- More accurate description for the updated MM space - New turn order info page on the in-game log screen - Tutorial text tweaks. - Fixed a bug where Kindness' ability appeared not to trigger - Added an icon modifier to show when Proctor Rei is stopping a creature from Hunting
The following balance change was accidentally omitted from the previous patch notes: PRISONER (S): • Kindness - now gives +1 Spellscarred rather than Spellscarred 1 (i.e. the ability stacks on successive turns)
May 2022 Balance Update
With this update, we are buffing a large number of underused cards (list below)
Prisoner's Mana Magnet space is being restricted - Prisoner will no longer be able to use this space to chain Mana Magnets turn after turn. At the end of a turn, if Mana Magnet was triggered on this space, it will now require a full turn to recharge. This change means Prisoner players will have to make more impactful decisions, rather than falling back on a game plan of chaining Magnets after gaining a lead. This restriction should pave the way for buffs to Prisoner's cards
Strime, The Brewmaster has been removed and replaced by Cymon, Head of Security. The new card keeps the same ability, but his stats have been set to 4/5.
Fixed a bug with Lydia, where she would sometimes summon two Corpses instead of one!
Balance Changes: NEUTRAL S • Baraghast -> Success: Remove this ability and gain +0/+5 • Behemoth, Void's Curse -> Slow 7 • Haraban -> Erase -> Kill • Divine Favor -> Redraw 2 A • Callous Mage -> 4/6 • Clowder -> 4/5 • Fractal Pawn -> 2/4 • Lapis Deva -> 3/10 • Ombranix -> Initialize: If you control at least 2 creatures with 1 Power or less, gain 'Each Turn: Give all friendly creatures +1/+1' • Starborn Horror -> End of Turn: ... Success: +1/+1 • Warpbinder -> 2/6 Each Turn: Gain +4/+1 if you played a spell • Zankuja Highpriest -> 4/3 B • Bound Siren -> 0/7 • Crystal Coat -> +2/+5 C • Overloaded Psion -> 3/4. Success: Lose this ability.
JEDO A • Disrupted Sage -> 3/5
JEDO & MALDEVA S • Galt -> [Replace Initialize with] Presence: Friendly Summoned creatures have +1/+1. Opposing Summoned creatures have -1/-1. B • Leyline Stag -> 3/5 Each Turn : Gain +1/+1 if a friendly creature is Soulless • Leyline Wolf -> 2/4 Initialize : Gain +1/+0 for each friendly Soulless creature in play. C • Flame-wrought Psion -> 3/4. Success: Field Change +3/+2 • Frost-forged Psion -> 3/4. X • Knight of Misfortune: 5/6 End of Turn: If the combined power of creatures in this column is 5 or above, gain -1/-0.
MALDEVA C • Sphere of Madness -> -3/-3 and -1/-1 per soulless in play.
PRISONER A • Millicent: Cleaner -> Each Turn: Erase your corpse, End of Turn: Summon opp corpse. C • Lost Tech Savant -> 3/4 • Mad Scientist -> +1/+1
PRISONER & HUSH • Crazed Mutant -> Field Change : Rage 1. Each Turn : TS... Slow 7. End of Turn : Gain +0/+1 if there is a card with Slow in your opponent's hand.
HUSH C • Dead Man's Coin -> Fill all empty spaces on your board with Corpses. Success: Gain 2 Life for each Corpse on your board. Redraw 3.
JOANNE A • Star-Sent Sage -> Resolve 1 B • Emerge -> Redraw 2
JOANNER & KAHAR B • Devout Lightcrafter -> 3/7 Spellscarred 1 • Reader of the Leaves -> Resolve 1
KAHAR S • Tryvar -> Success: Remove this ability C • Frostreign Storyteller -> 1/8 • Ironsong -> +0/+6
New Alt arts
Added 10 new Alternate artworks for cards: - alt Galt, alt Galt #2 - alt Sensory Overload, alt Zev - alt Geredda #2, alt Conspiracy, alt Kindness, alt Millicent: Assassin - alt Proctor Rei, alt Proctor Hue #2
Also fixed a bug that caused alt Paradox Bomb and alt Geredda to not appear in the collection + deckbuilder screens.
Markets and Masquerades: Major Update
Into the darkest corners of Old Earth’s underbelly, even the Proctors dare not venture. Here, all manner of creatures lurk in the shadows. Illegal goods and terrible secrets are bought and sold. What is it that you desire? Cybernetic augmentations that will let you crush a tank with your bare hands? A fallen alchemist’s brew that can suspend you in a permanent state of rapture? A friendly duel with one of Earth’s few remaining vampires? Whatever you’re looking for, you’re sure to find it…
The Markets and Masquerades update includes:
-18 brand-new cards -30 rebalanced cards -auction system -new ranking system -playmats which can be purchased with in-game currency -quality of life improvements and bug fixes
Fatal Core is frequently updated with new content. It is 100% player driven and 100% purchase-free. Your input and experience as a player is what drives this game -- we're just here to build it! Join our Discord, where you can make your voice heard. Interact and play against the game staff on a daily basis. Support a card game that seeks to break the mold. Let’s build something special together!
Hotfix
Just bringing you a small hotfix today, to solve some card display issues. Apologies for any inconvenience!
Winter Holidays 2021 patch!
We’re bringing you many changes this holiday season! Bug fixes, QOL improvements, and most importantly, a new batch of cards!
Added: -15 new cards, including 2 new cards created by our player sponsors! -New end match animation and screen -Sound effects for pack opening screen -Improvements to our reconnection system — Steam players should now be able to resume a match in progress without restarting the client!
Balance changes: -Too many to list here! For a full list, please visit our Discord server.
Bug Fixes: -Many issues with player-created cards in Draft mode have been fixed -Blightspear Imp is now functioning correctly
Events: -Lirja Raid has now officially concluded! Get ready to face Rudgar in Raid mode for lots of holiday-themed fun!
Thank you to everyone who continues to help us make Fatal Core the best purchase-free indie TCG!