Players no need to attack the corpses of other players to gain bonuses as the corpses now automatically self-destruct after one second.
Added new VFX for when a player is killed, when a corpse self-destructs, and when coins and pearls are picked up.
Also added new SFX.
A combo counter now displays when you attack enemies in succession.
New in Version 0.1.6b
What’s new:
Seven new fish species have been introduced. They can be purchased using in-game coins from the shop.
The levelling system has been overhauled and replaced with a system based on the fish’s body weight.
Introduced a skill point system known as DNA points. These can be spent to upgrade your fish’s six attributes (Health, Defence, Attack, Speed, Acceleration, and Heal Rate) in mid-match.
You can now create and join custom rooms from the “Custom Match” menu. It is also now possible to manually choose which server to connect to. (Until now, all players were connected automatically to whichever server has the lowest ping and at times could not play with one another because it is only possible to play with players on the same server)
In arena mode, players now start inside a fish bowl, where they are invincible and cannot go hungry. Players may choose either to wait for more players or start the match by destroying the fish bowl after which players are no longer invincible and now prone to hunger as normal.
The stage on which battles take place has been upgraded.
As part of this update, all players will receive two of the seven new fish species for free and can select them from the Fish Select menu.
New in Version 0.1.5b
1. Added the ability to show Emotes in-game
2. Players can now unlock extra emotes by spending in-game coins in the shop.
3. Added Steam Achievements
4. When players die in Arena mode, they no longer reset all the way back to level 1. Instead they only lose one evolution level, and retain all stat boosts they had when they were previously on the level they have now fallen to.
5. Bug Fixes
Beta Update: Version 0.1.4b
New Features and Adjustments:
• In addition to the Arena Mode that has been available from the beginning, a new Survival Mode has been added. In this mode there is no time limit, meaning each player can remain in the room for as long as their fish is alive.
• Fishes can now evolve to level 10.
• Players can now easily change the game’s language by clicking a new language menu on the top-right corner of the menu screen.
• Overhauled the food mechanics: food now comes in 5 levels rather than 4 and adjusted the levels at which fish can eat them whole or break them apart in one bite.
• Coins can now be found and collected as you swim in the sea.
• A dehydration gauge now appears when your fish exits the ocean.
• The number of kills you accumulate in the current game is now displayed on the lower-left corner of the screen.
• In Arena mode, arrows pointing to distant opponents now appear during the final battle.
• Adjusted the splash effect which appears when a fish jumps out or back into the ocean.
• When clicking the “Back to Title” button that appears in the pause menu, your match score is now calculated and applied to your profile before leaving, in the same way it is when the match ends or when you are eliminated.
Bug Fixes
• Previously, as a fish swims, bubbles would appear outside of the water. Bubbles no longer appear in the air.
Beta Update: Version 0.1.3
Bug Fixes:
Fixed up a bug where the room would load but the loading screen would fail to disappear, preventing the player from controlling his or her fish.
Corrected some English translations.
New Features:
Fish will now gradually lose health if they stay out of the ocean for too long.
When on rocks, fish are now able to jump in the air slightly by pressing E or Space.
Adjusted the max health and belly capacities of levelled-up fish.
Thanks for playing!
Chemical Bolt
Beta Update: Version 0.1.2
Addition of In-Game Commerce System
Your remaining coins and experience points to date are displayed on the main menu screen.
By clicking on your avatar, you can choose from several avatar images.
At the end of each match, coin- and experience point rewards are calculated based on your score. Please bear in mind that we plan on introducing further updates. In the meantime, please feel free to rate and review us as it will help guide us towards making Fish Battle a better experience yet.