Rework: Reworked the tank info panel, graphical and code rework.
Added: Can now use the scroll wheel to zoom in the unlock tree.
Fix: Fish displayed the wrong gender when in the vault.
Fix: Fixed a bug not displaying Russian names in the list view.
Fix: Fixed some shop tooltip text bugs.
Rework: Game will switch to auto mode while in the unlock tree. (Fish wont age your browsing the unlock tree)
Fix: Fixed some translation texts in the unlock tree.
Fix: Fixed item slot minimizing when opening the unlock tree
v1.07 Auto/Idle
v1.07 Auto/Idle
Feature: Added auto mode, Fish wont age or require feeding. But will still swim and interact. (The auto button is located near the time controls)
Added: I've support for some different aspect ratios (will require feedback as difficult to fully test)
Fix: Fish now show actual space used in the shop
Optimization: A lot of work has gone in behind the code to increase performance and remove performance spikes.
Fix: When deleting tank objects the menu stays open.
Rework: Rework tank decorations, looking to simplify adding future additions! The old system was quite convoluted and made adding content more difficult than it needs to be!
Rework: Re build the vault panel with new Ui and code.
Added: The fishes sex to the vault items.
Fix: Fixed a bug with using the vault that would break the game.
Fix: Power usage wasn't translated.
Fix: Tooltip would go off screen in the unlock tree.
Added: the ability to click unlock instead of holding.
Rework: Rework the unlock tooltips increase scaling to help with some translations issues.
Fix: Wrong text on object deletion!
Fix: some translation issues on list headings!
Fix: Saving and loading eggs added!
Fix: Dead plants wasn't saving, causing confusion for players when plants where disappearing!
v1.06 Power Update
v1.06 Power Update
Rework: Large scale refactor of the games code / architecture. (Reworking old code and centralising assets/data to help with future content updates.)
Rework: UI updated the shop panel, will be working on other panels in future to match the new designs.
Added: Power panel and costs with a light timer and power usages.
Rework: tutorial restructure and added the option to skip. (again looking to clean up old code/structure to help future patches).
Rework: Tweaked fish sell price and unlock costs. (Looking at slowly tweaking the games difficulty.)