Fixed button click sounds not working on the language buttons.
Adjusted bullet speed and damage on Normal and Hard difficulties:
Normal: Bullet speed increased by 20% and damage increased by 40%
Hard: Bullet speed increased by 10% and damage increased by 15% (These numbers are added on top of the previously existing difficulty modifiers)
Fire & Steel v1.2.1 - Changelog
Fire & Steel v1.2.1 - Changelog
- Fire & Steel localization continues as the game is now available in German, Portuguese(BR), Italian, Russian, Japanese, and Chinese as well! Support for French is also on the way.
Fire & Steel v1.2.0 - Changelog
Fire & Steel v1.2.0 - Changelog
Localization
The game is being translated to several different languages, go to Settings > Gameplay > Language to select a different language.
Currently Turkish and Spanish are supported as a start, support for Portuguese(BR), Italian, German, Russian, French, Japanese, and Chinese will arrive very soon.
UI
Added color to the controls text within the settings screen to distinguish the controls from their descriptions.
Fixes
Fixed an issue where loading the first level and leaving caused the Resume button on the main menu to be greyed out.
Fixed a mixup between the names of level 10 and 12.
Fixed a button deselect issue with the volume reset confirmation prompt.
Adjusted the alignment of several text boxes to allow for localization.
Fire & Steel v1.1.2 - Small Patch
Fire & Steel v1.1.2 - Changelog
The voice lines for the news footage at the end of each level have been replaced, now with a more fitting accent.
Several debugging-related bug fixes.
Fire & Steel v1.1.1 - Changelog
Fire & Steel v1.1.1 - Changelog
Accessibility
Made further changes to help make Fire & Steel available in Germany as well.
An objective title is displayed on level beginnings to help give direction.
After a minute of having not ever used Dragon Sense in levels 2 or 3, a text appears reminding the user of this feature.
Gameplay
Instead of leading to the furthest unlocked level ending at level 12, the "Resume" button will now lead to the last level you loaded, or if you have won, the level after that.
Normal difficulty is now ever so slightly harder.
Fire & Steel v1.1.0 - Changelog
Fire & Steel v1.1.0 - Changelog
Interface
Added graphics settings.
Controls
Added full gamepad support.
Menus are now traversable via keyboard.
In tutorial on-screen control texts now show gamepad controls when a gamepad is connected.
Gameplay
Added Hard and Nightmare difficulties.
Added achievements for completing all levels in at least Hard and Nightmare difficulties.
Added Steam leaderboards for both Hard and Nightmare difficullties of each level.
Graphics & Audio Performance
Audio performance improvements.
Dragon Sense and physics performance improvements.
General UI and audio fixes/tweaks.
Other Changes
Added tail physics.
Added ambient sounds to the tutorial level.
Adaptive music improvements and new music trigger logic.
Us developers debugging the game and speeding through it will no longer contribute to leaderboards/achievements. Likewise, removed all previous leaderboard entries that belong to developer runs :)