Rise of Persia will come with a free update (Praetorian Guard and Peltasts incoming)
Rise of Persia – the upcoming DLC for Field of Glory II – won’t just feature a tremendous collection of Army Lists from the factions of the period. As always, the DLC’s release will come with a free update improving many elements of the entire franchise, ranging from gameplay mechanics to AI behaviour.
But this time, the update is way juicier than ever. Some of you have asked about the lack of any direct reference to Praetorian Guard units and Peltasts in any Army Lists available. Well, your requests have been answered.
Rise of Persia will add - to the regular game and the other DLCs as well – units like the Praetorian Guard, Praetorian Guard (Late), Greek Peltasts, Thracian Peltasts, Massed Thracian Peltasts, Thracian Spearmen, and several other new units for free! These new units are part of a major army list overhaul affecting Greek, Thracian, 1st-3rd century AD Roman, Sassanid, Parthian, Indo-Parthian, Kushan and Byzantine army lists.
Kudos to the developer for this great work!
Look at the screenshots below!
Rise of Persia will be out on September 27th
Empires might rise and fall, but their legacy stands forever. Are you ready to fight for the glory of the Old Gods?
If so, mark the date as Rise of Persia, the latest DLC in the Field of Glory II franchise, will be released on September 27th!
With 12 new factions, 32 new units, 21 new army lists, 6 new Epic Battles, 35 new Quick Battles and 4 brand new historical campaigns, Rise of Persia will bring players back to 681 BC, experiencing the last flowering of chariot warfare in the ancient near-East.
If you are eager to see some action, join us today at 6PM BST on our official Twitch Channel for a two-hour stream with Richard Yorke! This will be the first of a regular series of streams featuring Field of Glory II until the release. So, if you want to discover everything about Rise of Persia and its content be sure to subscribe to our channels to receive instant notification of live events!
Richard Yorke plays Rise of Persia!
Take a look at the upcoming DLC for Field of Glory in this video featuring Egyptians and Persians in a bitter fight!
www.youtube.com/watch?v=fQmngf-8Ac4
Rise of Persia New DLC is coming! Dont miss the Twitch Preview!
"The Assyrian came down like the wolf on the fold, / And his cohorts were gleaming in purple and gold;
And the sheen of their spears was like stars on the sea, / When the blue wave rolls nightly on deep Galilee." – Lord Byron
Ashurbanipal, Nebuchadnezzar II, Cyrus II ... these great kings are now covered with the dust of time, but the empires they created and the wars they fought shaped the Middle East irreversibly.
Here, in the cradle of civilization, the Assyrians ruled with an iron fist, until the Medes and Babylonians rose against them and ended their reign of terror. The Babylonians then repeated the cruelties of the Assyrians, razing the Temple of Jerusalem and deporting the Hebrews to Babylon.
At last a new champion arose, King Cyrus of the Persians, who swept away the mighty empires of the Medes, Lydians, Babylonians and Egyptians, and created the greatest empire the world had yet known.
Be ready to relive these events with Rise of Persia, the upcoming DLC for Field of Glory II!
Field of Glory II Rise of Persia brings players back to 681 BC, allowing them to witness the decline and fall of the Neo-Assyrian Empire, the rise of the Median and Babylonian Empires, and the conquest of these and the Lydian and Egyptian Kingdoms by the Achaemenid Persians.
If you are eager to see some action, Field of Glory II Rise of Persia will be featured today on our official Twitch Channel from 6 pm to 7 pm BST time!
The Western Roman Empire might have fallen, but the fight for its legacy is far from over. In its old provinces, Romano-Barbaric kingdoms are established and, even if political fragile, their ambitions are well known. While the Ostrogoths managed to unite in a single Kingdom Italy and the Balkans, the Vandals have claimed North Africa and have become a major naval threat to Byzantium, the direct heirs of the Eastern Roman Empire.
Under the command of valiant generals such as Belisarius and Narses, the Byzantines will fight tooth and nail to prove to anyone on Earth that the Imperium of Rome is still a force to be reckoned with, and can perhaps be restored to its former glory.
