No sound when opponent hits the ball in multiplayer.
Multiplayer settings not saved.
Autorun doesn't work if manual run has been used in the previous match.
Texture glitch in tournament n.9.
Discord server: https://discord.gg/STaJKGa
If you find new bugs or you have new suggestions please comment here or open a new discussion.
Please write a positive feedback if you like the game.
Thanks.
Mikori Games
Update 2.2
Changelog 2.2
Features:
Framerate increased by 10%.
Fixed:
Ball trail doesn't work during the first serve in multiplayer.
AI occasionally runs to wrong position to hit the ball.
Wrong position to return the ball in autorun mode.
Run to the net doesn't work in multiplayer if teleport mode is selected in singleplayer.
Discord server: https://discord.gg/STaJKGa
If you find new bugs or you have new suggestions please comment here or open a new discussion.
Please write a positive feedback if you like the game.
Thanks.
Mikori Games
1st Online Test Tournament with a prize!
Please join us on Discord for info and registration:
https://discord.gg/STaJKGa
Mikori Games
Update 2.1
Changelog 2.1
Fixed:
Minor bug fixes.
Improved performance.
Discord server: https://discord.gg/STaJKGa
If you find new bugs or you have new suggestions please comment here or open a new discussion.
Please write a positive feedback if you like the game.
Thanks.
Mikori Games
Update 2.0
Changelog 2.0
Features:
Japanese localization.
Portuguese (Brazil) localization.
Minor bug fixes.
Improved performance.
Discord server: https://discord.gg/STaJKGa
If you find new bugs or you have new suggestions please comment here or open a new discussion.
Please write a positive feedback if you like the game.
Thanks.
Mikori Games
Update 1.9
Changelog 1.9
Features:
Autosave at the end of each point.
Italian localization.
French localization.
German localization.
Russian localization.
Chinese localization.
Discord server: https://discord.gg/STaJKGa
If you find new bugs or you have new suggestions please comment here or open a new discussion.
Please write a positive feedback if you like the game.
Thanks.
Mikori Games
First Person Tennis comes out of Early Access
First Person Tennis leaves Early Access after 2 years of development.
So many features have been added and a lot of bugs fixed. The amazing rate of positive feedbacks received show that the gameplay is solid and fun, so now is the time to push the multiplayer online on all platforms (Steam, Oculus Store, Viveport).
The development of the game will continue as usual, so keep posting your suggestions or ideas about the game here on Steam or on our Discord Server.
Thank you very much to all veteran players that contribute every day to improve the game.
The first online tournament will be annouced soon.
Stay tuned.
Thanks for your support.
Mikori Games
Update 1.8
Changelog 1.8
Features:
Cross-platform multiplayer support.
Performance improved.
Memory allocation improved.
Fixed:
Trail of ball.
Wrong ball collision in training scene.
Multiplayer statistics.
Discord server: https://discord.gg/STaJKGa
If you find new bugs or you have new suggestions please comment here or open a new discussion.
Please write a positive feedback if you like the game.
Thanks.
Mikori Games
Update 1.7
Changelog 1.7
Features:
You can play in single player mode while you're waiting for an opponent in a multiplayer match.
Steam Knuckles support.
Vive Tracker menu buttons support.
Active Menu button on the controller holding the racket.
Changed:
Arcade/Simulation settings in multiplayer are imposed by the server.
Fixed:
External Camera crash.
Possible crash at the end of a multiplayer match.
Ball doesn't spawn in tournament n.11.
Racket in different position when menu is active.
Discord server: https://discord.gg/STaJKGa
If you find new bugs or you have new suggestions please comment here or open a new discussion.
Please write a positive feedback if you like the game.
Thanks.
Mikori Games
Update 1.6
Changelog 1.6
Features:
Sets/games option in multiplayer.
Fixed:
Ball stuttering when it's in the hand.
UI doesn't work in LAN when client leaves the match.
Wrong spawn position in LAN for client when he returns to the match.
Double ball syncronization in multiplayer after a point.
Net collision syncronization in multiplayer.
Discord server: https://discord.gg/STaJKGa
If you find new bugs or you have new suggestions please comment here or open a new discussion.
Please write a positive feedback if you like the game.
Thanks.