The "Ashabat" map is corrected. Spawn points are now much closer to the city. Now it's a city fight map.
"Warehouse (alpha)" map is added. It's small, fast, with parkour, for a small amount of players. It's still in development, so report all found bugs to the community of the game.
Enjoy!
Hit Indicator!
What's up! New update here!
Hit Indicator (Shows where the damage is from)
UI icons is changed to more readable
Fight UI is changed
Trassers and RPG smoke appearance is corrected
Minor bugs fixed
Have fun!
Immortal vehicles FIXED!
Remember the time some vehicles of your foes went immortal? I've fixed that! You're welcome ːaksmileː
1.6.0 Update
Meet the new Update!
Killcam - Now you can see your killer. Camera will follow him for 20 seconds after your death.
Handguns are damaging the Vehicles now. Not so much. But it does.
Autoreload. Screew the lameness - if you're outta ammo - the gun will reload it self without your help.
Cars. I've tried to make them more stable. I hope i did XD
Optimization. Game must run smoother now. In theory...
Share your thoughts!
Rides with Guns!
You've asked - i did it! Hummer and UAZ are useless honking cars no more! + User summoned vehicles are descending from the skies on a parachute to the point marked with orange fire.
Repair & Medikit
Have you ever been upset you almost killed that tank but the player has repaired it to 100%? And you can't even heal yourself to 50%? Balance has changed! Now Repair will restore only 50% of vehicle's health, and the Medikit will heal 100 hp (it wouldn't be 100% if you have the Armor)
Infantry Speedup!
I've got the need for SPEED
Your leg speed is increased
Jump force is increased
Safe fall height is increased
Different surface steps sound feature has been restored!
Have Fun!
Weapon Swap Speedup
We're continuing to make the game less Lame!
Weapon Swap speed has been increased twice! Have fun!
Straight hands Cooldown
Good news everyone!
Consumable cooldown is fixed with straight hands. Everything has a different cooldown now. Ka-50 is prepairing for 3 minutes, and the Medikits are 10 seconds for instance.
+ There is an indication of using the Medikits and Repair now. It's green effect. You won't miss it.
Good hunt!
Cooldown for the Items
ATTENTION!
Now there's a cooldown for the consumable items (medikits, repairs, etc.) - 10 seconds.
Circle shaped indicator with a lock is telling you when the item is ready to use.
FOR NOW it's made with my butt, so the indicator will be shown even if you didn't used the item (you attempted to use the Repair while not in the vehicle, for instance). And even if there's nothing in the item slot at all. Don't mind it. It will be fixed with the straight hands soon. But for now we just needed the fast way to show the readiness of the items.