Field of Glory II: Age of Belisarius, the new DLC in the series that is reviving highly historically accurate wargaming, is now available!
This expansion adds 11 new factions, 17 new units, 29 new Army Lists, 4 new historically-based campaigns and more! Eager to see Age of Belisarius in action? Don’t miss our official Twitch Stream at 5 pm CEST! You might win one out of the 5 AoB keys we are offering as Giveaway!
Further, the accompanying free patch adds tons of new features and elements (did somebody say “STEAM achievements“?). Click on the banner below to read the full, massive changelog!
But the good news is not over!
if you are eager to give yourself a challenge, the Age of Belisarius Tournament is opening its gates for recruitment! Click here to see the rules, and if you want to join click on the banner below!
Field of Glory II Age of Belisarius Release Date Announced
The barbarians are rising with the new expansion of Field of Glory II recently announced, Age of Belisarius. This DLC will bring you 11 new factions (Avars, Byzantines, Franks, Gepids, Lombards, Ostrogoths, Slavs, Turks, Vandals, Visigoths, Welsh), 17 new units (including the new fearsome Byzantine lance/bow cavalry) plus 30 new army lists.
Mark the date, Age of Belisarius will be available on June the 7th !
Field of Glory II: Age of Belisarius is announced!
476 Anno Domini. Romulus Augustus, the last Emperor of the Western Roman Empire, has been deposed by Odoacer. The last vestiges of the first and greatest unifying power of Europe are now in ruins.
While the old western provinces of the Empire are now ruled by kings of Germanic lineage, the Eastern Roman Empire is solidifying its power, succeeding in preserving the ancient Roman legacy, but its frontiers are far from being at peace.
On its most eastern edges, the House of Sasan has dissolved the old Parthian rule, and on its ashes has created one of the most powerful and influential powers of Early Middle Ages: the Sasanian Empire.
A new age is coming, an age of transformation and bitter fights. An age of warriors and kings, of valorous emperors and generals.
Age of Belisarius expands Field of Glory II forwards from the fall of the Western Roman Empire in 476 AD to 600 AD, a period when the Eastern Roman (Byzantine) army transformed itself from a mainly infantry force to a cavalry army in response to the threats it faced.
Summary of features:
- Dismountable cavalry units
- 10 new factions
- 17 new units
- 30 new army lists
- 6 new Epic Battles
- 37 new Quick Battles
- Expanded Custom Battles module.
- Expanded Sandbox Campaign module.
- 4 new historically-based campaigns.
Field of Glory II: Glory of Persia Tournament
Welcome to the Glory of Persia Tournament!
Join the epic clashes between the Persians and its neighbors in over eight centuries! 64 warriors are needed for this great adventure, do you have what it takes to become a legend?
Achaemenid Persians vs Lydians – Mediterranean Agricultural - circa 546 BC
Achaemenid Persians vs Kyrenean Greeks – Middle Eastern Agricultural – circa 343 BC
Sassanid Persians vs Palmyrans – Middle Eastern Agricultural – circa 262 AD
Hurry up!
The first round is set to start on Thursday 10th May
The armies are from Immortal Fire and Legions Triumphant, but you do not need them to play so everyone is invited to join and participate!
The scoring system is as follows:
· If a game runs to the turn limit, each side scores points equal to the enemy % routed at the turn limit. If the game times out, adjustments may be made, depending on how far the game has progressed and who took longer over their turns – see below.
· If one army breaks, the victorious player scores 60 points plus the difference between the enemy % routed and his own % routed. The loser scores points equal to the winner's % routed.
Examples:
1) If Ben defeats Tamas's army, and has inflicted 45% routed on Tamas, and Tamas has inflicted 15% on Ben, Ben will score 60 + (45 – 15) = 90, Tamas will score 15.
2) However, if Ben defeated Tamas’s army by inflicting 62% routed on Tamas, and Tamas had inflicted 56% routed on Ben, Ben would get 60 + (62 – 56) = 66 points, and Tamas would get 56.
