This place is in the early stage of development, but as you can see - it has nice shape, some lanterns and even a bank of flowers - but flowers didn’t grow yet- they will be put later into those places!
We are thinking it wouldn't be nice if we could see birds around, maybe fountain? Maybe a couple sitting on a bench looking on each other and holding their hands?
Maybe it would be nice if the cat would run around like crazy? As you can see, we have a lot of ideas and work that needs to be done! There is a filed for improvement - but the ending image we see in our vision, fits to the city filled with life, real one city - that you could visit!
Delivering any package is a hard task - and we know it! Today we are thinking - how could we deliver something quicker than usually? Is there any shortcut?
We think there is! Would be quicker and funnier if we could go a little bit offroad in order to deliver a package?
Let’s see how our first approach to the off-road looks like!
As you can see it is harder to drive around not flat surfaces like streets. The trees around are additional obstacles. This is not an easy approach, but a lot quicker than going around a flat street.
What do you think - in what state those packages would be? Would they survive this journey? Or maybe they would be smashed and cracked?
Are you a good driver enough to take off-road shortcuts?
Today we present you our first attempt at adding a new place to our world’s map! We thought that we want to make not only suburbia but also the industrial part of the city!
[previewyoutube="AzWaElycUsU;full"]
As you can see above, the place is still quite empty. We agree with that, but you can see the scale of the entire place! Imagine there will be more trains, more trucks and more typical industrial buildings.
We are currently thinking about making this place some kind of hub for players, so they could take special delivery packages. You know, someone needs something urgent and for an extra prize we would be able, as players, go there, pick it up and deliver! Mind that this is only an idea, not any implemented mechanic, but we think it could be fun and cool.
Another idea, and mind that is only an idea, is transporting there urgent delivery. Maybe some kind of mail? Maybe some crucial parts for the machines? There is a plenty of interesting options!
But maybe you have any ideas how you could use the Industrial zone? If so, don’t hesitate to share your thoughts in the comment section!
Fat[EX] Courier Simulator ~ Devlog #19 ”Physic, how does it work?”
Hello Couriers
Delivering packages is very challenging and we are here to talk about those challenges! What do we have to do in order to successfully deliver a package? We must pick it up, load into our truck, get to the right address and then deliver it! Simple as that, right? Wrong! Things are more complicated!
Today we want to discuss and show you how physics in game is important while driving a loaded truck! That’s right - not only we will have to fight against timers in order to deliver packages - we will have to fight against physics!
Adding more speed to get faster in certain places? Seems a good idea! But what if we will have take sharp turns? How will it end? You can see this in the video below!
As you can see, this is very interesting and entertaining - our truck has rolled and not only we are now slowed down- but we must get back on our feets and start accelerating and once again get enough speed!
But what is more important - how are packages doing? Are they destroyed? Did our courier do well? Did he get injured? How you would drive? More aggressive or you would be a careful driver? Share your thoughts in the discussion!
Thank you very much for following our work on the game and we hope that soon we will be able to share with you more content implemented in our game.
New surroundings of suburbia are looking great! There is of course a lot of work to be done - but we are working hard! Detail of the environment is high, but we want to make this more living. We need to add more cars and people! And dogs! And cats!
We also think that burning grills with an extra slice of meat or burger would be a great tip for our protagonist!
All this street and those houses - don't they look like what we know from television? And maybe you are living in a place like this? What do you think about this place - isn’t it amazing? Would our courier get lost in the labyrinth of houses? What would you add to the game to make this place more authentic? Share your ideas in the comment section
Thank you very much for following our work on the game and we hope that soon we will be able to share with you more content implemented in our game.
One of the interesting missions in the game will be ordering the delivery of a parcel to a nearby church. They could enter the church grounds in several ways, but we will leave the choice to you.
Remember not to lose or destroy the parcel when it is delivered in various non-standard ways.
Do you like the idea of such missions in the game?
Fat[EX] Courier Simulator ~ Devlog #16 "Physics of carrying packages"
Hello, couriers !!!
Recently, we've been working on a package physics system similar to Death Stranding. We managed to create something similar for the needs of our courier, so you will now have to be careful when carrying more packages or stacking them on top of each other.
Remember that each pack has its own durability. If the packages often fall down or we hit them with other items, their durability will also decrease, as well as the payment for our delivery.
Do you like the new system introduced to the game?
You wrote a lot about easter eggs in the game, so according to your requests we have added some. Not to spoilers too much, we add a snippet of one of them.
[previewyoutube="_Yql1x7kUfs;full"]
Do you already know what game we took inspiration from when creating this surprise?