing Chinese letter to the font we use
Fixed some bugs related to keybindings and options
Polished up some sprites, particularly the charged-up belt
Update v1.0.5 - SKIPPING, BALANCING & BUG FIXES
Welcome to v1.0.5 - Including some NEW FEATURES, the start of some changes to difficulty and some lovely bug fixes! A MASSIVE thank you to everyone who has left reviews, we've now hit the AMAZING 200 mark, with a whopping 94%!! If you haven't yet left one, please consider it as they help us out no end!
v1.0.5 NOTES
Some COOL NEW FEATURES:
Made the DeepCoat sections skippable
These are now treated like their own cutscenes, so you can skip them with SPACE
You can skip dialogue by holding down E for 1 second
If you're on your second playthrough (or just in a hurry!) you can hold down the continue button (E by default) and we'll skip that for you!
Game Changes:
Added the ability to change your difficulty mid-game! If you’re struggling with a particular fight you can now turn down the difficulty in the gameplay options to turn up the heat on those baddies!
Made changes to each graphics option for better performance
Reduced the shake from the WetOnes for a more fun time surfing
Mission 9: Added a checkpoint after the first big fight to improve the flow of the level
Fixed up some enemy animations and fading during/post combat for clarity
Improved player positioning on respawning
Blocked standing up in vents
Made the fab slap last 1.25x longer on easy difficulty
Balanced out the Karens attacks in Mission 4, Mission 6 and Mission 9
Made it so that hp resets at the retro phase of the Swagman boss fight
Made improvements to the Swagman animations and projectiles
Added health to Mission 7 to ease the difficulty in the final fight
Made damage windows better balanced on all difficulties in the Swagman boss fight <*> Made sure each toilet can be flushed without having to climb inside it
Bug Fixes:
Mission 12: Fixed up some geometry in the last engine room
Fixed an issue with using the weapon wheel to change weapons after a fab slap
Changed the Armor Bar to be correct
Fixed a bug where on some graphical presets, neons weren’t appearing neon
Fixed a bug where your kill stats would break after dying and restarting at a checkpoint
Fixed up a variety of dialogue issues in missions and on the map
Made lots of improvements to Mission 11 including making swinging easier and blocked off some gaps in the level
Mission 9: Blocked of some space behind some enemies where it was possible to get stuck
Fixed up some lovely art inside the art gallery
Patched up some out-of-bounds areas in Mission 1, 5 and 9
Stopped announcer text from popping through walls
Blocked off an area where it was possible to get stuck in the final fight
Version 1.0.2 is live!
Whoa, what a LAUNCH DAY! A massive thank you to everyone who has picked up and played our very vogueish game. It’s been so cool to watch people cleaning up the Trendopolis streets. Don’t forget to leave a review if you’ve been enjoying it!
Thank you to everyone who has left us some bugs to fix as well, both here and in the Discord - we really appreciate you reaching out. The team have been hard at work with a new version - I’ll keep these patch notes as spoiler free as possible:
Bug Fixes:
Fixed saving key bindings - these should now save instantly
Fixed a bug where killing snowball enemies too quickly would break mission 12
Fixed a bug in mission 5 where swag (and you!) could get stuck
Stopped the Flamer SFX if you fixed him while he was charging
Limited the airstrike SFX from the final boss
Fixed up some visual bugs on a major enemy in mission 13
Localised some text on the neon HUD
Fixed some looping audio before and during the final boss fight (your ears are finally safe!)
Fixed up the final boss’ stats as they’re introduced
Game Changes:
Added a Discord and Bug Report Button to the main menu
Changed some of the lighting in mission 5 to improve performance
Patched up some of the gaps in mission 5’s geometry
Disabled shooting for the final boss intro (we know you’re excited, but you have to wait!)
FASHION POLICE SQUAD IS OUT NOW!
Hey there everyone! I hope you're all suited and booted because...
FASHION POLICE SQUAD IS OUT NOW!
We can hardly believe we're here in Tredopolis, time seems to have FLOWN by! It's finally time for you to take on fashion faux pas' and hem up those hot messes! A MASSIVE thank you to everyone who has jumped in to chat with us, test with us, speedrun with us and give us invaluable feedback as well!
The team are all so proud of FPS - we've all laughed together and fought over challenge hi-scores, and we cannot wait to see you folks do the same! We hope you enjoy it as much as we have, it's been a really lovely process!
If you run into any problems, please don't hesitate to let us know - either on the steam forums or in our lovely DISCORD!
Here's to all of us sewing up and getting on, and restoring some fabulous fashion sense to Trendopolis!
Lots of love
Mopeful Games & No More Robots xoxo
OUR SPEEDRUNNING WINNERS & LAUNCH ON THE HORIZON
WHOOOOOOOOOOOOOOOA
Hey everyone!
I want you all to know that it has been WILD watching you all get to grips with the speedruns in the discord channel and in here! It's been INCREDIBLE watching the route for a brand new level grow, and I cannot WAIT till you get your hands on some of the challenges on the 15th! SO CLOSE NOW!
I'm SUPER excited to announce and showcase the WINNING RUNS! Can you believe it only came down to ONE SECOND??
Triskheal - 2:31
RubenOriginal - 2:20
AND OUR FIRST PLACE WINNER
CYNDER - 2:19
A MASSIVE congratulations and thanks to everyone who played, chatted and gave the runs a crack - you're all incredible and we cannot WAIT to bring you Fashion Police Squad next Monday!