I have not released a new version of this game for various reasons. With this post I'm returning to an older version of the game, as it was possible to play 2 different maps.
You can still play the new version by right clicking on the game on Steam -> Settings -> Betas -> Latest.
Have a great day! @platuro
Patch Notes For May 7
What changed?
Teardown effect (wall does not just disappear)
Changed light intensity
Basement stairs fixed
Patch Notes for May 6th
What changed
Updated to new Unity version
Reworked audio system
Reworked camera system
Reworked Flashlight
Fixed Fisherman Spawning
Your wishes for the final launch
Hello everyone,
Soon the final version of Fisherman's House will be released with last improvements.
For this reason, I would like to ask everyone if they have any requests for this game that they would like to implement. After the final release, I will invest time in another project that will be different from this game. It will also be a horror game that will be released on Steam. Before I start my new project, I want to finish Fisherman's House for release.
Be creative! I will review every comment and the best ideas will be implemented.
It is also possible to write me directly via Discord. https://discord.gg/pEktphe5WM
Until then Your developer @platuro
New Update
Hello everyone!
In this month, Fisherman's House will receive a new Update, including a complete new feature and new A.I.
What's new? It is now possible to flash the fisherman by finding batteries and pressing the R button. If you get caught by the fisherman, you go to the next night The fisherman now also searches in hiding places
Removed Sprinting has been removed The old house has been removed
Previous version It is still possible to play the previous version by selecting it on Steam by right clicking on the game -> Settings -> Betas -> Previous Version.
This update can soon be downloaded anywhere.
Have fun!
New Map - Update
Hello everyone!
In this month, Fisherman's House will receive a new Update, including a complete new Map.
This update can soon be downloaded anywhere.
Have fun!
AMA + Development Stream
Hello everyone,
In few days ago I will start a stream where you can ask me anything about the future of fisherman's house, and maybe you want to share some ideas. It's also a possibility to talk to the fisherman's house community.
Inside this stream, I will work on a new level for fisherman's house via Unity3D. So if you are interested in how I work with Unity, this could be interesting for you.
The Event will start on February 25th at 19:00 UTC.
Have a nice, fun day, the developer
Gramophone Update + New AI and Fixes
Hello everyone,
With today's update, I added a new item called “gramophone”. It is possible to use this gramophone to lure the fishermen to a certain place, which makes the gameplay a bit more interesting.
The AI has been greatly revised, but it is still not up to date. If anyone notices a new AI bug, feel free to let me know. I will look for a solution as soon as possible.
Some other bug fixes are also included in this update, such as preventing clipping, soft locking and item searching bugs.
Also feel free to join our Discord server where you can easily contact me: https://discord.gg/vCYMQZ2agt
Have a nice day!
New Fixes + Language Update
Hello everyone,
In today's update there are a few new bug fixes and an important new feature:
Fixes
Fisherman got stucked in the "main office".
Player started to float while running
Chinese was temporarily disabled due to font issues
If the axe was taken on the guillotine, you hide there too
Toilet lids have been repaired
New implementation
It is now possible to change the main language in the options menu
Have a nice Day!
Another Day, Another Fix
Hello everyone,
Yesterday I fixed some bugs and made some small improvements to the game.
Today's update includes a fix for a few new known bugs and a small cosmetic change that the fisherman's eyes change when he sees you or not.
This will be the last update for the next few days, as I will be taking a few days off over Christmas.