3) If the game is unfinished (or it reached the turn limit) with Ben inflicting 20% routed on Tamas, and Tamas inflicting 10% routed on Ben, Ben would score 20, and Tamas would score 10. (Provided that between them they have played at least 24 turns in all – see below).
Note that this system rewards aggressive play over desultory skirmishing. If you rout an enemy unit then hide for the rest of the game, both players will get extremely low scores - lower than if they played hard and lost.
Byes:
If an odd number of players sign up for the tournament, one player will get a bye in each round. In the first round this is random. In subsequent rounds it will be the player with the lowest score. The score for a BYE is 75 points for each game.
Round times and timing out:
Each round will last 14 days.
Any battles that are not completed by the end of the round will be timed out. The player who has had the game in his “My Turns” box the longest overall will be the one who is deemed to be timed out. This will not normally incur any penalties, unless insufficient turns have been played: If the timed-out player has played less than 12 turns, his score will be reduced proportionately, and his opponent will be granted the BYE score if it exceeds his current score. If the timed-out player has played less than 6 turns, he will not be included in the draw for the next round. This is to prevent someone else’s enjoyment being spoiled by being drawn against someone who has apparently dropped out of the tournament.
Field of Glory II - Scenario Creation Guide!
Have you ever wondered how to create a scenario for Field of Glory II? Have you tried your best but you didn't succeed for a reason still unknown to you? Then, this guide is probably made for you!
Our user Paul59 developed this guide for everyone looking for a way to start their journey into the Scenario Creation. You can find it HERE!
Legions Triumphant Tournament
Will you defend the Empire, or will you fight it?
You’ll have the chance to answer to this question very soon, as the Field of Glory II Legions Triumphant Tournament is open to recruitment!
100 generals are requested for this great task, and we are sure that none of you will avoid it!
Romans vs Dacians - North Europe Wooded - circa 100 AD
Romans vs Palmyrans - Middle East Agricultural - circa 270 AD
Patrician vs Huns North Europe Agricultural - circa 450 AD
The first round is set to start on Monday 19th!
IMPORTANT
Most of the armies are from Legions Triumphant, but you do not need it to play so everyone is invited to join and participate!
The scoring system is as follows: · If a game runs to the turn limit, each side scores points equal to the enemy % routed at the turn limit. If the game times out, adjustments may be made, depending on how far the game has progressed and who took longer over their turns – see below.
· If one army breaks, the victorious player scores 60 points plus the difference between the enemy % routed and his own % routed. The loser scores points equal to the winner's % routed.
Examples:
1) If Ben defeats Tamas's army, and has inflicted 45% routed on Tamas, and Tamas has inflicted 15% on Ben, Ben will score 60 + (45 – 15) = 90, Tamas will score 15.
2) However, if Ben defeated Tamas’s army by inflicting 62% routed on Tamas, and Tamas had inflicted 56% routed on Ben, Ben would get 60 + (62 – 56) = 66 points, and Tamas would get 56.
3) If the game is unfinished (or it reached the turn limit) with Ben inflicting 20% routed on Tamas, and Tamas inflicting 10% routed on Ben, Ben would score 20, and Tamas would score 10. (Provided that between them they have played at least 24 turns in all – see below).
Note that this system rewards aggressive play over desultory skirmishing. If you rout an enemy unit then hide for the rest of the game, both players will get extremely low scores - lower than if they played hard and lost.
Byes:
If an odd number of players sign up for the tournament, one player will get a bye in each round. In the first round this is random. In subsequent rounds it will be the player with the lowest score. The score for a BYE is 75 points for each game.
Round times and timing out:
Each round will last 10 days.
Any battles that are not completed by the end of the round will be timed out. The player who has had the game in his “My Turns” box the longest overall will be the one who is deemed to be timed out. This will not normally incur any penalties, unless insufficient turns have been played: If the timed-out player has played less than 12 turns, his score will be reduced proportionately, and his opponent will be granted the BYE score if it exceeds his current score. If the timed-out player has played less than 6 turns, he will not be included in the draw for the next round. This is to prevent someone else’s enjoyment being spoiled by being drawn against someone who has apparently dropped out of the tournament.